Digerati Distribution and Three Fourths Home developer Bracket Games have announced To Azimuth, a David Lynch-style alien abduction investigation game centered around two brothers coping with post-traumatic stress disorder and their families’ desperate attempts to help. It will launch for consoles and PC (via Steam) in Q1 2017.
To Azimuth puts players in the role of Nate or Susannah Windham in two interconnected stories inspired by 70s science fiction and alien abduction accounts, and explores the mystery surrounding the disappearance of Eli Windham and the roles that mental health, war, and the paranormal may have played in it.
The game will be playable for the first time at the Game Developers Conference in San Francisco next week, during the ID@Xbox loft event on Tuesday, March 15.
Get the trailer and fact sheet below. View the first screenshots at the gallery.
Alabama, 1978
Eli Windham has vanished.
A recovering addict, Eli has taken great strides to put his life back together. By all accounts, he is reliable worker at a tire factory just outside his hometown of Musgrove. He stays away from the only bar in town. He has Sunday dinner every Sunday with his sister, Susannah, in their late parents’ home.
When he doesn’t show up for dinner one Sunday, or for work the next day, the local authorities assume that he’s fallen off the wagon. Susannah is unconvinced, and manages to convince their estranged brother, Nate, to return from a self-imposed exile in Colorado to help her search for Eli. What they begin to find suggests something strange, and possibly extraterrestrial, may be occurring in Musgrove.
From[bracket]games, creator of Three Fourths Home, To Azimuth casts players as Nate or Susannah in two interconnected stories that follow their pursuit for the truth. This surreal adventure game, inspired by 70s science fiction and alien abduction accounts, explores the mystery surrounding Eli’s whereabouts and the roles that mental health, war, and the paranormal may have played in his disappearance.
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