Microsoft has detailed connectivity, games licensing, and privacy on Xbox One—which have been controversial topics since the console was announced late last month.
You can play games offline on Xbox One for up to 24 hours.
If you’re signed in on a friend’s console, you can play offline for up to an hour before being prompted to connect to the network again.
You’ll be able to access your entire games library from any Xbox One so long as you’re signed into your account. If you’re at a friends house, you’ll be able to play your games.
Up to 10 family members can access your entire games library from any Xbox One.
You can share access to your games with everyone inside your home. Friends, family, guests, and acquaintances will be able to play your games on your console.
Trading and Selling
If the publisher enables it, you can trade-in disc-based games at participating retailers for cash and credit. Microsoft does not charge a platform fee to retailers, publishers or consumers for enabling these transfers.
If the publisher enables it, you’ll be able to give your games to friends. However, you can only give them to people who have been on your Xbox LIVE friends list for at least 30 days, and it can only be given once.
Microsoft Studios titles will allow these capabilities. Third-party publishers may opt in or out of supporting game resale and trading, and may set up business terms or transfer fees with retailers.
Users can set up key privacy options, like automatic or manual sign in, privacy settings, or clear notifications about how data is used.
Recorded data, such as heart rate recorded during a fitness game, will not leave your Xbox One without explicit permission.
Kinect will not record or upload conversations you may be having.
You can turn off Kinect features, though some games and apps may require Kinect functionality to operate.