Square Enix Likes Xbox 360 Because It’s “Easy”
Square Enix doesn’t pick favorites. They “don’t have a particular favorite platform”, but they do prefer easy developing, tells us Hiroshi Takai, director of upcoming timed Xbox 360 exclusive RPG The Last Remnant.
According to Takai, the Xbox 360 is an “easy platform to make games for”. He believes that the development for the console is “really dev friendly, so it was quite a lot of fun to work on the 360 version from a development point of view.”
That explains the ongoing Square Enix support for the Xbox 360 with exclusives such as Infinite Undiscovery, The Last Remnant (timed, no current dates for the PS3 and PC versions), and Star Ocean: The Last Hope.
So will Square Enix ever make all of their next-generation titles multiplatform? Takai had this to say: “If there’s something that a particular platform can do that the game really needs to take advantage of then it may end up being an exclusive title, but otherwise the producers or the development teams don’t have a particular favourite platform, so there isn’t really anything to stop us from just going multiplatform in the future.”
I wonder where Kingdom Hearts III will end up.
Square Enix: We don’t have a favourite console [VideoGamer.com]