11 minutes of Yakuza 6 early demo gameplay
posted on 01.25.16 at 08:28 AM EDT by (@salromano)
Demo included with early copies of Yakuza: Kiwami.

Yakuza 6

Sega debuted the first ever gameplay of the Yakuza 6 demo included with Yakuza: Kiwami during today’s Sega-Nama broadcast on Niconico.

Consumers who purchase Yakuza: Kiwami on PlayStation 4 or PlayStation 3 will get access to the PlayStation 4 demo on January 28.

Watch the footage below.

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  • XiaomuArisu

    Looking so damn good

  • Sunny11

    Take my money now Sega!
    http://i.imgur.com/dEzKIQR.gif

  • The Silent Hours

    The graphical boost that this series sorely needed has finally happened. Looks gawgeous.

    And now we wait for Gio Corsi.

  • http://gematsu.com/ Sal Romano

    Aw yeah, going into buildings without loading!

    • Sunny11

      Improved interactivity with the city and surroundings is what I wanted most from this series now its happened :)

    • s07195

      I don’t care much for improved graphical fidelity so that was the most impressive part of the video.

  • makubexnas

    i hope the wait for yakuza 6 is not to long after Yakuza Zero.

    I NEED TO BE BADASS NOW!!!.

    • Budgiecat

      well there’s Yakuza Extreme too (if they even bring that over, since they skipped HD Collection, Kenzan! and Ishin)

  • mrgrgr!

    whose the grill?

    • mrgrgr!

      never the fucking mind he’s a she

  • http://Gematsu.com Vayne

    The fighting techniques reminiscent of previous Yakuza.

  • Vfanatic

    Can’t wait to see what this looks like in 720 or 1080p.

  • https://twitter.com/RyoonZ RyoonZ

    Thank god for Chinese release!

  • ShinGundam

    Seamless exploration
    Realtime events seems to be fully voiced unlike typical chatboxes events
    New main combo looks really satisfying

    • Pastmaster

      Big improvement from the PS3 era. I hope more games adopt fully voiced realtime events. I think we have that in SO5 (AA title). The gameplay experience will be smoother on the narrative part.

  • Limbless

    Slick.

    That camera zoom-in when beating up a particular guy is a bit overdone, though, makes the rest of the fight (or even the part that’s being zoomed on) hard to see.

    • Archvile

      Yeah i agree. Beside that the game looks quite promising though.

  • Tortoise Knight

    Man, Kiryu does not ave?

    • Budgiecat

      Asian plastic surgery is top tier

      • Pastmaster

        Just look at the colours and lights. The power of Unreal Engine 4.

        • Budgiecat

          this isn’t UE4

  • Pastmaster

    This is current gen. Finally!

  • NoirSuede

    Lol what you don’t lose HEAT when you get hit ???

  • Skerj

    Oh man those transitions from cutscene to fight and outdoors to inside are what I’ve been waiting for. Now I don’t have to see a loading or black screen when buying food. My hype, it can’t be contained.

    • Pastmaster

      I hope Japan Studio adopt it in their PS4 games. Seamless experience is the best gameplay experience.

      • Budgiecat

        isnt Bloodborne and The Last Guardian seamless?

        • Yuntu

          Bloodborne is seamless, but when you die … those loadingscreens – horror.

          • Budgiecat

            yeah well…

  • Marc

    360p WOOOO

    • Budgiecat

      really wish Japan would knock that off. Paying for premium live streams? wtf…if you’re gonna advertise a game’s gameplay in it’s initial reveal wouldnt you want the whole world to see it in its best quality footage instead of potato footage? smh

      • Marc

        I know right?.

      • Sadaharu

        I guess this video is only to Japanese audience who won’t really care about resolution as much as westerners do.

        • Budgiecat

          actually they (those who saw it live) do (if they pay the premium price lol)

          Otherwise unlike us, they dont have a free choice.

          Now, pretty sure everyone else in Japan that didnt pay a premium price to see it live at that moment, as well as the rest of the world, is watching this uploaded in shitty resolution (since this was captured and uploaded to Youtube courtesy of Gematsu), until the 28th when we’re SURE to see Japanese gamers uploading gameplay footage of the then released demo in 1080p and below lol

          So if any Japanese person tells you they dont ‘mind’ 360p blurry as shit footage…..they’re lying

          lol

  • badmoogle

    It’s a big improvement that loading screens are finally a thing of the past but i wonder how many of the buildings will be actually explorable?And will they hide the invisible walls in a realistic way this time?

    It really looks good though.Lets see if Sega continues their good will towards the West.

    • –ZERO–

      lol what good will?

      • badmoogle

        I meant that lately they seem to have improved their stance towards western fans.Yakuza 5 (i know Sony helped on that to come here but still),Yakuza 0,and now this.

        • –ZERO–

          Well let’s hope it doesn’t take them four years to bring 6 over. I damn near forgot about Yakuza 5 until they announced it was coming to the west

          • Budgiecat

            Yakuza 5 got delayed cause the main Sega of America guy who helped bring them over quit sometime in 2012…

            • –ZERO–

              Well hopefully the new guy puts in some work to get it over here, I’m gonna be pissed if its digital only like 5

              • Budgiecat

                yeah i was pissed about that but my PS3 broke just recently (wont play discs) so its kinda a blessing in disguise I can still play Yakuza 5 on it lol

                • –ZERO–

                  Yeah but I know it must have been torture having to delete so much shit just to download it, honestly if the size wasn’t so damn big I wouldn’t mind it being digital only

                  • Budgiecat

                    It was lol

            • badmoogle

              Where did you get this… information?

  • –ZERO–

    I wonder if Kiryu will actually die this time :p

  • AK258

    Combat looks kinda musou-esque. Not sure I like that. Also what happened to the different moveset styles that Zero introduced?

    The improved transitions are fantastic though.

    • Budgiecat

      dunno what you mean by “musou-esque” I think you’re knee jerk reacting a lil there….
      although I’d like an option to remove life bars above enemy and allie’s heads there..

      and prob too early to rule out different movesets….this being an isolated story scene and all…

      • AK258

        bigger enemy count, healthbars above everyone’s head (granted you can toggle that on/off in musou games), heat moves that function like how Musou Attacks do in musou games, and the attacks themselves look kinda weightless so far as is the case in musou games.

        Yeah it probably is just a knee jerk reaction on my part, it’s just what I immediately thought about the combat when seeing this footage. I don’t doubt that it’ll improve closer to release. I applaud them for trying to mix up the formula compared to usual here as well.

        • Max Leo

          Did you play Yakuza 5? There’s quite a few big enemy counts there too.

          But yeah I hope they keep working on the UI, health bars etc until final release.

        • Budgiecat

          All I saw as wider area to fight which is a good thing; no more invisible walls and I didnt fight the combat ‘weightless’ at all.

          And yeah about time they mix it up. Its a problem with Black Panther starts seeming more interesting than same old Yakuza formula…

    • PuppetMaster

      I don’t see what “musou-esque” from the combat.

  • GamingGuy1802

    Hey Scamco, take notes. THIS is how you develop seamless without going to the loading or black screen after battle, or when you go to places in the game!! So far, Star Ocean: Integrity and Faithlessness and Yakuza 6 are the only games that did a proper seamless between exploring and battle.

    • Budgiecat

      well Zestiria sort tried lol

      with that former Fox/Luminous engine guy working at Namco, perhaps they’ll now make changes

      or stay stagnant..

      Also, Shining Resonance did it too.

    • http://twitter.com/SrTirano MrTyrant

      I would prefer Namco to take notes in writing department first while keeping improving the gameplay combat. Seriously not having a single loading screen will save the game if all the rest bored me to death.

  • Gorilla-san

    Kiryu watched too many Hajime no Ippo with his Dempsey Roll. (ง ͠° ͟ل͜ ͡°)ง

  • PuppetMaster
  • PrinceHeir

    Fucking amazing!!

    Though i wonder what engine will Yakuza 2 Kiwami use in case they made one in the future. Don’t mind 0/Kiwami, but Y6 engine looks gorgeous!

    • Sadaharu

      I guess when they sort out the engine remaking games should be quite reasonably fast. Yakuza Kiwami doesn’t feel like a game they took too long to make, but the way they dealt with the details and the connection of it to Yakuza 0 is quite mindblowing

  • Skerj

    Found a slightly looking better version:
    https://www.youtube.com/watch?v=wyUfkgSU4TA

    God damn game is so gorgeous.

    • Budgiecat

      guess we’ll see HD versions of the entire demo in about 3 days from actual gamers

  • Daredevil

    You guys need to go to twitter and beg Sony for yakuza kiwami using the hash tag #buildingthelist.
    Please help make the game’s localization happen. Oh and don’t forget to buy yakuza 5 and yakuza 0 (when available). If you want kiwami and yakuza 6.