Platinum Games comments on Bayonetta 2 announcement - Gematsu
Platinum Games comments on Bayonetta 2 announcement
posted on 09.14.12 at 07:52 AM EST by (@salromano)
Nintendo "dedicated to establishing a new future for the games industry."

Bayonetta 2‘s key staff have commented on yesterday’s surprising announcement – a sequel developed by Platinum Games, published by Nintendo, exclusively for Wii U.

According to Platinum Games CEO Tatsuya Minami, Nintendo is “dedicated to establishing a new future for the games industry.” Platinum wanted to further the reach of the Bayonetta brand, and after several consultations with Sega, the ansewr “was a new partnership with Nintendo.”

Yusuke Hashimoto, the game’s director, has said that it will “further expand” on the game’s “mythology of the Trinity of Realities – Inferno, Paradiso, and our human world.”

Hideki Kamiya, who directed the first game and is supervising the second, said he is “absolutely over the moon” about the announcement. “We were secretly making one [a sequel] the entire time,” he said. “While I am not the director of this game, I am still supervising the world, story, characters, etc. in close coordination with Hashimoto, and I have been from the very beginning. You have nothing to [worry] about on that end.”

Find each staff member’s full messages below, courtesy of

Tatsuya Minami, Platinum Games President and CEO

On September 13, 2012 Bayonetta 2 was announced as an exclusive title under development for the Wii U during the Nintendo Direction presentation held on the same day.

As game developers, we are incredibly excited to be able to announce a new title to all of our fans; however, we are aware that the announcement may have come as a shock to many of you.

As with Bayonetta, Bayonetta 2 is under development and production here at PlatinumGames, and is a true sequel to the acclaimed first game in the series. Bayonetta is one of our most beloved titles, and it played a large part in establishing PlatinumGames as an emerging game studio in the minds of users worldwide. Bayonetta has fans the world over, and we would never dream of alienating them from participating in the future of PlatinumGames.

That being said, the console games market is in a state of upheaval, so establishing a new game franchise requires a considerable amount of will, determination, and love. Bayonetta is a brand that we want to see become stronger, reaching the hands of more and more gamers, so we have continued to consult with SEGA, the previous game’s publisher, on how we can make sure this takes place. Our answer was a new partnership with Nintendo.

Along with their new hardware, Nintendo, as a company, is dedicated to establishing a new future for the games industry, as you can tell by their record of passionate support for gaming. Alongside Nintendo, we hope to grow the Bayonetta brand beyond where it stands today, allowing even more gamers around the world to experience the action of our beloved witch. As developers, we are working hard to make this a reality.

We hope that you will look forward to what we have in store.

Yusuke Hashimoto, Bayonetta 2 Director

I’m Yusuke Hashimoto, director of Bayonetta 2. It has been three years since Bayonetta, a title I was also a part of… I’m incredibly happy to be able to announce that we are working on a sequel. Alongside Bayonetta’s creator, Hideki Kamiya, I’m working on everything from creating a compelling world to character designs (I will be designing the enemies again), and everyone on our talented team is united around the core of Bayonetta, Climax Action, in an effort push the series forward. For empowering our heroine with incredible new action to introducing new characters (which you may have noticed in the teaser trailer), Bayonetta will further expand on the mythology of the Trinity of Realities – Inferno, Paradiso, and our human world. I can’t wait to take the journey with you.

Hideki Kamiya, Bayonetta 2 Supervisor

After Bayonetta was released, I was coming back on the bullet train with Yusuke Hashimoto, pondering various ideas for sequels or spin-offs to Bayonetta over a beer. I never thought we’d actually get to announce a sequel to her story, so I am absolutely over the moon.

Even though there has been a bit of a gap since the release of the last game, but I still got lots of request for a sequel from gamers. We were secretly making one the entire time. While I am not the director of this game, I am still supervising the world, story, characters, etc. in close coordination with Hashimoto, and I have been from the very beginning. You have nothing to work about on that end. And of course, plenty of members from the first Bayonetta are on-board and working hard under the direction of Hashimoto, so I look forward to work every day, coming in and seeing all the progress they have made on the game. With new hardware, we look forward to expanding on the Climax Action of Bayonetta, so sit tight and get ready!

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  • AuroraXIII

    I really hope this features a different protagonist. I prefer sequels to be diverse. Plus Bayonetta isn’t attractive to me in the slightest. I’ll still buy the original though.

    I wasn’t interested in playing it in the past, but I certainly am now.

    • FaithlessMr

       She’ll grow on you, trust me. I do have a thing for over the top female protagonists in my videogames, but she’s a likeable character, and grows in a particularly interesting manner throghout the game.

      The game’s ridden with clichés, but I think that’s on purpose, and adds to the overall theme of the game.

      • AuroraXIII

        No, I agree. I love Bayonetta’s character (she instantly grew on me just from trailer footage), it’s the aesthetic character design that doesn’t appeal to me. Like Anime10121, I think she’s hideous. Aside from that, her character is awesome. Her dialogue in the trailers always leaves me with a grin. Epic stuff right there.

    • Anime10121

       I also cannot stand how she looks, she’s hideous to me, and Dem PROPORTIONS D=

      But I will say that she grows on you, and after finishing the game, I LOVE Bayonetta, obsurd proportions and all!  She’s just awesome as all heck!  Give her a chance and you’ll surely change your opinion as I did.

      • AuroraXIII

        Precisely. Those proportions are horrible.

        Tiny head and giant ass don’t mix well. x_x

        • z_merquise

          Don’t forget the freakishly long arms and legs.

          But yeah, like what @gematsu-df83971673de5c8e71ca1e2645718dad:disqus and @Anime10121:disqus said, Bayonetta is very likable character. Not only she’s bad-ass, she’s very funny too.

        • Kobracon

          Maybe its coz I watch alot of hent-I MEAN ANIME *ahem* but it doesn’t seem that weird to me. Shes far from the weirdest proportioned female character I’ve seen. At least her chest doesn’t defy gravity like some of the girls in alot of fighting games….

  • I hope this spawn sequel like DMC and also like DMC it’ll have Bayonetta as main character, maybe adding other playable character after beating the game or something like that :D

    • AuroraXIII

      I was hoping for the opposite in my other comment lol. Awkward…

  • Still sucks though the game is not multi-platform. Oh well, at least there are other games that can contents me such as Metal Gear Rising: Revengeance and others.

  • Anime10121

    Sounds good to me, and I’m glad that Kamiya seems to be heavily (although not officially) involved in the sequel!

  • You can’t expand a series by limiting the series itself AND the audience…

    I’m a huge fan of Bayonetta, and do not have the money to buy a brand new console… I am very displeased with this…

    • zakou

      Yes…let’s expand on “Beyonetta” but leave out the PC/360/PS3/Vita userbase thats over 200milions strong combined xD out of this “Expanding idea”

      ………….As a gamer i have no idea what to say to this other than, either developers don’t know what they are saying, maybe they dont know the meaning of expanding and think it means “limiting”

      • I wouldn’t say 200 million strong. That is applying 200 million would buy it. Bayonetta wasn’t even on the PC or Vita. It makes more sense just mentioning the 360 and PS3 which is the more targeted audience.

  • Kobracon

    God It’d be a dream to work with these guys one day! 

    Glad to hear Kamiya is so heavily and can’t wait to see more. As for the Wii U, I’ve gotten over the shock but will still wait and see. If there is a special bundle with a Wii U and Bayonetta 2 (complete with a special designed Wii U) I’ll be buying that in a heart beat.

  • abzdine

    i didnt like the first one at all, not a big loss for me.

  • Aldridge517

    What does this say about Sega that they were willing to give up Bayonetta? It doesn’t make sense to “expand” the series by going single platform. It does make sense if Nintendo offered Platinum a better deal or if Sega wasn’t willing or able to take a chance on a sequel.

    • HarryHodd

      Sega lacks vision and appearantly isn’t doing that well financially.

  • HarryHodd

    Nice going. You’ve alienated everyone who bought the original game and doesnt want to spend $400 to buy the sequel.

    • AdamBoy64

      Well, each fanbase gains new fans and loses some old ones when each new iteration comes out. This alitenation is no different than when a game jumps from a current gen platform to a newer one – people tend to complain about it.

      I’m sorry that they’ve lost you – but I’m confident this game will do well.

      • HarryHodd

         I don’t know, I’m just not feeling like the WiiU is a new gen platform.  Anything put on the WiiU could also have a PS3 version with equal content and similar graphics. No reason for this to be exclusive except to pad the WiiU lineup and benefit Nintendo.

  • DarthBrian

    From article: According to Platinum Games CEO Tatsuya Minami, Nintendo is “dedicated to establishing a new future for the games industry.”

    They [Nintendo] are dedicated to establishing a new future for the games industry? How? By making a new console barely more powerful than two six-year-old consoles? The Wii-U is at least five years obsolete. How is that establishing a new future?

    • HarryHodd

      By getting ports of PS3 and 360 games obviously.

    • The console does use some pretty cool tech, though.

      He could be referencing the possibility that they invested in the game’s resurrection when Sega wanted nothing to do with it.

      Obviously, that’s if the whole ‘once canceled’ rumor is true.

  • djl33

    Is it true that SEGA owns the rights to the “Bayonetta” IP?

    Unless that is the case, I’m pretty surprised the Platinum didn’t approach Konami to publish Bayonetta 2. Platinum did save Konami’s ass by doing Metal Gear Rising, so Konami publishing Bayonetta 2 would have been a nice reciprocation.

    But at any rate, hats off to Nintendo. I don’t even know of the last time they did something this amazing. I hope they continue to treat third parties as wonderfully as they did here.

  • eilegz

    remember resident evil 4, nothing stay exclusive forever eventually it will get released just patience i guess

    • That won’t happen because Resident Evil 4 was a timed exclusive published by Capcom. This is published by NIntendo.

  • success Bayonetta is Ps3 And Xbox 360

    Really is Disappoint 

  • Brokrone

    I don’t care which consoles it’s going to be released but why sequel? platinum is known for their originalities