Square Enix working to reduce SaGa: Scarlet Grace load times
Series creator addresses issues on Twitter.
Square Enix is working to reduce the extended load times present in the Tokyo Game Show 2016 demo of SaGa: Scarlet Grace, series creator Akitoshi Kawazu said on Twitter.
“Regarding the Tokyo Game Show live play footage of SaGa: Scarlet Grace, thank you for sending us your many voices. I understand where everyone’s thoughts and passion are coming from very well. Particularly in regards to increasing the speed, which we’re right now we’re in the midst of tackling. For the Tokyo Game Show version, the highest priority was stability. We’re working to increase the speed while still ensuring stability.”
The news comes following a tweet on September 20, where Kawazu addressed that Square Enix has received a lot of feedback from the Tokyo Game Show 2016 demo.
“We’ve been receiving a lot of feedback from everyone who saw our Tokyo Game Show live play of SaGa: Scarlet Grace,” Kawazu said in the September 20 tweet. “I want to incorporate it in the final version and make it as good as possible. We’ll also be putting out more information, including videos. Everyone, what information do you want to know, what do you want to see? Please give us your feedback.”
SaGa: Scarlet Grace is due out for PS Vita on December 15 in Japan.