Tales of Zestiria introduces new character Maltran
posted on 07.09.14 at 07:41 AM EDT by (@salromano)
Alicia's teacher and the Blue Valkyrie.

Tales of Zestiria

Jump this week reveals a new character set to appear in Tales of Zestiria.

Voiced by Mami Koyama and known as the “Blue Valkyrie”, Maltran is a female knight and Alisha’s teacher who taught her all of her fighting techniques. She is set to play a large role in the fate of the Hyland Kingdom.

Also in the magazine, the game’s “real map battle” feature is detailed. Players will battle enemies immediately in their current setting. Various geographical features, such as ramps, might come into play during battles, and “map actions” will let the player affect the experience on the world map. One such action, “Cloak of Ghost Fog,” makes players invisible as not to be noticed by enemies. Another, “Chief’s Wrist,” lets players break boulders blocking their way.

Tales of Zestiria is in development for PlayStation 3.

Thanks, Anime News Network and @kazu4281.

  • Yaro

    Glad someone is bringing valkyries back to JRPGs…too bad its not Tri-ace.

    • zakou

      Valkyrie Profile 3 for PS4. “VP fans die from happiness”

  • Waifu Body Pillow

    Christmas Cake party member in my Tales? I can get behind.

    …..She is a party member, right?

    • LiquidDefiance

      Considering the little amount of information they revealed when compared to other playable characters, I’m willing to bet she’s not playable.

  • Gregory PSX

    I bet she is not playable.

    • ayb_91

      I strangely have the same feeling.

    • Hatsuaki

      Definitely not; if she were, they would’ve made the whole scan about her and not only a tiny little bit of info. They also don’t list her weapon nor her designer.

  • LustEnvy

    She looks way too awesome to be playable, by typical Tales standards.

    • Kenny ケニー

      Hmm… Richard is a prince and Malik is a captain but you still can play as them xD

    • Samsara09

      Kratos was too cool to be playable,and lol,depending on your choices he could be playable at end game.

    • Budgiecat

      What if you woke up with her boobs in your face? What would you do?

  • Paul Rodriguez

    I like Mami Koyama. She’s voiced a ton of characters I like (anime, films & TV).

    How many characters have been announced so far?

  • Protagonist

    Tales team always add that one cool character thats playable for brief moments throughout the game, then something comes up. She seems like a temp character.

  • Hentailover

    No battle transitions… They never downright bothered me, but I still agree that seamless transition is straight up better. Yay…

    • Bobby Jennings


    • zakou

      This has been my dream since ages ago, finally!

      Well how can hey not bother anyone? some games have long battle transitions, it’s like a freaking loading screen every freaking battle.

      Tales of Xillia on the other hand has 1 second transitions so that was way too fast to be even bothered by it, if i recall Graces F had longer or the same as Xillia but the previous Tales games had 2+ seconds transitions, the longer they are the more bothering they become, especially due to the frequent battles.

  • http://twitter.com/M_Demolish Demolish

    Can someone tell me it’s going to be open-world?

    and about the character she is hot,hello Martran <3

  • Elle

    She would look better without the ponytail I think.

    • ayb_91

      They have to change things up you know. Cheer up. :3

  • BizarreJelly

    Valkyries, my favourite type of battle maiden

  • vileBrenman

    Oh shit on map battles! That’s freaking epic!

  • Samsara09

    I see,this means puzzles are back.So,it’s like xenoblade after all.Well,If we are forced to keep Alicia and Slay in the party,just as with Ludger in XIllia 2,then it is possible.There are only 12 possibilities of parties…
    And lol,will she be playable?Let the fun begin with the speculation

    she does seem like a temp caracter at best…if she is a valkyrie and Alicia’s master,then she must be a lance wielder.Having two people with the exact weapon and style would be rather boring.But eh,whatever.In abyss Tear was Legretta’s disciple.While Legretta used guns,Tear used rods and knifes,although they knew the same spells…

    But it’s weird.We have 2 humans,Alicia being from Highland,and 4 tenzoku,each of the one of the four elements.But…we don’t have a lowlance ,the other kingdom,representative…

  • Bobby Jennings

    Can’t wait. Xillia had mean framerate issues when there were too many enemies but with a ToD-style battle system I can’t see this happening for this game.

    We’ll see. :D

  • Guest


  • Willgaea


    Called it from the first trailer. I knew it was going to have open world battles.

    Anyways, as I stated 7 months ago. The series is known for having co-op. With the open world battle system in the works, it would be quite weird for 4 people running around the screen/ field (unless it pans out really far).

    In turn the layout could get quite hectic.

    I’m not really basing my opinions on facts, but what I have to work with from the info we got up to date.

    To incorporate a co-op game in this direction, I think it would be awesome if they had a drop in drop out feature that would split the screen up to 4 times depending on how many human characters are playing.

    If done right the 2nd, 3rd, and 4th player would always have something to do.

    Not only would the game have more friend immersion, but it could open up more possibilities of taking less time to manage equipment, Items, ect.

    What do you guys think? What would you want to see?

    • Bobby Jennings

      I’d like that but I doubt it’ll happen.

      I know the party members follow you on the world map now, maybe they’ll just be able to control the characters as they run behind you?

      Or maybe once the battle starts, then they start controlling the character. Who knows.


      • Willgaea

        Yeah me too.

  • https://www.behance.net/cobaltcomet KOKAYI5

    Best way to think of this game is that the battles will take place instantaneously. Like in Chrono Trigger or Rogue Galaxy. Where you stand is where the battle happens. I could see this being a lot of fun in a huge open area. But there’d be camera problems in a narrow hall of a dark dank dungeon. I hope they make all battle area wide open.


  • Budgiecat

    How so?

    As if any action RPG in the past had horrible framerate…

  • Hatsuaki

    Tales has had a few problems with framerate in battle but I don’t see how this makes sense? There MAY be transitions, as we’ve already seen that the battle area is limited by that usual circular line, the only thing they really confirmed is that there are no randomly generated battle fields; battle takes place in the exact same area where you encounter the enemy.

  • Samsara09

    You sure?Do you think they are stupid?They probably found some way to cheapen the cost this will mean for the framerate.

    They wouldn’t pull this so soon,in the PS3,if they didn’t have a plan.