First details on Just Cause 3 have come via the game’s Steam page and this month’s Game Informer.
The Steam page outlines the game’s story and features, promising an open world with “virtually zero limits” where you can sky dive, base jump, free dive, and more.
The Mediterranean republic of Medici is suffering under the brutal control of General Di Ravello, a dictator with an insatiable appetite for power. Enter Rico Rodriguez, a man on a mission to destroy the General’s hold on power by any means necessary. With over 400 square miles of complete freedom from sky to seabed and a huge arsenal of weaponry, gadgets and vehicles, prepare to unleash chaos in the most creative and explosive ways you can imagine.
- Explore a Mediterranean island paradise with complete vertical freedom – skydive, BASE jump and free dive in an open world with virtually zero limits
- Glide through the air and swoop across mountains with your Wingsuit giving a new way to rain death from above
- Use your Grapple and Parachute to scale buildings, hijack vehicles, move quickly or tether objects together for creative new ways to cause Chaos.
- Cause massive chains of destruction in military bases, harbours, prisons, police stations and communications facilities to bring down a dictator
- Arm yourself with a wide range of explosive weaponry from shotguns and missile launchers to tank-busters and air-strikes
- Choose from a huge variety of different vehicles to drive including speedboats, jets, helicopters, turbo-fuelled sports cars and super bikes
- Get adventurous with dozens of challenge missions and collectibles to discover
- Online community features
The Game Informer information can be found over at NeoGAF. Highlights include:
- Rico grew up in Medici. The game has a story, but it’s not very story heavy. The game is more focused on sandbox play.
- More verticality thanks to new engine.
- The map is the same size as Just Cause 2‘s.
- The first mission is to free a small town. Towns have tons of propaganda to destroy.
- Reels will work as intended, and you can now shoot an enemy mid-reel.
- When you’re damaged, the screen loses color, but enemies get brighter. There are no health backs or health regeneration. There’s no dodge roll or crouching either.
- Your Heat will increase as you do more damage, but you don’t have to run away. Killing a guard calling in for reinforcements, for example, will stop further waves and end your Heat growth. Liberated towns allow you to decrease heat.
- The magazine saw a destructible police station. Rico threw a grenade at the building to create his own doorway.
- If you’re attached to a helicopter, you can instantly take out the pilot and take over, without quick-time events. Or you can just hang from the bottom, perhaps plant a C4 bomb and let go, watch the helicopter blow up.
- There is a checklist on the left of the screen that shows everything you’ve destroyed.
- Remote tether retrating allows you to attach the tether to any object and have it retract. For example, pull down a giant statue by attaching to tether to the floor and retracting. Or, you can attach a guard to a wall, and retract and cut mid-retraction to slingshot them.
- Every upgrade you find will work across all vehicles. As you progress, you’ll even have access to army grade vehicles.
- Multiplayer is not supported, but mods (PC) will be.
For more information, pick up the December issue of Game Informer.
Just Cause 3 is due out for PlayStation 4, Xbox One, and PC in 2015. It won’t be free-to-play and it won’t have micro-transactions.