Being a third-person shooter, you’d figure PlatinumGames would be packing some sort of multiplayer aspect into Vanquish, right?
Wrong.
“Vanquish is very intense, full of action. There are just so many things going on,” Game Designer Shinji Mikami told Eurogamer. “When you take that into a multiplayer environment, then you have to realistically consider shaving a lot of things off and putting them into your multiplayer environment.”
“It kind of boils down to whether you have the multiplayer but you don’t have that much impact, and end up being like everyone else. Or even below par,” he said. “So that’s the main reason we’re keeping Vanquish as a single-player experience — to deliver the level of impact, the level of detail and the visuals we want to offer.”
Platinum has yet to put out any sort of multiplayer experience for any of their games. Bayonetta, their last game, did not have multiplayer. MadWorld, their 2009 Wii title, didn’t either.