Former Uncharted designer working on Halo: Reach

Rob Adams, who worked at Naughty Dog for over seven years, made his mark in the Jak & Daxter series as well as Uncharted: Drake’s Fortune for PlayStation 3 with the environments he’s crafted and designed. However, now as a former Naughty Dog employee, it seems Adams is going to leave his mark in a new game; one from Microsoft.
Adams is currently “building environments for Halo: Reach“, according to his LinkedIn profile, and has been doing so since August 2008.
Adams has three specialties when it comes to crafting environments. Making sure “they’re fun to play through multiple times”, “look cool and original (mostly original)” and “squeezing every last drop of performance from the hardware”
It will be interesting to see how Halo: Reach plays out with Adams on deck.
Thanks, Split-Screen.