Forza dev: We’ve not yet maxed out the Xbox 360
Forza Motorsport 3 developer Turn 10 has told VideoGamer that while their racer runs at a fluid 60 fps and features highly-detailed visuals and car damage, they’ve not yet maxed out the Xbox 360.
“Have we maxed out the 360? Of course not,” said Forza 3 director Dan Greenawalt a Microsoft event last week. “It’s a really powerful system.”
Greenwalt says that a lot of people misunderstand what it really means to max out a console.
“When it comes to hardware you always use 100 per cent. Even to make a little arcade game, you’d use 100 per cent of the hardware. But when you’re first party, and when you’ve got a really clever development staff that’s world class, hired from all over the industry, then you learn tricks. It’s like Tetris.
“With Forza 2 we were the first game on the 360, at least that I know of, that could do 60 frames per second. And we did a lot of things wrong when we built our model. We did some things right, but just like a jigsaw puzzle, the first time you build it, it takes an hour, and the second time you build it, it takes half an hour. Eventually it just takes 15 minutes, because you learn how to build it faster.”