
The Good Life, the “debt repayment life simulation RPG” from Deadly Premonition creator Hidetaka “Swery” Suehiro’s studio White Owls, is planned to be released in both “Cat” and “Dog” versions, the studio announced.
While in The Good Life: Cat, people will become cats at night, in The Good Life: Dog, people—including the protagonist Naomi—will become dogs at night. As a cat, Naomi will be able to climb up to high spots and slip into cramped passages. And as a dog, she’ll be able to dig holes and follow scent trails. You’ll also get to find different items and the way you interact with the townspeople will also change. Some story beats may also differ.
Both versions are compatible with each other for online multiplayer, where you’ll be able to turn into a cat or dog and visit a friend or stranger’s town. In their town, you can scratch posts and leave cricket corpses on your friend’s doorstep as cats, or mark their doors with your urine and scare their sheep as dogs. According to Suehiro, there will be a “bunch of creative ways” to play tricks on each other.
Read more about the game here. Fund it on Fig here.
Watch a trailer for The Good Life: Cat and The Good Life: Dog below, as well as an in-development look at multiplayer.