Atlus will release a downloadable demo for Conception II: Children of the Seven Stars on March 25, the company announced.
Available on both PS Vita and 3DS, the demo will let players sample the game’s dungeon crawling elements. Complete the demo and you’ll earn a set of bonus goodies for use in the full game when it launches on April 15.
In addition to the demo, Atlus also shared new details about the game’s death robots. Find that information quoted below.
Let me present a nightmare scenario for you: you’ve fought your way through all the floors of an intense dungeon and are finally at the boss. All the potions you thought you’d never use are now gone, your mana is empty and the debuffs and status effects keep getting reapplied every turn you try and take them off. Hope seems non-existent…until you remember your army of Star Children can “Mecunite” and form a deadly robot that’s an elemental powerhouse!
To make these robots in combat costs the hero’s Bonding Points, so it should be used sparsely. It combines one whole team of children into a single unit, which takes on the primary element of that team. Meaning you should make sure the boss monster you’re up against is weak to that element.
Mecunite units have a mega-devastating single target attack, an AOE attack and a heal that heals allies for 100% of health, so it’s something that can easily turn the tide of battle. And since it gets its own HP/MP, you can wait until you have a team of Star Children at critical health (but that can be a dangerous line to play…)
They come with huge stat boosts too, so not only will you they dish out tons of damage, but their high speed stat gets them a lot of turns. As you might have guessed, it can quickly turn the tide of battle.
View a new set of screenshots at the gallery.