Hyrule Warriors’ September 1 update to add new mode, pixel sword, and BGM options
posted on 08.27.14 at 09:42 AM EDT by (@salromano)
Take on a series of eccentric battles in the new Challenge Mode.

Hyrule Warriors

A Hyrule Warriors update due out in Japan on September 1 will add a new “Challenge Mode,” weapon, and BGM options.

Here’s the full list of changes:

  • Challenge Mode – Take on eccentric battles in this challenging new mode. In the added scenario “Faron Woods, The Great Battles!” players will challenge enemy outbreaks one after the other and aim for the shortest clear time.
  • New Weapon – A new “Sword” weapon for Link with a pixelated appearance. Pixelated shield included.
  • BGM Options – A new function to change the BGM played during battle. Before the start of each battle, by selecting “BGM Settings” from the menu screen, it’s possible to change the song to one you’ve already come across.
  • Bug Fixes
    • Fixed a bug that reduces your max strength if you’re defeated in battle.
    • Fixed a bug that where sound was not output from the TV when starting up the game after playing only on the GamePad.
    • Fixed a bug that paused the BGM during the battle victory screen.
    • Fixed a bug where, in rare cases, the screen would go black and sometimes freeze after a battle is won.
    • Fixed a bug where the game would randomly freeze when “Network Connections” is turned “On.”

View a new set of screenshots at the gallery.

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  • http://hatintime.com/ ShadowFang

    That sword reminds me of 3D Dot Game Heroes. It all comes full circle then xD

    • Peanut

      My first thought, too! The game wasn’t really on my radar much… but with all the reveals, including this sword, I’m interested now…

  • Protagonist

    Nintendo is brilliant. All these collaboration projects is gonna gather massive interests, as well as massive income. Another one being the already announced smt X fire emblem, which is gonna be a huge hit.

    • phayroent

      people said that exact same thing about the Wii U itself. Look what happened. If this was another company, I’d bet you’d be calling it a pathetic cash grab of stupid, or failure just immediately, right. Don’t count Nintendo’s money before the customers decide to spend it with them.

      • Protagonist

        People said? I can’t speak for people, I could only speak for myself. And you should do the same. Thats your opinion, you don’t know me. I would never say anything like that about no company, regardless of success or failure.

    • gulabjamal

      I truly hope so. Their commitment to their brands and recent expansion of them through collaboration is a very welcome change. They don’t rake in profit like Sony is able to but they satisfy on a whole different level and by far, they are my favorite gaming company of all time.

    • An Tran

      Not to mention that Pokemon Tekken game.

  • César H. Sandoval

    That pixel Sword just made this game like 100 times even better.

  • PrinceHeir

    BGM Options – A new function to change the BGM played during battle. Before the start of each battle, by selecting “BGM Settings” from the menu screen, it’s possible to change the song to one you’ve already come across.

    What about custom BGMs??? Then again this is Nintendo, i doubt they’ll allow that to happen.

    • Pyrofrost

      This is a KT game, not a Nintendo game, and this is a feature that has existed in most Musou games since the 7th Gen.

      • PrinceHeir

        I already know that.

        What i want to know if Nintendo will actually allow that feature since they’re not exactly open to these kind of features.

        • Pyrofrost

          It’s possible, but it’s up to the devs to include that feature in their games. Other than that, the console needs to be capable of playing back music files.

          • Marco Tinè

            My understanding is that the “songs you’ve already come across” are those of the game’s OST, not external audio files. I don’t really see Nintendo allowing this last solution.

            • Pyrofrost

              Again, this is a KT game, not a Nintendo game.
              Therefore, this is a KT patch, not a Nintendo patch.

              Again, KT is implementing a feature that has been in their games since 7th Gen. The ability to play existing game tracks, across the game.

              I actually don’t know if the Wii-U has capability to playback music files; however, if it did, this would have to be implemented in the game via a patch by KT, not Nintendo.

              • Marco Tinè

                Seems like you’re missing a key point: this is a licensed game. KT is operating under strict Nintendo supervision, and we all know how peculiar they can be about what goes well with their brands and what doesn’t, even at the expense of customers’ satisfaction.

                For the same reason, even if KT is using its own engine, it doesn’t mean it is allowed to enable all of its feature: each and everything you see in the game has to be approved by Nintendo. Zelda is their brand, and they have control over everything concerning it. Even overlaying a music track of your own over their content.

                • Pyrofrost

                  You’re really overestimating the amount of control Nintendo had outside of allowing KT to have rights to Zelda and its concepts, as if you think Miyamoto was in the office staring over the developers shoulders. Come on dude, be realistic.

                  Ugh, I concede, go bug someone else.

                  • Marco Tinè

                    First time I hear a series of polite responses deemed “bugging”. Well, whatever.