Chaos Rings III announced for smartphones and PS Vita
posted on 08.04.14 at 06:45 AM EDT by (@salromano)
Media Vision-developed RPG sequel due out in October.

Chaos Rings III

Square Enix has announced Chaos Rings III, the third entry in its popular Media Vision-developed mobile RPG series, for smartphones and PS Vita.

The sequel is due out on October 16 in Japan for 2,800 yen on smartphones and 4,300 yen on PS Vita.

Additionally, PS Vita is getting a Square Enix e-Store-exclusiveChaos Rings III Prequel Trilogy Special Edition.” For 10,584 yen, it includes a Yusuke Naora and Reo Obata-drawn card book, Noriyasu Agematsu-composed background music collection, a Yukinori Kitajima-penned short story and art book, and a serial code for a Reo Obata-drawn Kakusansei Million Arthur card.

Chaos Rings III

The official website for Chaos Rings III will open on August 7.

View the first screenshots at the gallery, via Amazon Japan.

Thanks, Games Talk.

Save $3 with the coupon code "GEMATSU"
  • Kuro-Law

    I dont know anything about this.
    Is it good??
    Its coming to vita aswell as smartphones.
    thats a nice step right??.

  • Kayseur

    Well, that’s a start I guess. It does look like a more regular RPG so if the Vita version has additional stuff justifying the price, this could be good?

  • Chaos King

    Awesome, a Chaos Rings game for PS Vita! Hope it will be released in English, and sincerely hope the first three games will be released for PS Vita as well.

  • Vayne

    Vita receive the third version without the two earlier versions is very strange.

    • Mnoz

      The first one is on PSM. And SE is calling this “Chaos Rings 3 Prequel Trilogy” so maybe they’ll bundle the older games.

  • RyoonZ

    Looks great. Media.Vision is on roll lately.

  • NessWonderSprite

    Lets just see how this is. I have a feeling this will stay in Japan for Vita.

    • RyoonZ

      Hhhmmmhmm like DQ even on console with beast sales SE won’t bat an eye. Let alone on Vita amirite?

      • JonathanisPrimus

        They’re probably going to localize Chaos Rings III for mobile anyway. The added cost of slapping on an existing English translation to the Vita ports probably isn’t high. I imagine it’ll be PSN-only in the west.

        The Dragon Quest 3DS games all require new translations and have a much higher cost associated with them.

  • NessWonderSprite

    Lets just see how this is. I have a feeling this will stay in Japan for Vita..

    • jujubee88

      If Chaos Rings was released in English for Playstation Mobile… you get the picture ;)

  • Elvick

    Been wanting this to happen. Hope we get a retail copy in North America… even if it’s exclusive to their shitty store I’d make do with that.

    • Renaldi Saputra

      note that Square Enix doesn’t care of PS Vita games, FF X-2 is multi-platform one

      • rekka_zan

        in case you didn’t notice, this is also a multiplatform game

        • Renaldi Saputra

          yeah, but smartphone & ps vita
          if this is for ps3 & ps vita maybe it will be another case, like FF X-2 as well

  • Hidayat246

    >> Open gematsu
    >> Chaos Rings III announced for smartphones and PS Vita
    >> Publisher by Square Enix


  • desponent

    Why is it pricier on Vita? At least make the digital version on par.

    • Elvick

      Because people are willing to pay more for Vita games (or games on consoles in general), despite all the people who whine about it when it happens.

      • Raiu

        if that’s the case, the Vita shouldn’t be struggling with its relevance in the market.

        • Elvick

          That’s why I also mentioned consoles in general.

          And software sales =/= hardware sales. So I don’t know why you even mentioned that.

          • Raiu

            Consoles are doing even worse than handhelds in Japan.

            Software drives hardware sales. Why do people buy a game console for?

            • Elvick

              I was speaking generally. So again, I don’t know why your arguing this.

              And software doesn’t stagnate if hardware does. Games can sell without additional hardware selling. There are Vitas out there, thus people to buy games.

              • Raiu

                Replace ‘general’ with ‘worldwide’ then I got nothing to argue about. if that’s what you’re referring to.

                To some, stagnate hardware means no one buying them. Yes, the current owners still buys games for it but its consumer base can’t be expanded anymore. That’s a bad thing in the eyes of developers and publishers. Vita is a small margin in the games market.

                Whether software will stagnate or not, it depends on developers now. Right now, they are playing it safe with ports, indies and otaku games. Personally, it might as well be stagnate now.

      • desponent

        Unless it has something or anything better than the other version I probably will have the mobile version. So yeah, not all “people” are going to go along with SE’s scheme.

    • rekka_zan

      This is just a wild guess, but seeing how it’s priced higher, and it has “Prequel Trilogy” on its title… the Vita version is probably a Chaos Rings Collection.

  • ShadowFang

    See now? Why can’t publishers do this more often. IF you have a smartphone game with remotely good production values, port it to a handheld too. It’s not exactly gonna be appreciated much on the platform where Angry Birds, Flappy Bird and Temple Run rule.

    I’m always glad to see Media.Vision at work though :) Been a fan of theirs since the PSX days. Looking forward to seeing how this, Shining Resonance, and Digimon Cyber Sleuth, all turn out. And hoping that SOMETHING manages to head Westward *crossing fingers*

    And of course, I’m hoping that something will come from Sony’s Kentaro Motomura wanting to bring new Wild ARMS to Vita/PS4. The guy did manage to get Wild Arms’ crossover content into Soul Sacrifice Delta:

    • Elvick

      I’ll always want more Wild Arms.

    • rekka_zan

      The reception could be mixed, some people might be delighted if it’s a good game, but there are also people who just hate smartphone games and don’t like seeing their handheld gets a mobile game port… Even more if it costs more than the mobile version.

      As for me, I don’t have a smartphone so I don’t mind mobile ports :)) Cytus Lambda is awesome.

    • 罪罰

      no Wild Arms
      *sad face*

  • max

    I hope they make a native vita version this time, and not just a psm port.

    • Elvick

      It won’t be PS Mobile, it’s got a retail version.

  • Articuno76

    Cool. And a pleasant surprise out of nowhere to boot.

  • Raiu

    If these screenshots are taken from the native Vita version, I’ll be very amazed by how much Square Enix can get away with the more expensive price tag.

    • RyoonZ

      Haven’t seen you lately Raiu, wassup? :D

      • Raiu

        Hugs. :D

        I’ve been busy most of the time. Hardly got the time to discuss something.

    • JonathanisPrimus

      Those screenshots are in iPhone 5 resolution.

      • Raiu

        Resolution wise. If there is no difference between mobile and vita like HD textures and extra efforts, there’s no reason to look at vita.

  • PrinceHeir

    Why not just call it Chaos Ring Trilogy instead of adding “prequel” to it? :

    Want to see how this runs on Vita :)

    Also Sora?

    • Martian Wong

      I like the design of the character. I wonder when will they announce the US version.

  • JonathanisPrimus

    I think it’s important to note that Chaos Rings III Prequel Trilogy was announced for Vita and not just CRIII. I imagine Vita will be getting a collection including III and the previous titles.

    • rekka_zan

      I really hope that’s the case. If it is really a CR Collection, then that means CR1 is getting a remake/remaster/re-port, which would be pretty cool, I think. I’ve always wanted to try CR1 but many people said that the PSM version’s loading time is bad :(

  • Lara Croft

    The most important question is: Will SE localize the Vita version?

  • An Tran

    Why is the Vita version costing so much? Couldn’t they just put this on Playstation Mobile like the first game?
    Or is there a rule against putting up games that older Playstation-certified devices (specifically the good old Xperia Play) are unable to run?

    • Elvick

      PS Mobile sucks.

    • ddsfan2

      The PSM SDK 2.0 is Vita only. It’s probably for the best that they aren’t supporting the lower spec devices though (as of June), as the memory limits for PSM SDK 1.x were horrendous (now in 2.0 96 mb for heap, 96 mb memory for graphics, and IIRC, the 1.2 SDK only allowed half of that, although I don’t accurately remember since that was before I received a publisher license).

  • Zackasaur

    I would LOVE to see a physical Vita release of this in the west.

  • new_tradition

    I’m assuming with the “Prequel Trilogy” name, the Vita version is all four games (1, Omega, 2 and the new 3) packaged together.

    It would be great if SE could bring it overseas as a physical collection. Otherwise that’s at least 4gbs worth of games to download on a memory card X_x

  • jujubee88

    Congratulations! Chaos Rings is/was the best selling, most popular game on Playstation Mobile platform (mostly thanks to Japanese PSM users), so this is awesome.

    And the folks at MV held their promise in bringing more of their stuff to VITA. SE should learn from teams like this, bc they actually know what they are doing. Business wise and creative wise.

  • -Misaki-

    Definitely getting this if localized, doesn’t look bad at all, and most importantly not chibi…

  • LunarHaven

    FInished the first game was good, got bored half way into the second, I dunno man, it’s like it’s got solid quality but then suddenly I feel like it’s like a little empty shell. Not sold on this series, I wish Mediavision would make a new Wild Arms game instead.