Boku no Natsuyasumi creator divulges past development of winter break-themed game

Ayabe also keen to make a futuristic game sometime down the line.

Boku no Natsuyasumi

During a Sony livestream at Tokaigi 2015 earlier today, Kaz Ayabe, a developer best known overseas for his 3DS game Attack of the Friday Monsters: A Tokyo Tale, revealed that he was once working on a version of his Japan-only Boku no Natsuyasumi series that took place during winter break.

The Boku no Natsuyasumi games (literally “My Summer Vacation”), which have appeared on the original PlayStation, PS2, PS3, and PSP, all revolve around the summertime adventures of the titular Boku as he enjoys his school breaks in the Japanese countryside during the 1970s and 80s, with a big emphasis on nostalgia and a slow gameplay pace as players indulge in outdoor activities.

To hear Ayabe tell it, this winter break-themed spin-off, which was in development during the production of Boku no Natsuyasumi 3 on PS3, would have starred a young girl, though Boku would have still made an appearance. While nothing was mentioned in terms of setting or plot premise, Ayabe did mention that the game would have inherited Boku no Natsuyasumi 3‘s physics engine that was used for a sliding mini-game where players slid down hill on top of cardboard, instead being repurposed for a sled riding mini-game atop snow.

When asked whether the game would ever actually come out, Kaz Ayabe laughingly answered that there was a five percent chance of it happening. Beyond that, while Ayabe’s career has been predominantly defined by games that take place squarely in the past, he expressed interest during the panel in making a game that takes place in the future while still tinged with the trademark sense of nostalgia that’s come to define his works.

Thanks, Dengeki.

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