The Last Guardian will ship “when it is absolutely ready,” that we know. But why exactly was it not at this year’s E3? Because of “technical difficulties,” according to Sony Worldwide Studios boss Shuhei Yoshida.
“The team is back in Tokyo is working hard, and there are some technical difficulties that the team is focused on right now,” Yoshida told Eurogamer at E3. “That’s why we don’t have an update.”
Asked if the game was still a PlayStation 3 title, a question disguised to see if it’s made the jump to next generation hardware, Yoshida responded: “What does that question mean [is it still a PS3 game]? It is a PS3 game,” he stressed.
But will it ever see release?
“When we have confidence in saying that, we will talk about it,” he answered. “But today, we are working through some engineering effort.”
When we heard from Yoshida on The Last Guardian back in February, Yoshida had said the game was making “slow progress,” and that the team was in the process of “scrapping and rebuilding” some elements. Later that month, Yoshida said tech groups in the U.S. and Europe have come aboard to assist the development team. These issues arose, of course, after Fumito Ueda, the game’s director, left Sony in pursuit of a freelance career. He is still working to finish the project as a contractor, however.