“In previous Brothers in Arms, we had farmed out the PlayStation versions to other developers who were PlayStation experts,” he said. “So we had to build up all that expertise in-house to understand that platform.”
“There’s just major hardware differences; you don’t know if your Xbox guy has a hard drive but your PlayStation guy does, and you’ve got 8 cores on this machine and 4 and a half on this machine.”
Let’s just hope for PLAYSTATION 3 owners’ sake, you won’t have to use that hard-drive.
[Gearbox Explains Why ‘Brothers In Arms: Hell’s Highway’ Has Taken So Long]