Suda 51’s Let It Die is what Lily Bergamo became
posted on 06.11.14 at 01:01 AM EDT by (@iiotenki)
Free-to-play nature said to not include purchasable weapons.

Hot on the heels of Sony’s E3 press conference last night, Famitsu held an impromptu interview regarding the newly revealed Let It Die for the PlayStation 4 with designer Goichi Suda, aka Suda 51, of Grasshopper Manufacture and executive producer and Gung Ho Online president Kazuki Morishita.

Let It Die Let It Die

While specifics on much of the gameplay remain a mystery for the time being, their lengthy discussion has shed light on a number of other aspects, especially with respect to the development team’s creative goals and overall history of the game thus far.

The interview begins with a brief discussion about the genesis of Let It Die and how it arrived at its current form. As it turns out, Let It Die is essentially the same game as the previously revealed Lily Bergamo that was shown off last fall, retaining the original idea of what the team is calling an “extreme action game” coupled with asynchronous online gameplay while expanding on them with survival aspects.

While it remains uncertain as to whether character designer Yusuke Kozaki will continue to contribute work to the game in this new form, it was confirmed that protagonist Tae Ioroi is no more, as players are now set to just play the game using their own avatars. The transition to the game in its current form commenced around the end of last year as a result of the previously mentioned creative soul searching that Suda and company underwent.

Let It Die Let It Die

According to Suda, the basically gameplay conceit of Let It Die revolves around the idea of granting meaning to death in a video game. As such, the game is structured around the idea of death influencing gameplay, with one example being that if a player’s character dies in the game, their avatar can appear in another person’s game.

While Let It Die still has some traditional AI enemies, the majority of NPC characters are stated to actually be dead player characters’ avatars. This means that as more and more deaths occur in the game, the more that death itself will play an increasing role in the overall experience. As Suda himself puts it, the title is meant to in part convey the idea that it’s okay to die over and over again, as that’s at the very heart of the game’s identity.

Although information about the gameplay specifically remains sparse for the time being, Suda and Morishita did share a handful of tidbits about the overall structure and progression. All players will begin unarmed, wearing nothing but underwear and a gas mask. More equipment and weapons can be stolen off of defeated enemies, although there are stated to be other ways of accomplishing this as well given the game’s survival elements, which emphasize item procurement within a localized area.

Per the “extreme action game” moniker, the game has a large emphasis on action, with each weapon having its own distinct characteristics. Additionally, while there is a levelling system in place, Morishita claims it isn’t as straightforward as it is in many other games and won’t simply result in players getting stronger and more resilient to death. Similarly, the game has no explicit ranking system as of yet, although there are plans in place to make it players’ strength relative to each other intuitively apparent. The overall goal of the game is said to be something along the lines of being number one in the world although, again, the specifics are still being hashed out at the time of the interview.

Let It Die Let It Die

The interview also touched upon Let It Die‘s free-to-play nature. While the development team is still deliberating how to go about monetizing the game, Morishita and Suda are both quick to emphasize that purchasable weapons aren’t being considered, as it’s believed that such a move would compromise the integrity of the game’s survival aspects. A smart phone companion app is also being developed in conjunction with the main game.

Suda concludes the interview by saying that Let It Die is set to be a huge departure from his past work in terms of creative philosophy. Indeed, he says it lacks many of his major trademarks, including a major overarching plotline, a chapter-based progression structure, and in-game maps, among other things.

Let It Die is slated to arrive sometime in 2015 for the PlayStation 4.

Play-Asia
  • http://gematsu.com/ Sal Romano

    =(

  • Luna Kazemaru

    really……

  • DanteJones

    RIP in peace, Tae Ioroi.

  • waku waku

    I have no words to express. I usually try to have an open mind when it comes to these things, but man, eff this s***.

  • http://lfdn.deviantart.com/ CosmicNova

    Come on what! This is some real sad ass news. The concept the first trailer/ Lily Bergamo was giving off showed more promise then what we got with Let it Die. WTF happened?

    • http://gematsu.com/ Sal Romano

      They Let It Die.

      • http://youtube.com/miyabigaming 武神水樹

        (ノД`)シクシク

      • Solomon_Kano

        I only scrolled through the comments because I was hoping someone had made this joke. Bless you, Sal.

  • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

    …This is what happened to Lily Bergamo? You took something I thought actually looked awesome and interesting, and made me virtually have zero interest in it now, free to play or not :/

    • Luna Kazemaru

      yep zero fucks given now

      • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

        Couldn’t agree more.

        • Luna Kazemaru

          I’ll say this atleast they didn’t hype it up then drop it -_-

    • http://lfdn.deviantart.com/ CosmicNova

      Agreed. I have zero to no interest in this game now. What a sad day.

    • http://youtube.com/miyabigaming 武神水樹

      When I was at the theater event I yelled out Lily Bergamo when they were talking about Sudas’ new game, when I saw this I was REALLY confused. Now we find out this game replaced it, can’t say I’m happy but whatever.

      • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

        I would have been the one yelling “LET IT DIE!” for a totally different reason.

    • sackboy97

      And also, it doesn’t look anything like Lily Bergamo. Like, literally nothing. Not sure how they can say this is what it became, they pretty much threw everything away and restarted from zero.

      • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

        Yeah. It’s hard to believe there are people that simply don’t understand there has been a huge shift in the art direction, yet they want to continue to defend it by saying, “But we don’t know how it played when it was first shown! This could have been it!” Right… Because we all know there are plenty of games out there that show themselves having an anime style color palette, then once you start the game, it shifts to a Western style color palette, looking drab rather than vibrant.

        Yep, that’s how art works apparently.

    • desponent

      They both look unequally uninteresting.

      • Elvick

        To you.

        • desponent

          Yes to me, I don’t think me or anyone else need this to be pointed out unless you’re acting as more than one person in life.

      • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

        I think you mean “equally”, but fair enough.

    • Elvick

      100000000% agree.

      I’m so annoyed.

      Why u do DiZ to me (us) Japan?

  • MrFinalgamer

    Well, there goes a quirky, and fun action title…
    http://i.minus.com/iDs8Lo0r5LloM.gif

  • Max Eisenhardt

    Dead to Me

    The teaser of Lily Bergamo was infinitely more appealing than what I saw from Let it Die’s teaser

    Edit: Spelling

    • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

      Absolutely. Suda51, you disappoint me.

      R.I.P. Lily. We barely knew ye.

  • Tetsu

    God Damn It

  • Kaibun

    Why you do this, Suda? You totally ruined it!

  • Raiyu
  • xkumo

    Are you fucking kidding me.
    Yes, take an interesting game idea with an immensely talented artist that was one of the only PS4 games to appeal to Japanese gamers and turn it into some edgy dudebro f2p shovelware.
    I am so pissed off. After 30 minutes of TV, LBP3 being on ps3, and trying to sell a bunch of multiplats as exclusives, Bloodborne is the only thing from Sony’s E3 to justify a PS4. The main reason I bought one was for Kingdom Hearts 3 and FFXV, but maybe I should have bought a Wii u instead.
    “Let It Die”. What a fitting name.

  • Guest

    My last comment on this matter. Something I really need to express.. Suda 51 FU!

  • TreizeX

    What the hell man. Why?
    I wanted to play a game starring the Linca look a like

  • The Moeshit

    No hot female main character?
    No cel-shaded anime art style?
    No Stand-like robot demon?

    ….Suda, what the fuck?

    The Suda 51 PS4 exclusive game is now a grimderp gritty murky online only F2P(well, maybe it was planned to be online only F2P in the first place, I had my suspicion about that)? Is this Gung-Ho’s decision?

    Good God, I hope Grasshopper’s planning a next PS4 exclusive(or just make it available to PS4 for all I care) game where it is a single player action like their usual output without Gung-Ho’s involvement in development. And I hope Tae’s design goes somewhere, I like her chara design.

    • Mar Mar

      I see I see, they ran out of budget because of the awesome art style.

      I don’t even know how to react to this.

  • Heath Bunch

    But….Lily Bergamo actually looked cool and interesting, whereas Let it Die….looked like crap….Why?!

  • http://freelansations.tumblr.com/ Thomas James

    Not that I don’t get people’s disappointment, but one thing the interview also mentions that didn’t make it into this article is Suda and Morishita discussing how their teaser basically had to be drafted up at the last minute because they didn’t originally intend to show the game at E3 and only made what they did when it became apparent that Sony was going to have a little room for them. The teaser as such is designed to mostly show off atmospheric stuff since they didn’t have time for much else. I would personally hold off until we see more of the game in action since it’s only existed in its current form for six months and that’s super early in a development cycle, but that’s just me.

    • http://youtube.com/miyabigaming 武神水樹

      This game looks horrible

      • http://freelansations.tumblr.com/ Thomas James

        I’m not saying people aren’t entitled to their opinions; just trying to give more context to what they’ve shown here. I’m seeing a lot of people potentially jumping to conclusions about the quality of a still very much so in-development game and I just don’t think such attitudes add much to the discussion. It could be terrible for all we know, sure, but if we hold off on final verdicts for every game until they’re actually out, why should the case be different here? Regardless of how people feel about Lily Bergamo going away as a result of this, I just think that’s a double-standard to crucify a game before it’s out and actually in our hands.

        If we’re to take what the two say at face value, the core game is basically the same, but expanded. This is to say that the game was going to be a F2P online action game from the start. I think people should bear all of this in mind before handing down their judgment because this is hardly the first game to otherwise change course visually and I think as such any potential criticism should be directed at its actual design since that’s what apparently Lily Bergamo was going to be, for better or for worse.

        • Invisbin

          That’s the gaming community for you. If this is what Lily was going to be, then teaser trailers have a good job in changing peoples opinion when they haven’t even see the meat of EITHER game.

          • http://youtube.com/miyabigaming 武神水樹

            Really?

            • Invisbin

              What are these for

              • Heath Bunch

                Lily Bergamo concept art.

                • Invisbin

                  I know what they are. I want to know what they were for in regards to my comment.

          • http://freelansations.tumblr.com/ Thomas James

            Thank you, this is what I’m trying to get across here. I can get the disappointment in the shift in art style because I loved it to high hell, too, but we knew next to nothing about the actual gameplay and are only now beginning to hear bits and pieces about it.

            We’re making snap judgments here about a game we’ve seen, what, three, four minutes of in various forms at most? Most games take a lot longer just to grasp the basic mechanics and while the art can speak to the fundamental tone of the game, saying it’s the potential be-all-end-all of its identity overall hinges on it is just rhetorically scary to me. Games get called out all the time for seemingly emphasizing graphics over gameplay and now the discussion seems to ironically be hinging mostly upon this game’s graphics over its gameplay. We don’t even know if the whole game is going to be drab! It could just be an area for all we know.

            I feel I don’t know enough one way or the other and that I won’t for a long while yet. It’s other people’s prerogatives if they want to have these sorts of discussions already, but I think engaging in them in the ways I’m seeing all over the place just doesn’t do any side any favors.

            And in the end, it’s. Just. A. Game. Even if it does turn out to be terrible, the fate of the world isn’t going to hinge on its quality one way or the other. It’s all about perspective. ¯_(ツ)_/¯

            • Heath Bunch

              Lily Bergamo’s style and presentation of the original teaser is what had people curious about it. Let it Die just killed all that curiosity.

              • Invisbin

                Ah, but what if it was completely the same? That’s the point we are trying to make. Everyone bitching because it’s not some over exaggerated female flipping her tits around killing shit, but instead it’s darn and damp….WITH THE SAME DAMN IDEAS.

                • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

                  Er… Pretty sure an anime girl looks nothing like Western art which is what Let It Die is portraying.

                  • Invisbin

                    That’s my point. Gameplay could’ve been the same, but because it’s not an anime girl it’s a horrible game all if a sudden.

                    • Heath Bunch

                      Don’t forget, also, that another part of what had people interested was the teaser showing the character seemingly taking control of a giant robot with ribbons or bandages or some shit. Comparing that concept to this reality. Is it hard to imagine why people are disappointed.

                    • Invisbin

                      No, not at all, but again, we know little to nothing about the game. Who’s to say thar mech still isnt in the game? ( Highly doubt it).

                    • Luna Kazemaru

                      Because the art seems to have turned into some very fucking generic which is why people are disappointed in the first place don’t see how this is hard to understand

                    • Invisbin

                      I’d be happy to discuss this with you when you aren’t acting like a child having a temper tantrum.

                    • Luna Kazemaru

                      And with that i can not take you serious at all anymore

                    • Heath Bunch

                      Maybe people aren’t that good at conveying why they’re actually disappointed and are just lashing out at the moment, but I get the feeling people feel that they’ve been bait and switched. They had this idea in their head of what the game might be, and now, not only does it seem that its nothing like that original idea, but its also undergone a complete stylistic change. Its just a big shock to people at the moment.

                    • Invisbin

                      Oh no I understand it completely. I’m let down that it isn’t what it was in the first place, but im more interested in seeing what it will become. Why did they change it? Why did they think good was better? Why do they think it’s better for us? Without reading the updated info, these are the things that make me want to play the game.

                      What I don’t get, is why it’s suddenly udder trash now. I mean, I haven’t seen the game running yet.

                    • Heath Bunch

                      Its all in the presentation and concept, which originally seemed very Japanese in nature (not just anime girls, but the cell shaded art style ala NMH and giant robots). The new presentation and concept is making people think of something more along the lines of Manhunt, which pretty much runs counter to what they were hoping for. The Division and Splatoon are both 3rd person competitive shooters, but the people likely to be interested in either are probably completely different people.

                    • Invisbin

                      But that’s where you’re getting off track. I’m not talking about why or who may or may not like it, I’m talking about why it’s trash, when we haven’t seen the game running.

                    • Heath Bunch

                      There was a lot more to the Let it Die trailer than what Lily Bergamo ever got, including what looked representative of the idea of the game/gameplay.

                    • Invisbin

                      Nevermind. Maybe I’m not quite wording myself right. I’m in complete agreement with Thomas said which spawned this.

                    • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

                      It’s aesthetics, man. If I take my car into a garage shop for a paint job and they pull out a palette of colors to choose from, and I pick blue, I don’t want to come pick my car up later and see that it’s green. We were shown one thing (with a completely different artstyle) and now we’re being given something entirely different.

                • Luna Kazemaru

                  flipping her tits around? what the fuck are you talking about

                  • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

                    I know, right? There was nothing like that at all. Maybe he just hates anime girls XD

                  • Invisbin

                    Missed the whole point.

                    • http://youtube.com/miyabigaming 武神水樹

                      You’re missing everyones point

                    • Invisbin

                      I get everyone’s point, people are just ignoring mine. Why is this game shit, when we didn’t even see gameplay or gameplay teases of Lily? For all we know this could’ve been better than Lily, but people will just be mad it’s not Lily and trash this game for not being what it was instead of giving what is, a valid chance. Gaming Community assumes again.

                • Heath Bunch

                  Yeah, it could have turned out to disappoint people either way, ala Time and Eternity, where the original concept had people interested, but the game turned out to be garbage. That, and well…some people like over exaggerated females flipping their tits…look at Senran Kagura’s success.

                  • Invisbin

                    This person gets it. People judged the game, which they didnt even see, based off a trailer without gameplay.

                    • Luna Kazemaru

                      I love how you are missing the point WHY people are disappointed but right on hun.

                    • Invisbin

                      I’m largely seeing “Omg its not cute anime girl with robot doin over the top things.”

                      Same gameplay, different take/tone.

                    • Luna Kazemaru

                      yeah because it was only about the girl not the art style they where using keep it up I’m already starting to not take you seriously.

                    • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

                      By your logic, people who enjoy one FPS must enjoy another simply because they have the same gameplay, but have a different take/tone on it. I’m not buying what you’re selling, Invisbin. You’re grasping at straws.

                    • Luna Kazemaru

                      just let it go lol I can’t even take this seriously anymore lol.

                    • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

                      Yeah, I think I’ll just…

                      Let It Die

                      http://media1.giphy.com/media/v9rfTQBNqdsSA/giphy.gif

                    • Luna Kazemaru

                      oh you

                • Budgiecat

                  Wheres the giant enemy mech bosses then

              • http://youtube.com/miyabigaming 武神水樹

                Exactly

            • Invisbin

              Apparently it is the fate of the world lol.

        • http://youtube.com/miyabigaming 武神水樹

          Lately Suda has been making very dark games and all of a sudden this gem appears out of no where in Lily Bergamo. I like Suda but his games have been doing very bad lately, Lily Bergamo looked like it was going to change that around but no he settles for another dark game that looks worse than previous ones imo

        • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

          Well, I was actually really interested to see more of Lily Bergamo when it was first shown, but when I saw the trailer for Let It Die, I immediately disliked it (mainly because of the excessive violence). The visual representation is a lot different too. I mean, come on… We went from awesome anime looking girl to generic slasher dudes in masks and shit.

          You seriously expect us to hold off on judgment when we went from one side of the spectrum all the way to the other? That’s like asking someone to not get upset when someone slaps a purple label onto a soda can and the liquid actually tastes orange. Whether this is what Lily Bergamo was meant to become or not is irrelevant.

          We were shown one thing and they completely did a 180 and showed us something totally different, so I’ve lost interest and for good reason too. It’s not like we saw Alpha footage during TGS last year, then the game progressively looked worse come time for E3… They look like completely different games, which is disappointing. Anyway, I think you get the point.

          • http://freelansations.tumblr.com/ Thomas James

            The substance of my argument is that we didn’t know about the actual substance of the game at all and that we still don’t know much. If the core gameplay mechanics of the game are still mostly the same as in Lily, I think those should be the main concern when we do know more because the prettiest art style can’t be the thing that actually carries a quality game.

            I’m not criticizing people who wish the game retained its old art style. I really liked it, too! I’m just really shocked at how that was apparently enough to make or break the game for a lot of people when this is the first time we know anything else about it other than the art. If it turns out to just be a difference in what people want in their games, that’s fine, I’m willing to concede that. I just don’t see what good it does anyone to immediately conclude the game is inherently terrible when it hasn’t even had much time to explain itself one way or the other.

            It’s like how conservative parents rallied against Harry Potter back in the day because they heard it was about witchcraft and magic and just immediately concluded it was a tool of Satan. Anybody who takes the time to read the books would rightfully say that they weren’t designed to be Satanist propaganda and I think every game deserves to have that same opportunity afforded to it, regardless of the development circumstances because things are inherently in flux until release. That’s just the way of the business. Surely most everybody here has had times when people wrongly misconstrued them for some reason and then things got better once the air was cleared, no? That’s ultimately what I’m talking about here.

            Again, not telling anybody how to feel here. If people here are being skeptical of the gameplay and other topics the interview discusses and I’m not seeing it, great, that’s what I’m hoping people would discuss. I’m just beginning to wonder if very much of the rest of my article is going to be read beyond that headline because I think that extra context is really necessary to understand what’s going on.

            • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

              Well, I think what really has people torn right now, especially me, is that the graphics go above and beyond simply just appealing to someone. They give you an idea of what to expect with the gameplay. Like, when I first saw the teaser, I was already thinking about how an action game would look with art like that and I was impressed with the possibilities.

              This is why there are cries of disappointment. It went from looking like an anime style Japanese action game to… A more realistic Western action game. Those are completely different. Now, if you want to hold us accountable for our reactions here, I’m all for that, but first you need to point your finger in the direction of Suda51 and hold him accountable for misrepresentation.

              Would you imagine how the reception of No More Heroes would have been had the teaser trailer for it looked more like a Western action game, then when people finally saw some gameplay, they find out that it’s this over the top weaboo anime game? That’s basically how a lot of us are feeling right now towards this game.

              • http://freelansations.tumblr.com/ Thomas James

                Is it really misrepresentation, though? I don’t think Suda showed off Lily with the intent of pulling the wool over the people’s eyes with a completely different art style. I have some personal insight into game development costs and overall management and you don’t completely overhaul the visual style and graphics technology unless it’s absolutely necessary for one reason or another. With most games these days, the majority of development costs lie in art asset generation, so throwing out all of that work isn’t a decision that’s ever taken lightly, even in cases where doing so, as some are arguing here, could make the game better appealing to a target market. Like the interview and my article say, the switch wasn’t made until late last year and Suda makes it sound like what they had to show at TGS was the direction that the game was currently taking at that time. It just naturally came about that the game he wanted to make took a turn afterwards; speaking as someone who does fiction writing too, I can definitely attest to sometimes feeling the need to change out critical pieces of a work mid-course in order for it to live up to the potential I have in my mind.

                The reality is that in game development, few things are really fixed variables until it all comes together in the end, and that can include graphics, cost prohibitive to switch though it can often be. I do game history archival work as a hobby in my spare time and I couldn’t begin to count how many games over the years have found themselves in a similar situation where the graphical presentation of the final product was completely different from the announcement. (Okami is a really good example of a game that underwent this transition and turned out okay for a lot of people; it actually took that path you’ve described of starting off as a realistic game before eventually taking a turn for the cartoony!) Sometimes that sort of decision is done for the better and sometimes for the worse, but it’s always a decision that’s made for a reason because there’s too much at stake during modern game development at the scale that studios like Suda’s work at. It doesn’t have to be an agreeable reason and I think honestly we still need to hear more about why this decision since the reaction to this article clearly necessitates it. Such transitions can be a really bitter pill to swallow; I’m not denying people their anxiety because it really is a jarring. I just really do think that a wait and see approach is the best way to go for games that are still in development precisely because these things happen and especially with games like Lily were the only thing we had to go off of was a prerendered CG trailer. You can say that it gave you an impression of what the game was going to be about and I’m sure it was designed to convey that idea in a broad sense, but it still wasn’t actual footage of the game being played. Even the best intended trailers of that ilk can still be off the mark once a game is actually released and it’s in part because the lack of gameplay footage means a lot of the time that implicit promises can be made when they probably shouldn’t necessarily be, intentional or not.

                I’m not trying to tell people to root for a game if they’re not hyped for it. A change in art style can indeed speak volumes about a game’s tonal direction. All I’m trying to do here is use my position and knowledge to better add some more information that I feel should be considered in the discussion before forming any opinions one way or another. Maybe I should have tried to do that better in the article body itself, I don’t know. It’s clear that this discussion is probably going to run its course regardless of what I try to interject into it, so I think I’ll pull out now that I’ve said everything that probably needs to be said.

                At the very least, and this goes to everyone reading this and not just you, don’t take my comments personally. I’ve been in everyone’s shoes before when I was younger. I just felt that it was my duty as both the author of the article and one of the few people here who can readily read the Japanese source more insight into some of the specific details when it may be all too easily lost otherwise. :)

      • Invisbin

        Game Community: “Game is shit cus I dont like how it looks.”

        • http://youtube.com/miyabigaming 武神水樹

          Game community? Really

          • Luna Kazemaru

            apparently

          • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

            He thinks he can speak on behalf of the community, lol. That’s cute. It’s obvious he has tunnel vision if he truly believes that others are simply saying the game is shit because they don’t like how it looks.

            It goes deeper than that :/

    • Elvick

      While I would like to give it the benefit of the doubt…

      I can’t. Lily looked incredible from the start, while the new game looks lame. Even if it turns out good, the theme/type of game is just not at ALL for me. So I won’t be playing it.

      Hugely disappointing news. Seeing something that I could have loved turned into something I don’t give a shit about is really just sad.

  • rhomze
    • http://youtube.com/miyabigaming 武神水樹

      Perfect!

  • HighBrowDrifter
  • CQ

    There has to be a misunderstanding. Please, this can’t be happening… Let It Die and Lily Bergamo are the same game?

  • http://youtube.com/miyabigaming 武神水樹

    What Suda, the hell are you thinking

    What a joke

  • new_tradition

    Awww…I loved that original concept a lot more. The heroine looked hella cool and sexy. Would’ve loved to play as her D:

    What they showed at E3 turned me off completely :/

    EDIT: Not just the character, but the whole “feel” of the first teaser appealed a lot to me. It might sound weaboo-ish to say, but I liked the anime-cell shading style, I liked the supernatural movements and special effects, and I liked the large mecha enemy, whatever it was supposed to be >3>

  • The Moeshit

    Rest in peace, Tae-chan.

    I never knew you but you looked hot and I was looking forward to your ero doujins.

    • Zuhri69

      Same here, brother.

  • http://shinsua.tumblr.com/ Shinsua

    Are you people serious? This doesn’t negate existing trademarks and the fact that the TWO GAMES have different release dates. This appears to be nothing but a “lost in translation” case. The wording is just improper, more than likely. Perhaps Suda simply meant this is what Lily Bergamo’s original gameplay became, or a concept of what that game’s gameplay was, but they decided against because it didn’t feel proper for the atmosphere and aesthetic of Lily’s world. Considering past evidence, I’d wager that we’ll see two very different games; one released this year, the other the year following.

    Edit: Holy shit. I don’t know what happened but I ended up skipping like half the article. My apologies. I totally gonked out there somewhere. I’m not going to bother editing my original message because I totally just… good lord. I should just go to bed.

    Re-Edit: Do not hassle Thomas James about the “lost in translation” note. He did an excellent job, I just neglected to actually read his work in its entirety.

    • http://freelansations.tumblr.com/ Thomas James

      That is absolutely not what the original Japanese said. I work as a professional translator and stand by every word I’ve written here. Trademarks don’t mean anything here because you can file as many as you need as the title changes and release dates shift over the course of development. If you don’t believe me after that, I don’t know what to say other than ask another Japanese speaker to check the Famitsu article, but you’re just going to hear these same things.

      • waku waku

        bobrossfreak? is that you? =O

        • http://freelansations.tumblr.com/ Thomas James

          Yep! I’m the shiba that brings kiddies the Persona trailers every week in English~

          • waku waku

            Haha awesome! Thanks for all those translations and your own hard work. We all appreciate them.

            • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

              I think this is one of the few times I wish the translation would have been wrong, lol. I would wake up in the morning to find that it was an error and we’d all laugh and laugh, and laugh some more. Unfortunately… He was right :/

      • http://shinsua.tumblr.com/ Shinsua

        No, yeah, I definitely don’t not believe you, I just… scrolled halfway down, somewhere along the line. Really sorry.

        • http://freelansations.tumblr.com/ Thomas James

          It’s fine. You obviously had good intentions. I just wanted to put out any potential fires related to my translation skills before they got started. Professional reputation and all that. :)

      • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

        You’re right. I basically checked over a couple of things in the article after my first comment (not cause I doubted you, but cause I’m a pragmatist, heh) and sure enough… The project had simply transformed into this. It’s quite a sad state of affairs since the unveiling looked interesting, but now… Not so much ;w;

      • Luna Kazemaru

        Ok is it bad that a game that looked interesting turned into something that looked generic and uninteresting and people are abit upset?

        • http://shinsua.tumblr.com/ Shinsua

          Whether it is or not, what I commented with was pretty ludicrous and possibly harmful to Thomas’ credibility as a translator. My being upset with the transformation of one project to another completely otherworldly one doesn’t garner any truth in my annoyed words. (Especially not when the page-up and page-down side buttons on my mouse betray me.)

    • http://youtube.com/miyabigaming 武神水樹

      Did you not read ? Lily Bergamo is dead

      • http://shinsua.tumblr.com/ Shinsua

        No, no I did not.

    • DrForbidden

      “While it remains uncertain as to whether character designer Yusuke Kozaki will continue to contribute work to the game in this new form, it was confirmed that protagonist Tae Ioroi is no more, as players are now set to just play the game using their own avatars.”

  • DarthBrian

    Well this makes me sad. I was looking forward to Lily Bergamo. It looked cool. And yeah, Tae was an awesome-looking character. So sad. :(

  • Bob Obb

    Seriously, fuck Suda. This looks even worse than Shadows of the Damned

    • Zuhri69

      Dude, Shadows of the Damned is frickin’ awesome.

  • PrinceHeir

    What the hell Suda51 O___O

    Why did you get rid of Yusuke Kozaki’s art X__X

    Tae Iori

    http://gematsu.com/gallery/albums/lily-bergamo/september-13-2013/Lily-Bergamo_2013_09-13-13_001.jpg

    He also did Liberation Maiden Shoko Ozora’s who also look like Tae :P

    http://gematsu.com/wp-content/uploads/2013/09/LMSIN_09-13.jpg

    Why Suda51 why :(

    Moderately disappointed on this along with Itagaki’s Devil’s Third :(

    • SOLOmio

      Wha! u could give me a better reason but I still don’t see the point of such discontent!

    • Hidayat246

      money can change people heart & mind :
      “……While the development team is still deliberating how to go about monetizing the game…….”

      see? selling single player action game is not worth anymore

  • Doomgaze

    -Colorful game packed with action with soft title
    -Turns into Edge McBoxcutter
    Both were going to be f2p, or so it seems, but it appears to me Sony is getting way too carried away with the grimdark bullshit, someone should tell them to cut it out, like issue a public letter with a 100k signature petition to support it.

  • OctoSquakk

    How could they have possibly thought it would be a good decision to scrap Kozaki’s art for this bland nothingness?

  • The Moeshit

    Tae’s plump ass…is now gone.

    Why, Suda? Why?

  • DrForbidden

    So an original game with anime stylings featuring a female protagonist gets turned into a generic violent online multiplayer game with gritty graphics where player-created avatars murder each other.

    Yes, clearly more Japanese developers need to make games targeted to western markets because ‘Japanese games today suck’, amirite?

    There isn’t a big enough facepalm to express my disappointment.

    • DriftSlave

      my sentiments exactly….I looked forward to Lily Bergamo but now…Im really in the…”I don’t give a shit”…camp.

      I’ll wait for more “japanese” games to hit PS4 before getting one.

  • PrinceHeir

    Also when is Short Peace is coming?? I know EU got it with disc release(did you guys get the movie as well??)

    Does the US have disc release as well??

    Rightstuf is selling the movie as a separate from the game.

    http://www.rightstuf.com/1-800-338-6827/catalogmgr/ObGlF8QACZeKqo3Yrf/browse/item/102389/4/0/0

    All in all what the hell happened to Lily Bergamo T__T

  • Impressionnant

    Too many westaboos in the modern japanese industry.

    • Elvick

      “You like Japanese games? Are you from Japan?”
      “No, I’m from the west.”
      “OH… well, here have this game that’s obviously designed for you!”
      “But I like Japanese games because they’re Japanese”
      “Don’t be silly, you don’t like great art design and interesting games. Have some brown and gray violence.”

      That’s how it feels. Like… how out of touch are these Japanese developers? Don’t they get it? Ugh..

  • mmcookjr

    Why do I get the feeling he was influenced by Dark Souls 1 & 2?

  • sunK1D

    Completely lost interest now.
    This will join Deep Down. Will never touch it.

    • Zackasaur

      Deep Down looks great.

      This? Well, it could be a good game, but it’s not what I wanted. :/

      • Invisbin

        Sums it up.

    • KingKellogg The Waffle Haggler

      But Deep Down looks awesome

  • Gustavo

    Goddammit…..why? Just, why??

  • Arcliff7

    This is what happened to Lily Bergamo? Seriously?

  • bloodiOS

    … Huh?
    Dafuq?!
    I mean what the hell is this shit!?
    I could tolerate its existence during E3 because I thought it was a different project from Lily Bergamo but seriously… fuck all of you Grasshopper Manufacture!
    Fuck this shit!

    • http://youtube.com/miyabigaming 武神水樹

      Yeah same here

  • Hidayat246

    BEST TROLL EVER FROM E3!!!
    LOL

  • DesmaX

    … I feel like the only one who likes this more.

    Getting some pretty cool Manhunt vibes from this. And I’m into Permadeath mechanics

  • http://twitter.com/GNPixie Lynx

    The only thing good happening to me this E3 is the final push for me to get a Wii U for X.

    I was really looking forward to this in its old form. Really dug the art.

  • http://youtube.com/miyabigaming 武神水樹

    Was wondering why Lily Bergamo fell off the radar, I even asked Yosp about it

    Man

  • Varnes

    Ya would of preferred Lily Bergamo XD i probably won’t even play this

  • bloodiOS

    Seriously! Just fucking lie! Just say that complications happened and you were forced to cancel Lily Bergamo! Just say that your team was multitasking and this project was just happened to be ready for you to show. Why do you have to put it this way? Why must you deliver this grief?!

    • Zuhri69

      It’s okay, Blood. It’s okay, well get through this!! *gives a hug while crying.

  • Heath Bunch

    Also, if you guys want to support a colorful and Japanese styled game on the PS4, buy Guilty Gear Xrd when it comes out (if you’re not getting the PS3 version that is). It looks absolutely gorgeous.

    • http://lfdn.deviantart.com/ CosmicNova

      No! I am done with fighting games. BlazBlue killed fighting games for me.

  • BtShadowX

    Ugh, I’m feeling so sick right now and this news simply isn’t helping me feel any better… I need to take some Sudafed, have a good long sleep, and when I wake up, none of this will never had happened.

    • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

      You need some Sudafed because you’re fed up with Suda.

      • BtShadowX

        I guess that was a tad too obvious.

        • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

          …Oh, that’s what you were actually going for? XD

          I was just trying to make a pun, lol.

  • Somerandomperson

    I am slowly losing hope on ps4. Terrible.
    I would actually buy it it they kept the original concept and design. Can’t believe this happened.

    • KingKellogg The Waffle Haggler

      Because one 3rd party game changed? Really? You lose hope that easy?

      • Somerandomperson

        My ps4 is hungry for 3rd Party Japanese games. My Vita on the other hand is full from too much games. Ps4 sales are going to lag behind so much when SSB comes out for WiiU and 3ds.

        And that is why I am more impatient and worried than many of the people commenting here.

        • BtShadowX

          Relax, it hasn’t came out long ago, you know. It will have more Japanese games, I guarantee it. Honestly, if you’re this impatient now, when the time comes for your child to emerge, you won’t be able to stand it.

          • Somerandomperson

            In the next 5 years we shall see.

            P.S. Will be Looking forward to new announcements @TGS

        • KingKellogg The Waffle Haggler

          Give it time man, it’s not even a year old

  • http://youtube.com/miyabigaming 武神水樹

    This is officially my personal WORST news from E3 in YEARS

    When I didn’t see Lily Bergamo at the theater my mind immediately said oh no big deal, it’ll be at TGS

    I can’t even say how the mighty have fallen

    Ugh

    • BtShadowX

      Take some Sudafed, it’ll calm you down.

      • http://youtube.com/miyabigaming 武神水樹

        Not likely, Lily Bergamo was one of the PS4 games I was looking forward to, I’ve been following it since it was announced

        • BtShadowX

          Take enough and you’ll even forget that there is a PS4.

          • http://youtube.com/miyabigaming 武神水樹

            How about I just forget about Suda51

            • BtShadowX

              But then you’ll remember Suda00-Suda50

    • Elvick

      Right? I didn’t even think that the game would be reduced to some generic looking western looking horror game…

      I figured TGS then. *cries*

  • http://ryuz4ki57inenglish.wordpress.com/ Thomas FROEHLICHER

    No… you lie! I refuse to believe you!

    • BtShadowX

      • unknowncast

        These are the saddest upvotes I’ve ever done. :(

  • KingKellogg The Waffle Haggler

    No….Just No

  • MrFinalgamer
    • http://youtube.com/miyabigaming 武神水樹

      Doubt it, he has no idea what he’s thinking

    • unknowncast

      :((((((((((((((((((((((

  • ddsfan2

    Lily Bergamo was one of the main things that interested me in the PS4, and thus far, was one of the few Japanese developed games for the system. This new game could very well be great, but it doesn’t appeal to me much at all. It just looks like something that one of Sony’s western studios would develop. I get the impression that Sony is trying to sell the PS4 to the west exclusively. At least the Vita covers Japanese gaming well….

    Here’s hoping that Sega has some good exclusives in store for the PS4.

    • MrFinalgamer

      We won’t be seeing any Sega games though =/

      But if I can wish, Valkyria Chronicles Collection/4 would be great!

      • Luna Kazemaru

        hahaahaha that’s good bro hahaha VC is dead bro

        • MrFinalgamer

          Shhh! BELIEVE~

          • Luna Kazemaru

            I’m sorry as a diehard VC fan its dead son even that duel game died out

            • Heath Bunch

              Send all your letters for dead franchises to Nintendo, in the off chance they make another seemingly random decision like Kid Icarus or Bayonetta 2.

              Personally, I’m preparing my letters to request the funding of new Tri-Ace and Tri-Crescendo games.

          • Elvick

            Believe specifically… otherwise we’ll get another browser or mobile game that sucks.

        • Hidayat246

          NO T_T

      • ddsfan2

        I’m not getting my hopes up, but I’d wager that the PS4 will see at least one exclusive Yakuza entry, or some new franchise, at some point in time.

        • Heath Bunch

          Considering the state of Yakuza 5 and Yakuza Ishin, I’d say that’s a safe bet. But that/those games coming west? Its good you aren’t getting your hopes up.

    • Heath Bunch

      Unless you can read Japanese, I wouldn’t hold out much hope for Sega, unless it concerns Sonic or Aliens games.

    • Elvick

      To be fair, E3 isn’t the best place for Japanese games. Too soon to say whether or not the system is only for the west. Give it a TGS or two (since Japanese developers are slow on the uptake of new generations).

  • BtShadowX

    If only they didn’t admit turning Lilyberg into LID, we would’ve been able to ask them to bring Lilyberg to Kickstarter.

  • Somerandomperson

    Someone complain to Suda or give me their contact address, I’ll get on my knees on behalf of 19 people to beg for the original design.

    • BtShadowX

      Remember to convince them of bringing the concept to Kickstarter and asking people to kickstart the original design for this game.

  • Solomon_Kano
    • BtShadowX

      Oh, great sir, I beg you to steal back the precious original design for us.

      • Solomon_Kano

        Only if you’ve got some precious jewels to pay me with.

        • BtShadowX

          I got two that have been with me since birth and can get more if you so desire.

          • Solomon_Kano

            Nevermind. No jewels. cashonlykthnx

            • BtShadowX

              Don’t worry, I got plenty of cash too.

            • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

              You always did love your money.

              http://a.pomf.se/puoasm.gif

              • Solomon_Kano

                It makes the world go ’round~

  • tokyobassist

    This is Billy Bergarbage. I want that original game with Yosuke’s art.

  • http://twitter.com/kazumalynx Zero

    Let it Die it could be a good game in the end…. maybe… but this is my initial reaction.

    http://i.imgur.com/Knr54qR.gif

    • http://youtube.com/miyabigaming 武神水樹

      Lol nice

  • shogunknight

    Wait what?? Nooooooo! Gameplay in TGS it seems

  • BtShadowX

    This just might fit the mood:

  • Zuhri69

    I was not *that* interested in Lili Bergamo but this change in art direction is sad. Why should a look of pure grit should be more interesting.

  • Shippoyasha

    I guess Suda just can’t leave his grit and violent action aesthetic.

    He could have had a cute girl protagonist but…. damn.

    Pretty sad but also kind of predictable.

    I really feel terrible if Japanese game creators keep following in the steps of violent and gritty western games all the time now. Violent and Gritty can be great fun. But not when the variety of games suffer greatly for it.

    • Kumiko Akimoto

      What do you mean? All of his games while dark and gritty have still been animeish, It’s not like that wasn’t going to be dark and gritty.

      • Shippoyasha

        I just suppose I see more Hollywood influence in his works than anime really.

        I was looking forward to the cel shading style and brazenly having a protagonist name as the title more than the anime thing.

        Still, we don’t know enough about the new game I suppose.

        • Kumiko Akimoto

          I’m kinda like “Well why couldn’t you just have made both” but this looks like it’ll be a battle royale free for all.

    • Budgiecat

      if it’s not that, it’s super shallow fanservicey Moe

      there’s like….hardly any middle ground anymore…

      • Shippoyasha

        I don’t think it’s ever been that ‘moe’. If anything, no game ever got the true moe aesthetic right. As in the style doesn’t show much in the gameplay.

  • http://insanechronos.tumblr.com/ InsaneChronos

    I was so excited by that girl and the visuals… I’m very disappointed now, thank you, Suda.

    • artemisthemp

      I am dispointed by the fact that Lily Bergamo never gonna be

  • Pyrofrost

    I personally find this news very upsetting. I was heavily interested in Lily Bergamo and Tae Ioroi; however, this, not so much. I’m going to need a great deal of convincing to even begin considering this game.

    • Anime10121

      I’m not considering it period :/

      Lily Bergamo looked interesting to me, but like most Suda games I expected it to play like crap.
      This, looks like crap and like most Suda 51 games, will likely play like crap.

      One at least had an artistic vibe that had me hooked..

  • z_merquise

    It’s Yusuke Kozaki’s art and the stylish, cel-shaded look with a promise of fast-paced action is what made me interested to Lily Bergamo.

    http://image.jeuxvideo.com/images/p4/l/i/lily-bergamo-playstation-4-ps4-1378713942-001.jpg

    http://www.siliconera.com/wordpress/wp-content/uploads/2013/04/conceptarts1_thumb.jpg

    For it to turn to some Saw/Manhunt survival game without the stylish visuals is too much of a change. I hope they’re trolling because I don’t buy the extreme change.

  • Elvick

    This world is unjust.

  • Budgiecat

    Where’s Six??

    He’s gonna flip his shit when he hears this….

    • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

      Probably deactivated his account when he saw the news, lol…

  • TheBlackRabbit

    you guys sure know how to over react XD

    • Elvick

      “it doesn’t bug me, so anyone upset is overreacting”.

      Opinions, how do they work?

      • TheBlackRabbit

        yep

      • Kumiko Akimoto

        It’s more like “I know people can be upset but you people are being stupid”

        • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

          Right, because anybody being offended by anything and expressing their opinion about it suddenly makes them stupid.

          • Kumiko Akimoto

            More like “There’s a difference between being upset and offended and being stupid and overreacting.”
            I’m not sure how you don’t know the difference honestly.

  • Audie Bakerson

    As a fan of lily games, this isn’t good news.

  • Forty

    I won’t let this stop me from being interested in the game, but man, I really liked the look of Lily Bergamo.

  • nyobzoo

    Wow so they got rid of the awesome art for generic looking.

  • Zechs

    Disappointing. I have no interest in what this game has become.

    • Budgiecat

      Same feels I got when Suda turned Liberation Maiden’s sequel into a Visual Novel.

      Can we just get a new Killer7 and No More Heroes?

  • kingrat2314

    I’m not really one to get super emotional about stuff like this, but this kind of disgusts me.
    >avatars
    >free to play
    >smartphone app
    of course a ****ing smartphone app. What happened, Suda?

  • BlueCereal

    I’m not bothered by this since even if it stayed as Lily Bergamo it would be free-to-play with all the mobile and social bs.

    • http://youtube.com/miyabigaming 武神水樹

      There was no gameplay shown for Lily Bergamo, you need to know what direction a game is going to take first

      Your comment is way too generalized

      • BlueCereal

        I wasn’t talking about the gameplay just how the mobile and social stuff put me off LB. The gameplay probably was more different than this though. As for LB being F2P that was just an assumption I made.

        • http://youtube.com/miyabigaming 武神水樹

          Ya true , they were talking about that which worried me abit cause when you start experimenting with social stuff a game can lose its original vision

  • Zancrow

    Wow, really? How to turn your awesome game into Manhunt in one easy step!

  • Mikail

    From the drought of Triple A RPG games to Smartphones games???? and This !!!! Fail epic fail japan, i never thought that my dream was crushed. when i was younger playing PS1 games , had a hope someday Japanese developer will be the leader on gaming Industry. But now??? What a disaster :(

    • Anime10121

      Japan WAS pretty much the leader of the console/hanheld game industry for the entirety of 6 generations…

  • http://nichegamer.net/ bf313

    While i’m really disappointed about the cancellation of Lily Bergamo this makes complete sense. Lily Bergamo would have been both a commercial and a critical failure, you didn’t even need to see gameplay to know that it would have been torn apart by critics and mainstream audiences would have stayed FAR away from it. This move makes complete sense from a business stand point and this is something that Suda needs after Killer is Dead. While I personally really enjoyed Killer Is Dead many didn’t and it was a flop sales wise. Suda needs something that will attract mainstream attention and this should be the game to do it. His creative vision isn’t forever changed but there’s just a point when you have to stop releasing games that flop sales wise and play the business role and find something that works. THEN you get back to making your personal art projects.

    Besides all of that the concept of this game sounds really cool and i’m excited for it.

    • Elvick

      And when this flops too? What will have been the justification for Lily Bergamo to be gone then?

      *looks at Fuse*

      • http://youtube.com/miyabigaming 武神水樹

        Fuse bombed? That’s unfortunate for Insomiac

        • Varnes

          Fuse failed so badly it was like a Nuke went off XD

        • Elvick

          Not only commercially, but critically as well.

    • Luna Kazemaru

      Lets see you stay this if this flops its self

      • http://nichegamer.net/ bf313

        What is this even supposed to mean? If it does flop i’d be wrong and that’s ok but it doesn’t change my point that Lily Bergamo (although it looked like it was going to be great) would have been a sure flop and Let It Die at least has a chance of being financially successful. I’m not saying that success is guaranteed with LID but it does have a better chance.

    • Anime10121

      Lili bergamo looked more like No more Heroes than Killer is Dead and No More Heroes was a success :/

  • http://youtube.com/miyabigaming 武神水樹

    Suda didn’t even want to defend his own decision to change the game. Morishita is just along for the ride

    Get some balls Suda

    “This should be thoroughly explained, right Morishita-san?” responded Suda.

    “… wait, me? Okay, if you’ll allow me to explain it first,” said Morishita.

  • 罪罰

    F2P, No more Lilly Bergamo?
    What the hell is happening.

  • http://youtube.com/miyabigaming 武神水樹

    I don’t usually support crowd funding but if Lily Bergamo turned into that I’d throw money at it

  • Darkrise

    What the hell are you doing Suda.

    • MasterSensei

      Isn’t that the normal reaction to a Suda51 game?

  • Anime10121
  • Protagonist

    This is the biggest slap in the face ever. Like how do you go from something as gorgoues as lilly bergamo to this? And I was looking forward to LB to. I mean, even tho its free to play now, there gunna lock certain content, and charge later for each one. I hate that. Suda done f&$ked up.

  • MasterSensei

    https://www.youtube.com/watch?v=XdofmoYcJNE

    RIP in peace Lily Bergamo… we hardly knew ye
    *Salutes*

  • Dark_N11

    Wow 251 Comments?! calm down people
    sure lily bergamo had interesting art style but we knew nothing about the game and it was F2P title as well

    i bet some of you are overreacting only because the game had a anime female character.

    • Shippoyasha

      To be fair, the look was nice and it looked like Suda wanted to try a new style of game.

      Maybe this game will be good, who knows? It still feels bad when one style is cannibalized for another.

    • Protagonist

      When lily bergamo was first announced, suda himself commented that lily bergamo was gunna be a heavly action oriented game, with mobile support as well. No where did he ever state that lily bergamo was gunna be free to play. So you gotta understand peoples n myself included, disappointment. We were all expecting the game, only to be misleaded in the end. Also, I dont think anybody cared if it had a anime female character or not. Point is, we all wanted to play a cool, fun japanese game on the ps4. Simply as that.

  • gutsack

    You entitled little crybabies. No one is required to cater their art to your tastes. Projects take major turns for many number of reasons and you’re in no place to judge.

    • http://lfdn.deviantart.com/ CosmicNova

      “You’re in no place to judge.”

      You damn well are if you where one of many who invested in what that art was sale-ing at the time. It’s like buying a commission for a artist to paint you a portrait of yourself, only to find out half way through the painting isn’t even you.

  • りんごタルト@エスカのアトリエ

    Disappointing. I was expecting high-powered ninja waifus not this atrocity.

  • Zarathos No Daimaōh

    Sigh , while there was no clear gameplay display , the vibrant and crisp cellshaded art on ps4 is what potentially interested me for the title .

    http://gematsu.com/gallery/albums/lily-bergamo/september-19-2013/Lily-Bergamo_2013_09-19_001.jpg

    This i would have purchased …. not what’s presented to me today . Well moving on

  • ミラ十

    Come on people!Don’t lose hope!

    I’m not a fanatic of Go1 san’s games but i’m always searching for games that have a flashy and flamboyant aspect , a meaningful story with funny twists, a balanced blend of reality and fantastic,a peculiar style of development and a fluent motion that can be perceived both slow and fast.I started my journey in the fantasies of Go1 san with Killer is Dead,continued with No More Heroes and finished it with Shadows of the Damned.I consider all three of them not only the best games of Grasshopper,but also among the best of their genre,since all of them are following,more or less ,the above mentioned requirements.
    I have no doubt that リリ would have topped them all ,given the experience acquired so far in game style.

    I’m also disappointed about this cancellation ,but let’s try to understand and speculate things from the perspective of human interaction using some little information that we have !
    On wikipedia’s article about GungHo stays written “In January 2013, GungHo acquired Grasshopper Manufacture, the studio behind titles such as No More Heroes and Lollipop Chainsaw.”.Do you know what this means ?
    To me it means that the Grasshopper is dead.
    Still there’s Go1 san.But he is a small and alone man against the big Company.From what i know the economic development and work in a nippon company are very strict.
    Killer is Dead is not just a title.With it they are showing that the entire series of killer games,beginning with Killer 7, is gone and Grasshopper reached the end of the road.
    Right now i see Go1 san wrapped in GungHo’s spider like threads.I hope in time he’ll be able to turn these threads against this company than engulfed Grasshopper.
    I believe that リリ’ s animation is Go1 san’s pledge of battle.It has his style.The style of a storyteller.Do you realize that for thousands of years,we humans ,have been always fascinated by stories with a single ending ? The multiple endings stories or in game personal story ,what those m.m.o.r.p.g. creators are boasting with,are meaningless.You learn nothing from them because the one end is what gives a certain meaning to a story .Most of nipponjin know this and are fascinated and telling stories with one ending and Go1 san is one of them.

    Try to read between the lines the extract from Siliconera interview with Go1 san !

    “reporter : What about the female lead character, concept art, and mysterious red door – are all of those designs gone?

    Go1 san : There was a complete shift in the environment and world, so yeah everything is gone.

    reporter : Are you ever going to reuse the Lily Bergamo world or story, maybe not for Let It Die, but for another game?

    Go1 san : It’s not going to be obvious to players, but there are a lot of assets and visuals reused from Lily Bergamo in Let It Die. So, it’s not like we scrapped it completely. Let It Die is an evolution of Lily Bergamo.
    The story has changed, though and there aren’t any plans to use any of the other assets.
    —————-
    reporter : Is Grasshopper Manufacture also developing boxed console games too?

    Go1 san : I can’t talk about the other stuff right now. [Laughs]
    —————
    reporter : For GungHo Online Entertainment as a company, Let It Die is quite different from all of the other games GungHo released in Japan since it looks pretty violent.

    Go1 san : I can’t speak for GungHo, but I think Morishita-san is a designer that creates fun and interesting games that go beyond Puzzle & Dragons. GungHo, I think, is more like Disneyland where you have different attractions like Star Wars, haunted mansions, and Disney in the same park. I don’t think Grasshopper Manufacture has to blend into what GungH, I think there are genres that we can lead and that is where this game comes in.
    Morishita-san is the kind of guy who is constantly thinking. If our team comes up with an idea, Morishita-san usually looks at it from a bunch of different perspectives and comes up with a bunch of different ideas out of the original idea.”

    I still believe that リリ ベルガモ,now kept in a drawer,will see the light of the laser some day,despite of what they are saying officially.You all must be aware of how shifty the human thought can be,especially when it comes to speech and financial investment .Only what we do is what stays with us and with others.

    Keep hop(p)ing,like a grasshopper,for the next warm season !

  • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

    You’re a stupid name, meanie ;w;

  • Luna Kazemaru

    oh how clever of you so fresh.

  • http://twitter.com/GNPixie Lynx

    What can I say?
    I love Yusuke Kozaki’s art.

    Tae seemed awesome even if we didn’t see much.

  • Luna Kazemaru

    lol

  • Luna Kazemaru

    oh hey we got a keyboard warrior who is trying way to hard calling people nerds while missing the point at the same time :P

  • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

    Guess I’m glad I came before your generation came along then, cause you’re doing an awful lot of bitching.

  • Heath Bunch

    Can’t take anyone seriously who speaks in terms of absolutes.

  • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

    >Why does a game being Japanese matter?
    >Why not support games period?
    >Western games are superior now anyway.

    Well, you sure changed your tone quickly, didn’t you? Anyway, some people (such as myself) prefer Japanese developed games over Western developed games. I couldn’t care less about your new Call of Duties, Grand Theft Autos, Mass Effects, so forth and so on. I’m always (and always have been) more interested in Japanese games.

    Does that inherently make the Western games I don’t like bad? No. It’s called having different tastes and that’s okay. That’s exactly why I’m not curbstomping your ass into next week for claiming Western games are superior, despite my interest in Japanese games.

    You have your opinion, I have mine. The sooner you learn to accept that, the sooner you can realize why these things matter.

  • Luna Kazemaru

    The point is the game looked more interesting then it does now which is why this is disappointing sorry its hard to wrap your head around that. If you are just going to try posting shitty one liners thinking you cool don’t get in it.

  • BtShadowX

    For this one comment that was just Somerandomperson’s opinion? I’m done with reading your comments here lol. Too retarded.

  • Luna Kazemaru

    *high respect*