
Update 3:40 p.m.: It’s official. Scalebound has been cancelled.
Update 2:37 p.m.: Eurogamer is reporting that Microsoft and PlatinumGames parted ways on the Scalebound project and that work concluded before the end of 2016. The relationship between the two companies reportedly “soured” following Scalebound‘s last showing in August at Gamescom 2016. Several staff members are said to have been forced to take a month away from the pressure of the project’s heavy workload in the fall. When they returned, Scalebound was behind schedule, and with issues surrounding the game’s engine and overdue deadlines, the decision was made to cease development.
Original 2:01 p.m.: Scalebound, the PlatinumGames-developed action RPG in development for Xbox One and PC and planned for release in 2017, may have been cancelled, according to Kotaku, which is citing “several sources.”
An official announcement is expected shortly. When it reached out to Microsoft, the game’s publisher, earlier today, the company said, “We’ll have more to share on Scalebound soon.”
Scalebound, which is directed by Bayonetta director Hideki Kamiya, has reportedly been in development trouble for a long-time. The game was first announced at E3 2014, we haven’t heard about it in recent months, an Xbox Wire news story highlighting Microsoft’s 2017 lineup made no mention of it, and its Xbox.com game page is no longer online.