Tales of Zestiria screenshots
posted on 03.27.14 at 08:19 AM EDT by (@salromano)
Edna, Impurity, Hyoma, and more depicted.

Tales of Zestiria

The latest set of Tales of Zestiria screenshots show the recently introduced Edna, Sorey and Alisha’s battle style, the sacred mountain of Leifolk, and two new elements.

Impurity is negative energy born in the hearts of humans, such as hate, jealousy, and malice. It’s natural that anyone would give this off, but if it accumulates to an abnormal degree, a hyoma will appear.

Hyouma are the transformed apparition of people or plants/animals that are under a strong impurity influence. Those with the Reinoryoku (spirit sensing power) can see their true form, but normal people can only see the person, plant, or animal turned ferocious, or strange phenomena such as tornados or lightening that act with intent.

Tales of Zestiria is set in the “age of calamity,” which is full of impurity, and Hyouma are beginning to pop up not just in mountains or forests, but on the streets of cities as well.

View the screenshots at the gallery.

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  • Yuri Meitzen

    i’m still worried of only seeing 1 character in battle. >_>

    • Hatsuaki

      That’s… completely normal for early screenshots, lol. Xillia also only had one character displayed at a time in battle shots when they were announced.

      • Yuri Meitzen

        yeah but on the announcement trailer of xillia they did show milla and jude, https://www.youtube.com/watch?v=4TIFDv0tYRU

        it could be due to show the link arts thing but… i’m still kinda worried

        • CirnoTheStrongest

          That was likely to show off the “TWO PROTAGONISTS” marketing

  • Pyrofrost

    There is my flat-chested, umbrella carrying waifu~

  • Albel Nox

    I can’t wait to play this game! please release tales of xillia 2 now plus the collector edition of course =) so you can localize tales of zesteria my money is waiting for both of this game ^~^

  • Elvick

    That cute thing dangling from the umbrella <3

    Also, characters who use umbrellas are needed. Whips too.

    • Pyrofrost

      Whips, hell yes, I definitely approve of whips

      • kaotron

        whips sounds nice(or like a whip-like sword). i hope one of them is an full on archer, and I dont mean a transforming weapon like raven and hubert or an archer/white mage hybrid like natalia.

  • JeremyTMH

    Thing about Tales games is we never get a choice who to OTP with.

    • CirnoTheStrongest

      Vesperia disagrees with you >.>

      • JeremyTMH

        Yuri chose Flint. The End.

  • http://fr.twitch.tv/Nhatalya Aleksandrina

    I want the Femme Fatale to have double leather whips as weapons.

  • https://twitter.com/Stealth___ Stealth

    Day 1

    • Pyrofrost

      Yes sir~

  • LunarHaven

    MUST….. HAVE….. NOOOOW!!

  • AlphaSixNine

    Praying for simultaneous international release. :3

  • LordKaiser

    I wish that in real life people would turn to hyoma too. The worls wiould be a better place.

    I like the mithos of this new story.

  • Guest

    Omg! I think will have time cycles, day and night ( see the screenshots). Was there a Tales of game with time cycles before?


    Xillia’s engine is so horrible…

    • MrRobbyM

      So far everything looks as bland as Xillia :/ Art direction seems a bit nicer though. Hopefully NPCs don’t pop into view until you’re right in front of them this time >_>

      • BossTuff

        Agreed. The fields look so bland. It looks like everything has a sepia filter on it.

        • Izzeltrioum

          It’s because this is at beta stage (Now don’t bring the Magazines-Xillia beta-final unchanging facts. This is a different case).
          Also those massive areas are not filled with stuff and that. I assume they, eventually, will bloom them with life (Or so I hope).

          Let’s not forget those massive, unused terrain; those pointless–just for completion sake–landmarks and filled-with-emptyness dead ends Xenoblade featured from start to end.

          • BossTuff

            I didn’t bring Xenoblade up, but I don’t disagree with your statements regarding it either. The fact that it’s beta doesn’t necessarily mean that they’re going to change how the entire game looks, it means that what they want to have in place is mostly in place. The palette that they’re using for the world design looks bland in comparison to the characters that they have announced so far. The characters seem like they’d fit into the art design of Vesperia instead of Xillia.

            • Izzeltrioum


              Forgot that Bamco never considered Tales a high-budgeted series.

              I’m being optimistic because the Xillias got the same outcome from magazine images to gold status. Gladly, for the compensation of lacking deep fields, we get a brilliantly-designed battle system and pretty much everything else. Not that graphics matters that much (Or ending with a 32gb CINEMATIC folder and contentless the rest).

              But it would be ridiculous considering this is a–probably–2015 release. During this one-year term, they SHOULD enhance fields at least.
              Granted–if they add narikiri dolls/skins then **ck everything else.

      • Ladius

        I really wouldn’t say so, the characters’ models and textures look like an improvement over Xillia’s, and some of the areas shown so far (like the plain in the first batch of screenshots) are far better than any field area in Xillia.

        • MrRobbyM

          It’s mostly the fields. They have nearly the same bland coloring Xillia did if but a little better. Character models look slightly improved but overall, ever since Xillia, the games have looked a lot more dull. Most of Xillia felt like a reskinned version of the last area.

          • Ladius

            While the Xillia engine has obviously plenty of room for improvements, I think it isn’t any worse than what you would find in most non cel-shaded jrpgs in terms of coloring (the few ones that still have a good number of explorable areas, that is), and I also think that in due time it could produce some good results.

            Tri-Ace games last gen were arguably less colorful, even if in some instances that was obviously an artistic choices (mostly for RoF), while the Atelier games have a sharp contrast between their gorgeous characters and lackluster (and small) areas, even if they’re slowly improving, just to make some examples.

            Xillia had some extremely beautiful cities and key areas, too, and while fields are definitely less interesting, their issues (mainly the lack of uniqueness and the texturing) are common to lots of jrpgs and aren’t likely to be completely solved without a far higher budget. Zestiria’s plains, the first areas they showed, looks better than any comparable field in Xillia, even if the latest mountain images are indeed weaker.

  • DarkLegacy

    Cool. Looking forward to playing this ^_^

  • 罪罰

    Buh buh if u feel sad or angry buh buh demons appear and maek bad stuff! Only da exorcist ppeople can see dem!/

  • badmoogle

    Am i wrong to assume that this game’s overworld might be the biggest and most open out of any Tales game so far?

    • KingNigma

      Doesn’t seem like they’re hiding it lol but we’ll see.

    • Ladius

      They’re trying to build a free roaming world instead of having interconnected areas like Xillia or roads like Graces, hopefully exploration will have a big role in this game.

  • Izzeltrioum

    I bet Edna will be that Sadistical Ara Ara girl, and “ssheshshesh!” *Points her umbrella to someone’s mouth* *Then turns around, walks 3 steps forward; makes a 180° turn, walks another 2 steps forward and stops, raising her head and opening her mouth for 2 seconds*–then proceeds to high-might herself, bash others, and directing her eyes to a 195° to the right downwards. Plus some tsundere-paradox cake “I-It’s not like I w-w-want to tell you” *Blush Blush* “Die already wait I kind of need your help WHO ASKED YOU my kokoro is full doki-doki”.
    That’s some brilliant clichéness. It’s good for games to rely on clichés if used appropiately.

    HNNNNGH waifu confirmed

    And will be the star of some kickass doujinshis eventually.

  • shit

    jfc xillia was so ugly and this looks even uglier imo. the characters don’t look that interesting either. this kanononono clone better have a cool personality

    • Northstar

      Yes, ugly like Xenoblade and all Tales games, but nobody cares. This is not Final Fantasy or NI NO KUNI, unfortunately :P Minoru Iwamoto design Edna and is the same character designer of Tales of the World: Radiant Mythology. What is the surprise?

  • Northstar

    Ni No Kuni is marvelous and is old-gen. No excuses Bamco!

    • bloodiOS

      Excuses for what…

    • MrFinalgamer

      You know, that game had both Studio Ghibli, and Level-5 magic in it. Bamco only published it…

  • LustEnvy

    Oh cool, Mt. Nibel. Looks like Cloud and Tifa might make an appearance. :p

  • http://hatintime.com/ ShadowFang

    That pic of the cottage on the little hill with the river and the bridge? That just makes me pissed that Sony never commissioned a Dark Cloud sequel from Level 5 this generation :(

    White Knight Chronicles was such a waste of time…

  • Budgiecat

    “Hyoma are the transformed apparition of people or plants/animals that are under a strong impurity influence. Those with the Reinoryoku (spirit sensing power) can see their true form, but normal people can only see the person, plant, or animal turned ferocious, or strange phenomena such as tornados or lightening that act with intent.”

    Only the Japanese can think of stuff like this.

    In the West, it’d be usual D&D/LotR or Space Marine stuff….