
The latest issue of Dengeki PlayStation has new details on the recently announced Sword Art Online: Fatal Bullet.
The fifth Sword Art Online home console game, Sword Art Online: Fatal Bulletthird-person shooter RPG characterized by high-speed battles. It is set in the world of “Gun Gale Online,” which even enjoyed alone has the feel of an MMORPG.
While the game is centered in the “SBC Glocken” base area from the original story, the game-original story will also develop in brand new areas and feature brand new characters. The story is set after the events of Sword Art Online: Hollow Realization, will feature Death Gun incidents, and is different from the light novel and anime at its core. The player acquires a certain item that someone is after, which is the mystery you will solve.
Players can equip several weapons at once, which can be switched up during battle depending on the situation. Weapons include the “Photon Sword,” “Ray Gun,” “Hand Gun,” “Shotgun,” “Assault Rifle,” “Gatling Gun,” “Sub Machine Gun,” and “Rocket Launcher.” Different costumes can also be equipped.
Several wire actions and acrobatic skills exist in the game. Wire actions allow for high-speed movement to high places and to dodge enemies. As for skills, there are those where the player turns into a blue light to move at high speed, skills to attack with a gun while evading the enemy attack with a cartwheel, and skills to shoot while sliding.
While Asuna and Leafa did not dive into Gun Gale Online in the TV anime, both characters will appear in the game.
The magazine also reveals that Bandai Namco began planning Sword Art Online: Fatal Bullet about four years ago. Bandai Namco met with and decided upon Dimps as the developer after seeking out a studio in Japan that can make a proper third-person shooter. Production itself seems to have began two years ago.
Yosuke Futami, who normally produces the Sword Art Online series, is not producer this time around, but rather the chief producer. “To put it simply, I got fired,” Futami said with a laugh. “Since Sword Art Online itself got bigger, it was important to think about how to stir up more excitement for Sword Art Online.” With another laugh, he added, “I haven’t retired.”
Since the game has significantly vast fields, the team is working in hopes of adding a car-riding element to the game.
The keyword for Sword Art Online: Fatal Bullet is “choice.” While usually the story progresses for each decision Kirito makes, this time they want the player to decide if they want to be Kirito and make the necessary decisions.
Sword Art Online: Fatal Bullet is due out worldwide in early 2018 for PlayStation 4, Xbox One, and PC.
Thanks, Hachima Kikou and Ryokutya2089 (2, 3).