Atelier Asha is Gust’s next Atelier
posted on 03.26.12 at 10:46 PM EDT by (@salromano)
Illustrated by Left; due in Japan on June 28.

Gust’s next Atelier, announced last Sunday as Project A14, is officially titled Atelier Asha: Alchemist of Twilight Ground, this week’s Dengeki has revealed. 

Japanese illustrator “Left,” who is also working on Square Enix’s upcoming iOS title Kaku-San-Sei Million Arthur, is the game’s new artist. Mel Kishida, who lent his hand to earlier entries, is not working on Atelier Asha.

Two characters were revealed: 17-year-old Asha Artool (CV: Marina Inoue) and her little sister, 13-year-old Nio Artool (CV: Mariya Ise). Asha is lonely. Her grandfather passed away, and her sister went missing one day while picking herbs. However, Asha believes her sister may be alive, and goes on a journey to find her.

A “Connect the Memories” system will allow players to review journal entries recorded as they progress. As players look back, Asha will grow. In battle, the game will make use of a command system that uses a “cost” element to attack. Attacking enemies positioned further back costs more, for example.

Atelier Asha is due in Japan on June 28 for 7,140 yen. A premium box will be released for 10,290 yen.

Thanks, Game Jouhou.

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  • Akira

    Sounds interesting. Hopefully the plot isn’t too similar to Atelier Totori.

  • vertical09

    Hopefully it’s a little diffrent from rorona/totori, Yeah i like that games but it doesn’t feel as fun as past atelier games use too (Speaking of before they moved to the ps3)

  • talesoffan

    Totori is great. Love this series.

  • Genesis

    The cuteness :D

  • whiteferrero

    HEy! I love this artist!

  • yeah is cute..sure is gonna perfect

  • FearMonkey

    Marina Inoue <3

    Love the Atelier series. Definitely looking forward to hearing more about it. :)

  • vertical09

    Yeah i love the art too ^^ It reminds me of tony taka’s work, only slightly though..

  • TerrenceG9

    Hope it doesn’t play like the most recent Atelier games, I wasn’t too fond of having a time limit for everything I did…