Sunset Overdrive video details Chaos Squad multiplayer mode
posted on 07.02.14 at 09:21 AM EDT by (@salromano)
A look at Insomniac's eight-player online chaos.

Sunset Overdrive

Microsoft and Insomniac Games have released a new Sunset Overdrive video detailing the open-world game’s eight-player “Chaos Squad” multiplayer mode.

Here’s the full rundown on Chaos Mode, courtesy of Xbox Wire.

Choose Your Chaos Wisely – The amount of Chaos is what determines the difficulty of your team’s final Night Defense. The higher your Chaos– the tougher your Night Defense is going to be, but you’ll get more chances to receive cool rewards at the end. The amount of Chaos you have will depend on which missions you voted for leading up to Night Defense. Take a mission with a lot of chaos to increase difficulty and potential rewards? Or take a mission with a team boost to make the group more likely you succeed?

Go straight from campaign to chaos-squad, in game – So, you’re leaping around Sunset City in single-player and your friend/acquaintance invites you to join her Chaos Squad. You drop off a grind rail, strut up to the nearest future photo booth, and enter. You’ll go straight into multiplayer with the same clothing, same amps, same everything as your character from the single-player campaign

Vote on missions in the open-world – At the start, you and your rag-tag band are going to get two mission options to vote on. You conquer it, two new ones crop up. And they’ll have different objectives and be in separate locations from the first round. So, the result is that each Chaos Squad experience feels unique as you’re going through the open-world.After a few rounds of voting and slaying and Chaos or boost getting – it’s time for your team to face the main event: Night Defense.

Night Defense – This is where you will fend off enemies and protect your vats of Overcharge at one of many forts across the city by not only using your weapons, traversal, and amps – but by placing traps, as well. Before each wave – you’ll have a bit of time to place your traps, but if you made a horrible calculation, you can move and place them during the waves, as well.

And then – the enemies attack. And what comes next is an assault of 8 players simultaneously jumping, shooting, grinding, and exploding nearly every damn thing in sight. Each wave brings an increasingly difficult and new variety of enemies to your door. And, remember, the more Chaos you gathered in the open-world missions – the harder it’s going to be.

Rewards for your character you can take back to campaign! – But! Your reward output is based on your Chaos. So, if you manage to survive with a large amount of Chaos – you’re going to get way more chances at better rewards than the wuss teams who took team boosts instead of Chaos.

Watch the new video below. Sunset Overdrive is due out for Xbox One on October 28.

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  • 武神水樹

    Lol was that a lightsaber

  • BossTuff

    The game looks so good, really can’t wait for it.

  • ShadowFang

    *sigh* And to think, this is the Insomniac that EA could’ve had, if only they just believed in something colorful and fun like Overstrike, instead of demanding a bland, bro-friendly Gears of War clone with Brute Force’s multiplayer co-op focus.

    Ironic then that this game’s co-op mode here looks AWESOME. Whereas that was ostensibly FUSE’s thing, and it sucked. But man, I dig that Orcs Must Die-esque trap laying thing in Chaos Squad here.

    Just makes me sad it’s an exclusive to Microsoft. Well, for now. So was Mass Effect once upon a time. Microsoft published Ninja Gaiden 2, but I played a better version of it on PS3. I’m enjoying the heck out of “Microsoft exclusives” like Titanfall, Jade Empire and Sudeki thanks to the PC. In a few years, who knows about this series too? Nothing Microsoft has is permanent, except Halo and Forza (which I don’t like).

    They don’t care about anything else, it seems. Other publishers end up with their “exclusive” series all the time. I can totally see Sunset Overdrive 2 or 3 going elsewhere, a la Mass Effect, and then this game getting into a trilogy collection too. So it’s not worth buying an XBone over. It’s just hard to ignore :)

  • Nick Pantazis

    I’m really interested in this game, but there are a couple major framerate drops in there that concern me (1:40 and 2:25).

  • Solomon_Kano

    Looking good.

  • nekolife

    Clearly I have not been paying enough attention. I thought this game was going to be similar to Jet Set Radio.