Aksys Games has posted a blog about cinema sections and skipping text in Zero Time Dilemma.
Text boxes are gone from the story. They’re replaced with cutscenes with optional subtitles. The subtitles appear exactly as subtitles do, they don’t type out. You can skip text, but there important things to know about how it works.
Skipping previous “read” text is done automatically, like in Virtue’s Last Reward, but now you can also turn on “Skip Text” for new lines as well. The little arrow shown at the bottom right of screenshots is the notification that skipping texting is possible. Skip Text is only for cinema sections. The text in Quest portions and choices for the Decision Game require user input to progress.
Because the story plays out in cutscenes rather than text boxes, the skip function is tied to camera movement instead of individual lines. Pressing the skip button once will jump ahead to the next camera move, not necessarily the next line. Skip Text will not make the subtitles appear faster as they are tied to the animation and voice.
Aksys recommends not using Skip Text on new lines for your first playthrough of Zero Time Dilemma as it’s possible to miss important information and cinema scenes cannot rewind. All of the lines of dialogue are recorded in the Log, however, so you’ll be able to check them, but if you miss them, you missed the real time experience. Previously read text can still be skipped even with Skip Text turned off.
Zero Time Dilemma is due out for PS Vita and 3DS on June 28 in North America and Europe, and June 30 in Japan. A PC version is also planned.