Hironobu Sakaguchi announces Terra Battle for smartphones [Update]
posted on 07.01.14 at 07:50 AM EDT by (@salromano)
Final Fantasy creator's latest title is for iOS and Android.

Terra Battle

Final Fantasy creator and Mistwalker boss Hironobu Sakaguchi’s next game is, as expected, Terra Battle for smartphones, this week’s Famitsu reveals.

An interview in the magazine discusses everything from what Terra Battle is all about, to the game’s strong production staff, to development on home consoles.

Sakaguchi will show off the new smartphone RPG for the first time during a panel at the Japan Expo in France tomorrow.

Update: Additional details have come in from Famitsu.

Terra Battle will launch as a free-to-play title in September. You’ll be able to play up until the scenario’s end with no charges, Sakaguchi said.

The game features several ranks of magic, including “Mega,” “Giga,” and “Terra.” Terra is the best type of magic as it’s part of the game’s title.

Nobuo Uematsu is composing the game’s music, with about 20 songs planned.

Sakaguchi said that while Terra Battle for smartphones is a starting point, he would eventually like to arrive at a console version, as well.

Following tomorrow’s Japan Expo reveal, our next update will arrive in August.

Thanks, Hachima Kikou.

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  • http://www.gameanyone.com/DukeVerde DukeVerde

    Everyone saw this coming.

    • Budgiecat

      we would have been more than happy to be wrong though…

  • Unretributed

    Of course it was going to be a cellphone game.

    Imagine how awesome it would have been if they’d partnered with a major third party and put out a real 8th gen JRPG for either of the next gen consoles or even multiplat. That would’ve generated far more buzz and likely been a must have for a lot of JRPG enthusiast.

    But nope, cellphone game.

    • Bob Obb

      Eh… Lost Odyssey and Blue Dragon both sucked. Their only redeeming qualities were good art and LO’s short stories

      • Azure

        Lost Odyssey did NOT suck, it’s one of my favorite RPGS of the previous gen, a classic old school rpg.

        • Elijah Zaharov

          And, personally, Blue Dragon is one of my fav JRPGs ever. Great chars(especially antagonists, lol), beautiful design, awesome references to SNES&PS1 era, fluid battles, amazing gameplay mechanics (field skills are so amazing in terms of making every encounter enjoyable and faster if you need it) and OST(one of the most badass battle and boss themes, hell yeah!). I’m completed the game totally(100 % i mean, even all “nothings”), and it’s worth every second it takes more than ton of 7th gen games.

      • Unretributed

        Lol no.

      • César H. Sandoval

        What about The Last Story?

  • Thatguy

    Not even mad. Not even dissapointed. Not even sad.

    Just… empty.

  • Elle

    I’m glad I feel absolutely nothing when it comes to japanese smartphone game 567428 at this point.

    Over it.

    Call me when Blue Dragon 2 or Last Story 2 or something similar is in the works.

  • pekot

    What a waste of talent .

  • BizarreJelly

    With every cellphone game my soul darkens more

  • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari
    • Budgiecat

      that man is not right in the head…

      • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

        Indeed, Hironobu Sakaguchi is not right in the head.

        • Budgiecat

          Yes, my statement had a double meaning…

  • りんごタルト@エスカのアトリエ

    The toppest of keks.

  • http://youtube.com/miyabigaming 武神水樹

    A smartphone game doesn’t need all this attention

  • http://lukalovesgames.blogspot.de/ Alkaid

    Yeah thought so, sadly.
    Oh well… and it sounded so nice at first. Like a new backdoor entry of Terranigma or Illusion of Time which are both from Quintet, but hey we’ve seen stranger things before. xD

  • Locksus

    An RPG, huh? I would’ve guessed that consoles would be first in your mind when designing an RPG, but looks like I was wrong. A goddamn mobile game.

    Well ain’t that just fucking riveting. What a waste if you ask me.
    Yes, I mad

    • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

      Yeah, it’s unfortunate that something like this is being made for mobile instead. Logically, a new console RPG from Hironobu Sakaguchi would be great right now, but most of the regulars around here already knew this was going to be mobile as soon as it was teased, lol.

      • Locksus

        You’re right there. The fact that Mistwalker themselves are publishing it was a dead giveaway.
        Oh what I’d give for a proper console Mistwalker game.

    • César H. Sandoval

      Not in Japan they’re not, phones are way more trustworthy when it comes to Mobile games, like RPGs.

      • Budgiecat

        battery life on phones suck as it is. I don’t know why people think +30 hour rpgs on it is a wise move. Most mobile games are pick up and play short bursts…

        • César H. Sandoval

          Yes, They are easy to play on the go, for short periods of times while the’ye riding on the train or waiting to advance in a line, that’s why japanese get so many RPGS and SRPGs in their phones I guess, because I could see how your point may destroy the chance to enjoy other genres if they went mobile.

          I finished ZOE First of Mars like that, palying it in trafic mostly on my cell, so It kinda works.

          • Budgiecat

            and many phone games are always online DRM slanted, which makes em useless on a train when you have no wifi -_-

        • TheBlackRabbit

          i can vouch for the “on the go” approach….there is nother like going on the bus whipping out a phone/vita/ds an playing an rpg. :D

          • Budgiecat

            I’m just sayin….when your battery dies on your Vita/3DS/DS/PSP on the go with no place to charge, you’re like ‘so what’. A phone on the other hand, which obviously has more important uses…

            also….buses and trains suck. I try to avoid em as much as possible :P

            • TheBlackRabbit


              but seriously buses/trains do suck…i want to drive…..D:

              • Budgiecat


  • Six

    I wouldn’t be bothered by this announcement if it wasn’t for the fact that it’s some freemium bullshit. I’d be fine with $15-$20 for a full portable JRPG.

    Well, at least the artwork is nice.

    • Budgiecat

      yeah….not like it couldn’t be for…..Vita or something….

      Artwork looks like its done by the same guy that did the last story and Drakengard 3

  • Hidayat246

    Let This Game Die, Please!!!!!!!!!!!!!!!!!

  • tabegoro

    OH MAN THE HYPE /wrist

    ^Sorry guys, that was terrable.

  • z_merquise

    Sumaho RPG!

    So Japanese now had a short-term for ‘smart-phone’? Sumaho . . .

    • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

      It has been this way for a while ._.

  • desponent

    Not even surprised, at this point Sakaguchi is more synonymous with “Mobile Game” than “FF”.

  • EX+

    And yet people think Sakaguchi was and is the god of SE.

    • César H. Sandoval

      A man has to eat, is not like Square is so much better wihtout him, what with all the F2P smarphone games as well, not to mention tthe underused franchises and even the forgotten ones, FFXIII’s 100 sequels, the Vaporware of XV and the whole debacle of having to make XIV twice for it to be playable.

      • EX+

        That’s not the point I’m making, but true.

        • Budgiecat

          S-E SHOULD have the funds to not have to rely on mobile

          Mistwalker pales in comparison, therefore needs financial backing from one of the big 3 or a major publisher in order to make a AAA console game…

  • shogunknight

    Freemium sakaguchi san? Really?

  • Aiddon

    oh well, at least he says he has a console version in mind.

  • An Tran

    No problems with it being a mobile game (I’m completely alone in this one it seems). Since it might eventually make it to consoles anyway, please tell me there’s going to be gamepad support.
    Hopefully it’s a 3rd person ARPG as well. The mobile market is flooded with traditional turn-based RPGs and top down Diablo clones.

  • DarthBrian


    and some people thought it wasn’t a mobile phone game the instant he announced he was going to announce this game. wishful thinking, indeed.

  • Comandante Bushido


  • Bobby Jennings

    LMAO. Who else called this on here!? I remember someone calling this!

    • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

      Most of us did, lol.

  • Budgiecat

    man..what an ahole….

  • HighBrowDrifter
  • Paul Rodriguez

    Another smartphone game? I. Am. Shocked. SHOCKED I TELLS YA!

  • tokyobassist

    Legends do die.

  • An Tran

    Anyway, does anyone know who the artist for this is? Character art looks similar to TLS.

    • Budgiecat

      Its the same one for it and Drakengard 3 yes..

    • AnimusVox

      Kimihiko Fujisaka

  • 罪罰


  • Lara Croft

    I knew it :(

  • http://Gematsu.com Vayne

    Well, the Japanese must have been happy with this announcement.

    • Budgiecat

      they were too busy on their mobile phones to notice…

  • bloodiOS

    *LOL* I knew that title reeked of Mobage xD

  • Xx_Kares_xX

    Not to be a prick, but for those of you complaining about this being a mobile phone game… how many of you actually bought all of Mistwalker’s other games when they were new? Blue Dragon? Lost Odyssey? Anyone? I can garuntee that the majority of people didn’t even know Mistwalker existed until Last Story, and while it sold decently it certainly wasn’t enough to keep an entire company a float. I agree with most of you that this is disapointing but c’mon x.x don’t bitch if you aren’t even supporting the company to begin with.

    • Wolf

      He could have done a Kickstarter campaign instead of this.

    • http://hatintime.com/ ShadowFang

      Love Lost Odyssey. I know some people dislike Blue Dragon, but both games are pretty popular. And tons of gamers still talk about Lost Odyssey to this day (it helps that the generation is winding down and people are talking up best JRPG’s of the era though).

      Don’t discount Mistwalker fans who’ve been there since their first games on 360. Lost Odyssey has a LOT of fans.

    • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

      On the opposite side of that coin, they could have very well been supporting Hironobu Sakaguchi instead. I don’t give a rat’s ass about Mistwalker, but I think Sakaguchi-san can be great when he wants to be, so please don’t tell me I’m not “supporting the company” just because I’m upset with his decision here :|

      Also, Lost Odyssey was pretty great. It was the first (and last) RPG I ever owned for my 360 when I owned one.

    • Elvick

      I didn’t have a 360 when his games came out there. Though they were some of the first 360 games I bought.

      I bought The Last Story, I would’ve bought anything he put out on PlayStation but nope.avi.

      You can’t blame an audience that wasn’t there for not buying his games. Xbox 360 + JRPGs = Dumb Business Decision, and the results speak for themselves. It’s not my problem I saw through MS’s business strategy with the 360 and JRPGs. I know they’d dry up, and they did.

    • Kosse Moore

      i understand completely why he’s doing smart phones. But I’m still pissed about it. And honestly i think if the last story was released over here around the time it was actually released in japan, i think it would have sold much better. Remember that game took a couple of years to come out here, and it was around the time the wii was pretty much dying. Lets be honest blue dragon is a mediocre game, though it is enjoyable, its not that great. Lost odyssey was amazing but you wanna know what was wrong with it it?(which i could say the same for blue dragon). It was a jrpg on 360. Everyone knows xbox users don’t really play rpg’s and the japanese don’t play xbox. Honestly i think his games didnt sell as well as they could have was mostly due to bad decisions whether it was mystwalker or in the case of the last story nintendo. Right now if sakaguchi partnered up with nintendo to do another game or even Sony(which i know he never would partner with sony) it would do rather well. Right now all i can say is I’m bumbed he’s doing another smartphone game, partly because i know sakaguch is too amazing to just release on smart phone, but also mistwalkers smartphone games aren’t very good. This studio has a lot to offer, as fan i really just want to see them excel and kick ass like i know they can. I wish them all the best, and i will play this game.

    • Budgiecat

      Blue Dragon
      Lost Odyssey
      the Last Story

      I skipped his mobile phone stuff because they were crap, as most are..

  • http://hatintime.com/ ShadowFang

    The Gooch should head to Kickstarter and do things up like Mighty No.9 and Project Phoenix. Which pitched as a mobile title, than people hated that, and is now destined for PC/consoles instead (with a different mobile version supposedly coming later).

    I love Mistwalker’s console stuff. I want to see more stuff. But this is what it’s come to, I suppose. Darn you, sagging Japanese Game Industry! Forcing the greats into mobile platforms!

    • Budgiecat

      Sakaguchi usually realizes his mistakes until after its way too late.

      thats a problem with a lot of these Japanese devs/Publishers: they’re out of the loop/out of touch…

  • Solomon_Kano

    “Sakaguchi said that while Terra Battle for smartphones is a starting point, he would eventually like to arrive at a console version, as well.”


  • new_tradition

    Well as a F2P game for Android, if it ever comes over, I don’t really lose anything by at least trying it out *shrugs*

  • AdamBoy64

    Eh, if it ends up on consoles, I’ll check it out.

    Though I guess if I end up with an Android / iPad tablet – as new_tradition said, there’s no harm in trying it out.

  • Splinter

    Another game that I’ll have to skip thanks to the P2W type. At least I can wait to see a console version, if it comes out one day.

  • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

    After reading the update, I’m glad to see he is interested in bringing it to console as well, but this looks like the type of game that would probably be on 3DS, so… I wouldn’t really have a means of playing it anyway, lol.

  • Swellingrabbit

    If its going to release on mobile devices might as well bring it to the Vita and the 3DS too.

    • Elvick

      That would make sense though. Plus Sakaguchi still seems butthurt toward Sony.

      • Swellingrabbit


        • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

          There are a few reasons, but here… You can start with this:


          • Swellingrabbit

            Hmmm again why doesnt he like Kutaragi? Is it why he doesnt like PS?

            • Budgiecat

              Doesn’t matter…Kutaragi has long left Sony years ago. I think he’s with Marvelous now..

          • Budgiecat

            yeah…. those are old reasons….and PS3 being “tricky to program for” is a non factor now…

            • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

              Hence why I said there are a few reasons. Old or not, he did have beef with Ken and the PS3.

              • Budgiecat

                yeah I know but as I said, they are no longer valid reasons to continue said ‘beef’..

                the man needs to..


                • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

                  Grudges. How do they work?

  • Mikail
  • Elvick

    Called it, not that it wasn’t obvious though. Like guessing that the sun will rise tomorrow. :P

    I don’t know why developers have such a hard time with the concept of multiplatform release, as far as mobile goes. They put out mobile games, that could easily work on consoles/handhelds… and they don’t do the obvious. It’s like they forget that PSN/XBLA/eShop/Steam exist.

    • http://hatintime.com/ ShadowFang

      Well, yeah. A lot of Japanese devs didn’t take to XBLA and PSN like devs all over the rest of the World when this past generation began. Heck, their eyes were glued to the PSP at the time, after all ;) They still don’t dig those platforms that much. There are exceptions, of course, but… I mean, c’mon. Stuff like STRIDER releases as a physical game in Japan, whereas it’s just a download here. We consider handheld games a “second class” game here; they consider digital-only games “second class” over there. Different strokes for different folks, I guess.

      Secondly, they’ve hated the PC for a long time. They loved them in the 80’s, with platforms like the PC88 and the MSX2. Heck, there were official Mario games released for the SharpX1 (Google Hardcore Gaming 101 and Hudson Mario Games). Falcom has made PC games for nearly 20 years. But once the NES and Sega Mark III blew through Japan, the gaming landscape was changed. Consoles were king. Just like elsewhere. The PC here in the West was pretty weak in the late 90’s to the mid 00’s.

      But we had companies like Valve and Blizzard to drive the PC back into prominence then. And Steam. And Microsoft, who never set out to help the PC, but accidentally did when they practically gave it an ‘official’ controller thanks to the 360 USB port. Japan never had those factors to revitalize their PC market. They have to look outside of their country to see worth in it; small companies don’t do that. Small companies just look at their niche fanbase and think about serving them; it’s safe.

      SOME studios in the past 2-3 years have woken up to how great the platform is now, just look at games from FROM Software, Namco, Square, Capcom, Platinum Games, etc. There IS a version of Steam for Japan, but it’s nothing special. It’s only got a fraction of the games available elsewhere, and they’re mostly the English versions. The most notable thing about Steam’s Japanese version is that it’s used by certain arcade cabinets (Sega or Taito; can’t remember) to change the games in said cabinet.

      As for the baffling – and annoying – attitude towards multiplatform, that’s complicated. Part of that is the old-school belief that exclusives should go to one platform or another… which is probably true, actually. No one wants a bland, generic platform with no identity after all. You want colorful, creative, all-ages games to succeed on Nintendo, you want everything to succeed on Sony, bro-dude-friendly action games on Xbox, etc. But mostly it comes down to budgetary reasons.

      You need more money to port things to new platforms after all. Anyone who follows Kickstarter projects knows this. Dev kits aren’t cheap. And remember, look at Media Create Sales every week for Japan – NOTHING sells well there now. NOTHING. Many games sell 10’s of thousands of units. SUCCESSFUL games sell 200k or 300k on launch week and limp up to 600k-800k in their lifetime. But hardly anything makes it past a million; and games take FOREVER to do it. Yokai Watch took months to hit it, right?

      For a company like Rockstar, where they can drop a GTAV and sell 11 million copies in A DAY, they have plenty of money/studios/assets to invest in multiplatform releases. But for Japanese companies, especially ones with a small international presence who can’t reach their audience abroad, they don’t have the same kinds of resources to throw at stuff like that. They’re running on fumes, relatively speaking, which is why they keep releasing handheld games/mobile games to niche audiences and just sort of… self perpetuate. It’s a safe, boring existence, but it keeps them in business… until the bubble burst and the niche audience goes onto something else. Look at Konami’s Love Plus series.

      So that’s sad :(

      You’d figure that Mistwalker wouldn’t be that kind of company though, right? I mean, they did Lost Odyssey, Blue Dragon and Last Story. Major, well received, well-liked exclusives for console holders! How can they not find a publisher/funding for a non-mobile game now!?! It’s really baffling.

      I wish Nintendo would ask for a Last Story 2 from them, since they’re doing a Xenoblade sequel with Monolith now.

      • Budgiecat

        Nintendo owns Monolith….there’s probably your deciding factor right there…