Lords of the Fallen is a “challenging” RPG for next-gen, PC
posted on 04.22.13 at 05:44 PM EDT by (@salromano)
Tomasz Gop's Project RPG makes the jump to next-gen.

Lords of the Fallen (previously known as Project RPG), the new RPG from the former Witcher series senior producer Tomasz Gop, has made the jump from current to next-gen platforms and PC, developers CI Games and Deck13 have confirmed.

From September, the game will have been in development for two years. The goal is to get it out in 2014.

“It’s a challenging game, action RPG, which means a lot of advanced combat,” Gop told Eurogamer. “When you walk through a location, and you have to fight 10 enemies, that takes around an hour.

“When you fight in Mortal Kombat, when you fight in Tekken, that’s why it takes so long – Dark Souls is probably a strong reference as well. But we’ve done a lot of things differently. For example, we have a skill tree. I would call Borderlands here, because we’re gonna have something like action skills in the game, so classes, stuff like this.”

Lords of the Fallen will have Dark Souls-like trial and error-style gameplay, but Gop isn’t sure whether it will be harder.

Thanks to the power of next-gen consoles, the game will have “all those eye-candy elements like DX11, tessellation, anti-aliasing” at no cost to gameplay.

“I can’t talk too much about the next-gen Xbox,” Gop added, “but I don’t think a lot of people [are] going to be surprised. I don’t think it’s going to be huge news what’s inside, no – seriously.”

PlayStation 4′s eight gigabytes of DDR5 RAM means “way more richer detail on all the assets” and “more on the screen,” according to Gop.

Gop, however, believes the real breakthrough is the ability to record and share gameplay footage.

“This is probably the thing that defines this new generation of consoles more than the hardware itself,” he said.

Read Eurogamer’s full interview with Gop here.