Media Create Sales: 5/12/14 – 5/18/14
posted on 05.21.14 at 09:07 AM EST by (@salromano)
The Idolmaster: One For All opens at top spot.

The Idolmaster: One For All

The Idolmaster: One For All, Bandai Namco’s newly released PlayStation 3 entry in the popular idol management series, topped this week’s Japanese sales chart with 83,000 sold during its opening week.

Compile Heart’s suggestive PS Vita dungeon RPG Genkai Tokki: Moero Chronicle, also in its opening week, followed with 32,000 sales.

Yokai Watch, launched last July for 3DS, follows closely with an additional 30,000 sales, fast approaching one million retail units.

The rest of the week’s sales take a dive, with new games like Sonic & All-Stars Racing Transformed and PS Vita’s God of War Collection opening at 2,000 sales.

Hardware sales plummeted, as well, with 3DS moving 10,000 units less than last week, PS Vita 4,000 less, and with PlayStation 3 sales overcoming PlayStation 4 for the first time since the console’s February 22 launch.

Get the full sales charts below.

Software Sales (followed by lifetime sales)

  1. [PS3] The Idolmaster: One For All (Bandai Namco, 05/15/14) – 83,395 (New)
  2. [PSV] Genkai Tokki: Moero Chronicle (Compile Heart, 05/15/14) – 32,957 (New)
  3. [3DS] Yokai Watch (Level-5, 07/11/13) – 30,305 (950,035)
  4. [3DS] Mario Golf: World Tour (Nintendo, 05/01/14) – 9,439 (86,210)
  5. [3DS] Mario Party: Island Tour (Nintendo, 03/20/14) – 8,049 (371,184)
  6. [PSV] Sword Art Online: Hollow Fragment (Bandai Namco, 04/24/14) – 7,868 (201,381)
  7. [3DS] Pokemon X and Y (Pokemon, 10/12/13) – 5,553 (4,063,466)
  8. [3DS] Theatrhythm Final Fantasy: Curtain Call (Square Enix, 04/24/14) – 4,594 (120,549)
  9. [3DS] Kirby: Triple Deluxe (Nintendo, 01/11/14) – 4,504 (584,509)
  10. [3DS] Monster Hunter 4 (Capcom, 09/14/13) – 3,386 (3,277,125)
  11. [PS3] Metal Gear Solid V: Ground Zeroes (Konami, 03/20/14) – 3,360 (219,568)
  12. [3DS] Mario Kart 7 (Nintendo, 12/01/11) – 3,345 (2,318,577)
  13. [3DS] Wagamama Fashion Girls Mode Yokubari Sengen! Tokimeki Up! (Nintendo, 04/17/14) – 3,161 (36,149)
  14. [3DS] Animal Crossing: New Leaf (Nintendo, 11/08/12) – 3,040 (3,734,701)
  15. [PS3] Grand Theft Auto V (Square Enix, 10/10/13) – 2,968 (775,741)
  16. [Wii U] Super Mario 3D World (Nintendo, 11/21/13) – 2,697 (544,874)
  17. [3DS] Puzzle & Dragons Z (GungHo Online, 12/12/13) – 2,658 (1,454,778)
  18. [3DS] Attack on Titan: The Last Wings of Mankind (Spike Chunsoft, 12/05/14) – 2,363 (294,700)
  19. [PS3] Sonic & All-Stars Racing Transformed (Sega, 05/15/14) – 2,339 (New)
  20. [PSV] God of War Collection (SCE, 05/15/14) – 2,265 (New)

Hardware Sales (followed by last week’s sales)

  1. 3DS LL – 18,350 (28,414)
  2. PlayStation Vita – 12,810 (17,143)
  3. PlayStation 3 – 7,339 (7,684)
  4. PlayStation 4 – 6,792 (8,480)
  5. Wii U – 6,716 (7,613)
  6. 3DS – 5,250 (7,529)
  7. PSP – 1,642 (2,022)
  8. PlayStation Vita TV – 1,055 (1,351)
  9. Xbox 360 – 201 (233)


  • Stealth

    These are very very very very bad Hardware sales.

    Mario Kart 8 comes out next week. We will see what that can do if anything

    • desponent

      8K top?

      • Andrew

        Feel confident MK8 is going to sell more than 8,000 copies.

        • desponent

          For Wii U hw I mean

          • Laer_HeiSeiRyuu

            Nah it should be much higher than that

            • desponent

              We’ll see, I think it’d be higher yes, but I’m not sure about the “much” part.

              • Laer_HeiSeiRyuu

                20k week at least

                • AdamBoy64

                  Yeah, I think it’ll be a big week for Nintendo.

  • Anime10121

    Thats just…horrible all around :(

    Good to see Kirby doing so well on 3DS though!
    Its also understandable that PS4’s doing so bad right now considering there arent many Japanese studios with prominent releases you can ONLY experience on PS4! I mean outside of Knack, there really isnt a Japanese game that can only be played on PS4 right now…

    • Kiryu

      I agree,all consoles performed horribly in japan.Saleswise it’s really a joke compared to the west.

      • Budgiecat

        Japan is falling out of love with games…

        …or tired of the same old crap…

        • Anime10121


          It’ll be a sad gaming world for me if Japanese console releases slow down any more than they already have :(

        • desponent

          They love the mobile gaming though and it’s filled with the same old crap.

          It’s probably to do with their highly mobile lifestyle.

          • Budgiecat

            which mobile gaming has found its home..

            I guess if we had advanced mobile phones 20 years ago, Japan would have adopted to them more as well——-ah wait no, no….Japan has always had handhelds since the Gameboy in the late 80’s which was extremely popular, and yet, had no effect on the success of Japanese consoles…there was always a healthy balance..

            and since the 50’s, Japan has always been a highly mobile lifestyle so their culture hasn’t changed.

            Its the devs who’ve changed and shifted their focus to mobile and Japan has followed suite. Just like how last gen, they focused more on handhelds once HD gaming took off; which I think has more to do with lack of resources and relying on play it safe budgeting, rather than try to mimic the West’s pursuit of high budget AAA Hollywoodesque games which they probably feel would be a financial risk…

    • RampagingSoul

      Yeah, it is really horrible… I knew this week wouldn’t be amazing, but I didn’t think this week would be this bad! I mean, everything dropped far as hardware goes. I’m glad Kirby’s doing pretty well too since I bought it recently and have been enjoying it so far!

    • Laer_HeiSeiRyuu

      There’s barely any PS4 games ONLY ON PS4 for the west either.

      But it doesnt matter to Americans because they know they WILL be there.

      • desponent

        Why does it matter if it’s only on PS4 or not? Cross platform third party game doesn’t matter yet they’re the one who drove hw sales the most?

        I guess it doesn’t fit with “PS4 haez no game” agenda though.

        • Laer_HeiSeiRyuu

          ??? Because whats the point in spending 400$ for a system that has no new “experiences” to justify the price tag? Japan has zero reason to jump on board right now. Most people in the west bought PS4’s to play Call of Duty. They trust that sony will bring the rest within due time. Right now you see a bunch of people complaining now because the PS4’s exclusives suck in comparison to the Xbox One’s exclusives.

          Gamers in Japan dont really care about graphics. They never have.

          Western Gamers love their graphics because they’re a superficial society. They dont care about how much physics your pushing either or how “technically impressive” what you’re providing is either. They just care how it looks. The only time they care what the “power” you have is doing for your game is when its creating new experiences. Otherwise, its just ” how good does this game look and is it fun?”

          • desponent

            Many people disagree that there are no “new experience”, the last gen rot is faster than even what Sony and MS anticipated.

            Right now you see people complaining on both sides that each other exclusive sucks compared to theirs. Of course you only see and say what you want.

            Japanese gamers don’t but Japanese console developers have to care about it if they want their game to go international, which is the way to go nowadays since their own country’s fanbase started the exodus to “don’t care about graphic and even gameplay” platform, aka mobile.

            I don’t care about your assessment based on generalization, the reality is what it is, developers need either to adapt or start making surfing iOS game and see if it work out for them.

            • Laer_HeiSeiRyuu

              Sakaguchi decided he’d make a Spiritual Successor to The Last Story on Wii U instead of making more surfing games apparently. Its Uematsu time y’know. Lololol.

              My generalizations are sound for a populace’s hive mind :> Outliers mimic other cultures without taking on their overall thought process.

              • Budgiecat


                • Laer_HeiSeiRyuu

                  Read his facebook page

      • Anime10121

        True, but at the very least the western branches of Sony have released around 4 PS4 exclusives with more on the way, and there are plenty of announced ones coming this year exclusively for current gen consoles.

        Japan has nothing be that Compile Heart game, KH3, and FFXV even ANNOUNCED as coming to PS4/Xbone exclusively, and with the latter two, God only knows how long they’ll take to release ( my bet 2015-2016 for FFXV and 2017-2019 for KH3).

        • desponent

          The mobile game damage is devastating in Japan.

          • Anime10121

            Unfortunate as it is, that does seem to be where the money is in Japan, so it’s only smart for companies to chase it considering the dwindling software sales on traditional hardware in Japan :(

            A company with games that have worldwide appeal like FF or KH, they may still find success in making big games, but a lot of the studios in Japan just dont have the same amount of world wide appeal, and thusly, the Japanese industry at large fades into mobile :(

            • desponent

              I’m actually fine with “niche” company like Falcom making game for PS4 (which they said they’re doing) with modest budget, “mediocre” graphic, moderate sales and still turn profit and produce great games. But I’m not sure if there are enough people outside Japan who share the same sentiment as me.

              It’s just way way way too bad that their main game now (i.e. kiseki) isn’t translated in english. :(

              And the issue with Japanese devs is way more complex than mobile game though since it’s probably combination of :
              – late with new technology adoption (major damage from cell)
              – difficulty to keep up with the western development without spending considerable sums
              – major western fanbase shifting to FPS in console space
              – doesn’t have PC platform as fallback (it’s dominated with indies and galge there though it’s somewhat improving)
              – probably difficulty in technology adoption got to do with language barrier which also responsible for making them late to respond to platform like steam and KS

              And more reason I can’t quite clearly think right now

          • Budgiecat

            Its all your fault….

        • Laer_HeiSeiRyuu

          The way things are going they could end up having Wii U versions announced as well and that would gut the PS4 XD

          • Anime10121

            Doubtful, as the Wii U is pretty much tanking in sales everywhere, and the software isnt doing much better (outside of Nintendo’s own 1rst party software). If anything, if sales dont pick up, neither KH3 nor FFXV will live up to the ambitions set out for them as there wont be enough profit (without DLC) to make it worth the initial investment.

            Even with those two series being as successful as they are worldwide, Japan still usually brings in half of their total WW sales by itself, so if PS4 flounders there, they just wont put in much effort at best, and cancel the games entirely at worst…

            • Laer_HeiSeiRyuu

              Tanking usually means downward trend. Wii U is going upwards.

              • Anime10121

                Where exactly is it in an upward trend? Even Nintendo’s own estimates for the year have it flat, not really improving at all. Going from 2.7 mil to an estimated 3.6 mil is not improving when you’re talking about a platform in its second full year on the market. ESPECIALLY when at one point thought they would sale 9 million last year alone. Its just going from horrible sales to a little bit better than horrible :/

                Now I’ll agree that the software the Wii U is getting this year looks to be vastly superior to any other year its been on the market, and I honestly expect to get more miles outta my Wii U than my PS4 this year, but even if they expect the Wii U to move go upwards this coming fiscal year, they’re obviously not expecting a true reversal of the consoles fortunes, as 3 and a half million sold for a console in its second full year is not enough to entice third parties which never really had much success on the console anyways…

                • Laer_HeiSeiRyuu

                  Yeah, EA’s severed ties and the death of THQ and Lucas Arts pretty much put the final nail in coffin for the Wii U’s early launch game support wise.

                  Really all Ninty has in terms of western devs were Ubisoft and Activision. Take Two will come back when the platform has higher sales.

          • desponent

            XD indeed

  • Moe prevails!

    • Pyrofrost

      Moe prevails…..when competing against games that have run their course and gaijin bullshit!

      There, I fixed that for you :p

  • desponent

    What’s wrong with their mouth?

  • Laer_HeiSeiRyuu

    What a boring week….


  • Renaldi Saputra

    somehow im@s sales are lower than the previous PS 3 games IIRC

    wait, in famitsu, there’s macros F in number 4

    • Kevadu

      Yeah, they’re a lot lower than I expected.

      This looks like a really slow week all around.

  • Akari Akaza

    IdolM@ster rocks……^-^

  • Pyrofrost

    *obligatory game industry is doomed post*

    • LustEnvy

      *Obligatory game industry is suffering in Japan only post*

      • Pyrofrost

        Well we know that’s not true. Western publishers keep whining about how they loose money with damn near every video game release (which is a lie); and we know it’s true because publishers say so :3

  • Nonscpo

    2000 a piece, wow god of war and sonic aren’t catching a break.

  • FitzpatrickPhillips

    Good on Moero Chronicles.
    Its a great game.

    • Budgiecat

      Shenmue is a great game

  • TalesOfBS

    Hold on Xbox 360, PS4 is coming.

  • PrinceHeir

    iDOLM@STER and Moero on top!

    Surprise Ground Zeroes is on top as well! Waiting for my Japanese copy as we speak :)

    Kirby Triple Deluxe and Pokemon on top as well!!

  • Keegs79

    I think its safe to assume after XB1’s launch week that the PS3 is going to outsell the XB1 in week to week sales considering the PS3 is still outselling the PS4. That is regardless of the PS4 not having any must have games to help boost sales.

  • Eder García

    it’s the week after golden week i believe…

  • TetsuyaHikari

    I really wish people would stop using the term ‘niche’ without actually knowing what it means. Do you honestly believe iDOLM@STER is classified as a ‘niche’ franchise in Japan? What’s next?

    Are you going to tell me mecha isn’t popular in Japan any more?

  • kurosan9712

    iM@S never had the “great potential” you speak about.
    I’m not sure about original iM@S, but iM@S2 released on Xbox360 with 35k first week sales, and on PS3 with 64k first week sales(a year after 360 release or more).

    14A is clearly an improvement over 2 sales wise(even though the game sucks hard, to be honest. I liked IM@S2 more)

  • Renaldi Saputra

    im@s? niche? you maybe don’t know situation in japan

  • Manny Being Manny

    A lot of people seem to think just because something isn’t localized its niche. But Idolm@ster has become one of Namcos biggest franchises over in Japan, so it certainly isn’t niche. It even recently had a theater movie which topped the box office rankings.

  • Pyrofrost

    Seeing who that post was from, I think I’m more surprised to see so many people taking it seriously.

  • Chogokin

    Idolm@ster in the grand scheme of things is pretty niche. Not sure how an otaku franchise that is based around an increasingly niche market in Japan (traditional video games) isn’t considered niche to you people.

  • Budgiecat

    Well Idolm@ster DID debut on 360 for a while which is the very definition of niche for Japan; then it got bigger. Still not successful enough in the eyes of Namco execs to warrant globalization (beyond iOS) like Compile Hearts ‘niche’ Neptunia series has (which now has an Idolm@ster like idol game as well). And these sales #’s aren’t that impressive for Japan at all..

  • TetsuyaHikari

    Well, at least someone gets it, heh.

  • Budgiecat

    these sales do not reflect mainstream

    now Puzzle & Dragons? yeah thats gone mainstream…

  • TetsuyaHikari

    Honestly, I don’t even know when Vayne is being sarcastic or serious on here.

  • TetsuyaHikari

    With how much publicity iDOLM@STER gets in Japan, I’m not really sure how you people can sit there and genuinely believe that it is niche. If you’re too blind to see how popular it is, then I don’t know what to tell you, but on the opposite end of the spectrum… It would basically be like trying to say FPS titles cater to a niche crowd in North America.

    It sounds ridiculous, man. Just stop already.

  • Chogokin

    It isn’t anything like saying FPS titles cater to a niche market. FPS games sell millions, games like CoD appeal to a broad spectrum of gamers/people. Idolm@ster appeals to a niche. I see no proof of Idolm@ster being accepted into the mainstream in Japan.

    Edit: Hell, even CoD: Ghosts sold 100k+ more than Idolm@ster in the same time-frame in Japan, a place where FPS games are considered to be niche.

  • Kevadu

    Idolmaster is huge in the otaku community, but that is itself a subculture. Step out of Akiba and see how much attention Idolmaster gets. Not very much.

    Now on the other hand I think it’s perfectly safe to say that the majority of male teen to 30-somethings in the US have played FPSs at some point. That is mainstream. Sorry, but Idolmaster doesn’t even come close to having that kind of penetration.

  • TetsuyaHikari

    >not mainstream in Japan

    I’m done here. You’ve said all I wanted to hear. As you were.

  • Chogokin

    That was a pretty flimsy argument that you have if that’s all you have to say before giving up.

  • TetsuyaHikari

    I’m not saying it’s as popular as FPS titles. I was merely pointing out that it was popular, period. Also, it’s a moot point to consider the viewpoint of non-gamers outside of the gaming community.

    If you’re going to start bringing opinions like that into the equation, then why even bother coming to Gematsu in the first place? Basically, I’m just stating that you point is obvious, but taking the gaming aspect out of the equation makes the entire discussion pointless since that’s what we’re focusing on. You can’t simply discard that and say, “Well, gaming itself isn’t popular, so therefore it’s not.”

    It doesn’t quite work that way. If you’re going to do that, then I suppose you better start calling anime “niche” as well since it only caters to “otaku” types and those aren’t the norm/mainstream, right? I mean, after all… Once you step out of Akiba, anime doesn’t get much attention, so it must not be popular :p

    You’re grasping at straws here, Kevadu. Whether you want to admit iDOLM@STER is popular in Japan or not is irrelevant. It is what it is.

  • TetsuyaHikari

    There’s nothing to argue here. You’re obviously blind and/or delusional if you genuinely believe what you’re saying is truth. Anybody that knows their ass from their elbow when it comes to Japanese culture will tell you how popular iDOLM@STER has been over the past few years (basically since it first began).

    It’s basically one of the most popular franchises in Japan right now, along with the likes of Gundam. The fact that you simply discarded that with “Nu-uh!” tells me that you really have no idea what you’re talking about if you don’t think iDOLM@STER is considered mainstream in Japan.

  • Kevadu

    You are the one who was trying to claim that it’s mainstream (see your response to Chogokin below)…a mainstream game in Japan would be something like Monster Hunter or a significant portion of Nintendo’s catalog. They certainly do exist and they don’t cater to the otaku subculture.

    Now you’re trying to redefine the words you were using. Mainstream has *never* meant popular in a small subculture. In fact I dare say the need to distinguish between popular in a subculture and popular with the population at large IS THE ENTIRE REASON PEOPLE USE THE WORD ‘MAINSTREAM’ IN THE FIRST PLACE.

    And BTW, anime is *not* limited to the otaku subculture. Certain shows are, for sure, but I dare say most people in Japan have seen a Miyazaki film at some point. Pretty much everyone grows up reading shounen/shoujo manga, it’s just that most of the eventually give it up. But these things are definitely *not* limited to Akiba-kei.

    Idolmaster, on the other hand, very much is. And that was the whole point.

    (For the record, I like Idolmaster. That really isn’t the point, though…)

  • TetsuyaHikari

    Not claiming anything here. Just providing you with something you’d see if you were to actually open your eyes instead of only seeing what you want to see in order to validate your delusional defense.

    Think what you want though. I’m done here. I’d have better luck trying to convince a wall by banging my head against it.

    Have fun with whatever you’ve got going on there with yourself, man.

  • Pyrofrost

    I wouldn’t argue that im@s is mainstream, but at the same time I don’t agree that it’s niche either. There are many brands which represent neither classification, and imo im@s is one of them.

  • Kevadu

    It’s funny how you just call everyone else ‘delusional’ while providing absolutely nothing to back up your position. In fact you won’t even make it clear what your position is. Whatever, man.

  • Laer_HeiSeiRyuu

    Idol master isnt final fantasy so its irrelevant here.

    When it can sell 600k copies week one we’ll talk about whether your niche or not XD

  • Chogokin

    So one of the most popular franchises in Japan sells only 80k week one? God Eater 2 sold 266,326 week one, does it count as a cultural phenomenon?

  • Laer_HeiSeiRyuu

    Is there an idolmaster game on Ps4 yet>?

  • Budgiecat

    Announced (like Gundam), but not revealed yet…

  • Budgiecat

    yeah even Neptunia sales are higher

  • Budgiecat

    im@s caters to the Otaku niche subculture and is very popular within it because of it, but, unlike MH, Pokemon, Mario Kart and P&D, it has not hit a mainstream success status yet. One could argue even Hatsune Miku has succeeded past it in success as thats achieved global popularity…

    A game like CoD, or Mario or P&D can be considered a mainstream success because they have brought over people who otherwise would not even be gaming if it weren’t for it…

  • Pyrofrost

    I just don’t agree with im@s being a “niche” brand (and as I said, I wouldn’t call it mainstream either).

    When I think of a niche gaming brand in Japan, Compile Heart comes to mind. As their games are more popular with Western weaboos than Japanese otaku.

  • Budgiecat

    Well there’s ranges within niche..

    obviously im@s is one of the more popular niche titles in Japan as opposed to CH series (which I was recently corrected by someone when I made the same observation as you in sales comparisons as that person proclaimed that recent CH titles sold more in Japan than the West. I didn’t bother looking into it further though.)
    But honestly, going by a sheer numbers look, your game should sell more in the West than Japan based on population size alone and the fact that gaming has risen faster as an accepted pastime in the West more than it has in the East (outside the Otaku culture, gaming is still met with older conservative opinions in the East despite the ongoing mobile gaming success and pachislot (which is a whole nother category of mindset)

  • Pyrofrost

    As far as what I would call niche? The arcade shmup scene is an example of what I would call niche.

    >>going by a sheer numbers look, your game should sell more in the West than Japan based on population size alone

    If this were the case, every game sold in both regions would always sell better in the west. This is not the case.

  • Budgiecat

    Its not the case because many factors…

    one of them being poor marketing; another being bad timing…

    Idolm@aster is niche. It may be popular within it’s intended subculture, but its still niche. these sales reflect that.

  • Pyrofrost

    You’re free to think that way, but I don’t agree with you.

  • Budgiecat

    how is 80k sales ‘mainstream’? Or if not that (as you stated)….”popular”?

    and how do you ignore bad marketing as a factor…I don’t even…

  • Pyrofrost

    When did I ever attempt to argue that anything was mainstream? I, in fact, went out of my way to say that it isn’t mainstream.

    I also noted that niche and mainstream are not the entire spectrum. Those two classifications are the extremes on each side of the entire scale.

  • Budgiecat

    I apologize on that and caught myself (see my revised edit (hit refresh) which I did before you just replied).

    In any case, 80k is certainly not a reflection of ‘popular’ anyway.

    You want and example of popular: P&D; first mobile game to reach 1 billion in revenue, average player spends $60 a month on, at one point, earning 3.76 million daily, 53 million a month.

    thats popular.

    JJBA ASB sold near 500K sales first week. thats popular.

    As I said, idolm@ster is popular within it’s niche status, but obviously not popular enough to be considered mainstream, and as shown here, popularity not really increasing much….

  • Pyrofrost

    No problem.

    However now we’re discussing a completely different market? I know that im@s sales aren’t great, but I don’t see the point that’s being made now *shrug*

    It was was fun though Cat; but, it’s time for me to go, have to prepare for raid.

    Love & Peace~