Tales of Zestiria second trailer
posted on 04.25.14 at 11:51 PM EST by (@salromano)
New video debuts at Niconico Chokaigi.

Tales of Zestiria

Bandai Namco Games released the second official trailer for Tales of Zestiria at Niconico Super Conference 3 in Chiba.

The trailer opens with the narrator describing man as exceedingly powerless, and that when times are at a loss, the people pray for the appearance of the “doshi.” Tales of Zestiria tells the “tale of the doshi” in the “age of calamity.”

Sorey dreams of discovering a way for humans and the Family of Heaven to live together in peace—a dream of seeing the legendary age. And he believes that dream he is chasing is connected to becoming a doshi. So he becomes one, and in doing so gives up his body as a vessel to Lailah, carrying the burden of fate on his shoulder.

Outside of the video, Bandai Namco also announced the game’s battle system is called the Fusionic Chain Linear Motion Battle System (Fusionic Chain-LMBS).

Watch the trailer below. If you missed our update on some of the game’s locations yesterday, catch up here.

  • Karysonson

    Nice!

    • https://www.behance.net/cobaltcomet KOKAYI5

      Agreed.

  • MrFinalgamer

    Looks quite good, I like it! Also, it seems like the game will still feature separate battle areas, instead of fighting on the world map, nice to see.

    • https://www.behance.net/cobaltcomet KOKAYI5

      What do you mean “separate battle area”? You mean when the screen “shatters” and your in “battle mode”?

      • MrFinalgamer

        Mhm. When the umbrella loli is fighting…something, a blue light appears below in the ground, which is very similiar to when you’re close to the edge of the area in “battle mode” (for reference, see 1:57)

        • https://www.behance.net/cobaltcomet KOKAYI5

          Oh I know what you mean! Like in Xillia when you circle the battleground, there’s an edge you bump to show where to “run from battle” at if you want to run.

    • Raziel Kõbe

      Like Okami I think ;)

      • Ta23 Ta28

        Huh, that might work the best.

  • MrRobbyM

    Character models seem like a step up from Xillia as well as the animations during battles.

    • https://www.behance.net/cobaltcomet KOKAYI5

      And it looks like this game is going back the world and cultural designs started in the early Tales games like Phantasia, Destiny and Eternia.

      • MrRobbyM

        That too! I do hope they put more effort into making towns/cities more pretty and detailed. Compared to the very plain looking fields.

        • https://www.behance.net/cobaltcomet KOKAYI5

          I see what you mean. A lot of expression on peoples faces in town and the leads. Lots of textures on wall. We got some of that in Xillia but not all the time in Graces. Or at least the shots weren’t close enough in Graces and back to see it all. I hope they keep the Xillia camera method (behind character, and up close) so we can see more of the areas and designs up close.

  • https://www.behance.net/cobaltcomet KOKAYI5

    Sweet. Wish I could understand it. The battle stuff I did see was looking good. Really upclose shots on the battle grounds too. Slay’s voice already sounds like Johnny Yong Bosch’s.

  • Eternal Wing

    Not bad at all. Now I’m looking forward to this even more.

  • bloodiOS

    Here’s hoping they’ll release the high definition version of this trailer soon.

  • Ta23 Ta28

    That blue curved glowy line on the ground…

    Hmmm, looks like there is indeed a battle screen like usual after all, unlike what people hoped upon seeing the first trailer and screenshots.

    • https://www.behance.net/cobaltcomet KOKAYI5

      What if there are two kinda of battles. In ones for events you’re to do them in a battle circular area like Xillia. But for random battles you do them like FF12 and they happen anywhere you find a monster on the world map like an MMORPG.

      • Ta23 Ta28

        I’m fine either way, really.

        Battle screen, seamless battle, turn-based, real time. I’m open to any type of combat gameplay.

        • https://www.behance.net/cobaltcomet KOKAYI5

          Same. Only I’m not as good with Tactics RPGs. Sometimes I lose patience or am disappointed but a final attack that neither flashy or cool or impressive. Only Disgaea’s series (which I played for a while) really have over-the-top Limit Break style skills in a tactics game.

    • https://twitter.com/GaleGlory89 KiQun

      It’s impossible in the first place IMO.

      There is hardly anyway to retain 60fps if the battle field is too open.

      • Ta23 Ta28

        I thought so too.

        When people speculate that battles will be seamless just because the camera angle shows the main character’s back instead of side, I just shrugged.

        And one major thing people forget when they’re hoping for seamless battle is control scheme. The control scheme in battle screen and exploring/wandering screen are totally different. You have to make room for both combat mechanics button and non-combat action buttons.

        • https://www.behance.net/cobaltcomet KOKAYI5

          People should’ve known just because you see the lead from behind in battle didn’t mean seamless battles. Graces had the leads shown from behind all the time. It wasn’t seamless but it was still extremely fun due to the sidestep skill and some of the best mystic artes and combos I’ve seen in a Tales game.

  • Sae-Won Yoon

    HYPE AS FUCK

  • http://youtube.com/miyabigaming 武神水樹

    I’m liking the combat and the characters

    • https://www.behance.net/cobaltcomet KOKAYI5

      Yeah. The characters look like a mix of tribal with religious. The feathers on the robes is giving the characters some unique looks. And not just Slay. All of them seem to be a little different, in a good way, from other Tales casts. Like the way Legendia’s cast was a hail back to the early cast clothes designs.

  • Hatsuaki

    Motion captures looks better than any past title, and the battle system looks FAST.

    • Slayven19

      Yes, I’m hyped even more now and everything looks nice.

    • Samsara09

      man,june just can’t get here quicker.I imagine we will get another PV on tales of festival.

  • https://www.behance.net/cobaltcomet KOKAYI5

    Is it too soon to see some shots of villains or could this be a first and they keep we are your foes a secret till the game starts? So you never know who you can trust…

    • https://twitter.com/GaleGlory89 KiQun

      Villains? Monster born from the darkside of hearts/souls, the same concept can be applied to everything, even your companions. Nevertheless “fighting against yourself” is a pretty popular concept nowadays.

      Though I hope they will pull another plot twist.

      • https://www.behance.net/cobaltcomet KOKAYI5

        I see. So some of the big monster bosses in the game may be the kind “born from the heart’s darkness”. Maybe the foes can control the monsters from their darkness or drag out monsters from the hero’s darkness. Maybe even a big battle near the end with the whole cast fighting shadowy dark doppelganger of themselves. Cliche, yes. But orthodox in a story like this.

  • Ta23 Ta28

    Fusionic Chain Linear Motion Battle System is the official name for the battle system. From the Nico stream.

    • https://www.behance.net/cobaltcomet KOKAYI5

      From the look of it looks like Graces’ battle system but with even heavier elemental use and jumping on command.

    • DarthBrian

      Hereafter referred to as FCLMBS for my sanity’s sake.

      • Anime10121

        Hereafter referred to Tales of Zesty battle system for mine :/ (too many letters XD)

        • STiger

          Zesty-LMBS because of how tasty it will be

          • DarthBrian

            Pronounced ‘Zestly Limbs’?

  • 罪罰

    Looks fantastic.

  • kirby755

    That was amazing, everything looks like its going to go great.

  • Ladius

    Zestiria is looking great so far, the battle footage seems in line with Graces f’s and the traditional fantasy setting is a really nice change of pace, especially considering there are apparently some Arthurian references.

    The best part, however, is that we already know it’s coming west.

    • https://www.behance.net/cobaltcomet KOKAYI5

      Was there Arthurian refs in other Tales games? I never got to play Destiny 1, 2 or Eternia. So I only know about Phantasia and the Tales from the early 2000s.

      • Samsara09

        nah.

    • Mar Mar

      The new ‘3rd person-like’ battle camera is awesome!

      Now I just have to care of my phat PS3.

  • DarthBrian

    Lookin’ good!!!

    dem boots! <3

  • Zuhri69

    Awesome shit!!!

  • Izzeltrioum

    I’ll go as far to say no developer from other Jrpg franchises can top Udo Tatsuro when it comes to combat design/alghorithms.

    And I think the “fusionic” part from the LMBS refers to…

    DORAGON HENSHIN!

    Or Human-Dragon link artes.

    • Ta23 Ta28

      I hope he never gets out of the Tales team.

    • Budgiecat

      too soon

  • Raziel Kõbe

    The game is amazing, look promising!!! but the trailer poor quality. hope launch a better trailer

  • DarkLegacy

    This is looking awesome. Looking forward to it ^^

  • Rebellion14

    Damn, looks great. The battle system looks similar to TOGF which I really liked so….. *HYPE!!*

  • Samsara09

    well,this is gonna be fun.Hope someone subs this later.

  • http://hatintime.com/ ShadowFang

    It’s clearly built on the same engine that powered Xillia, so I hope they optimized it some. I also wish they’d turn down whatever desaturates the color – Xillia 1 + 2 and Zestiria are, by far, the grayest & browneset Tales games yet.

    That being said, I’m also really glad to see much, MUCH larger gamespaces from the looks of it. It’s time to open up those fields, Namco. And the Dragons look great. The more European Medieval Fantasy-influence in general is looking to be a fresh change of pace for the series. I’m digging a lot here, don’t get me wrong.

    After Xillia, I’m pumped for this. But having played Xillia, I’m really worried about how well this will actually run. Waiting for identical NPC’s to load in after 10 seconds in Xian Du was embarrassing on a technical level – how bad will pop/fade-in be when the field maps are so much larger?

    • STiger

      “Xillia 1 + 2 and Zestiria are, by far, the grayest & browneset Tales games yet.”

      Uh… what?

      • Samsara09

        he is probably color blind.Xillia one and xillia 2 had some of the most colorful places in the series.

      • MrRobbyM

        I too share @vincevazquez:disqus ‘s opinion. While Xillia had some pretty areas, the game as a hole was a lot less colorful and vivid as prior Tales games. I know it was a certain style they were going for but it was overall pretty dull. Good thing the art direction was exotic otherwise it would have been forgettable.

  • Nate

    Looks nice. I don’t know anything about the story. But I’m just so excited for Tales of Heats R English release!

  • http://Gematsu.com Vayne

    I prefer the visual of Tales of Vesperia, never more see this art.

    • Anime10121

      I too wish they wouldve stuck with the cel shaded look, as I think it fits Tales FAR better than the graphical style of the Symphonia spinoff, which seems to be where the new games post Vesperia seemed to take their graphical style from :/

    • Northstar

      For example, peoples like Wind Waker other hate this game, other prefer Skyward Sword style. It’s a matter of taste.

    • Izzeltrioum

      Cel-Shade might return eventually. But I seriously thank this oil-painting style for introducing a kickass motion-capture engine. Now imagine Vesperia’s Cel-shaded + Zestiria’s Motion-Capture engines.

  • Samsara09

    I just hope it isn’t as clunky as graces in battle.Hope there is some air combos…

    man,those family of heaven are pretty cool.If only someone could translate what Baba said about the battle system.

    Well,I wonder.Animals are corrupted and turned into beasts.Could a human or even a family of heaven suffer the same fate?
    Also,it would be rather cool if there was someway for the family of heaven to turn himself visible.That way,they could easily pass off as an average person.

    I don’t know,a family of heaven wishing to be free like the wind,passing off as a human, would be quite interesting…

    since well,we got a “best pal” family of heaven who lived a secluded and sheltered existence(Mirculio),the hermit(Edna),the one that was sealed away in the sword for probably eons(layla)…why not a family of heaven that is disgusted of it?

    • STiger

      Did… did you actually read the tutorials on how Graces’ battle system works? It is anything but clunky.

      • Samsara09

        I don’t know,it sounds stiff to me.Probably because of the A arte tree.There is no air combos either.It felt like they were chained.it still was cool as hell,though.

    • Hatsuaki

      The only thing that honestly bored me in Graces was the lack of aerial combat and how the skill system worked. Also, battles would often either be extremely easy or extremely difficult.

      • Samsara09

        yeah,there was that.To me,it was mostly easy…

  • new_tradition

    Don’t really have any complaints. It looks good and I have faith it will be fun to play ^^

    There’s still likely to be one more character reveal, right?

    • kaotron

      I hope there’s at least two more..

    • Samsara09

      Yes,the wind family of heaven,at the very least.I wish we have at least two more humans.

      • kaotron

        so far there’s a family for fire,water&earth so maybe wind is coming next but that still out number the amount of human characters in the cast since most family characters are mages by the look of it while human are physical fighters.

        • Samsara09

          yeah,that is why I hope we get two more humans.Having four mages that can’t fend off for themselves is annoying,to say the least.
          considering the wind one is the last…well,this is gonna be interesting.

  • Ichimonji

    I want another yuri lowell like protagonist not this generic looking yaaawnn…

    Of all tales character design I’ve seen so far… nothing
    beats tales of vesperia..

    • Northstar

      It’s funny if Flynn Scifo was the protagonist of Vesperia I think everyone would complain( beyond the generic knight look). Yuri, because of age is more mature unlike other protagonists of the other tales games. It’s like Kratos, Alvin or Basch(FFXII) were the main characters of their games, perhaps no one would complain. I think people wanted someone old, unlike a boy who matures throughout the game.

      • Samsara09

        Kratos hated to be in the spotlight and Alvin,well,wouldn’t fit.

        • Northstar

          I know that, I was talking more personality than their role in the game. I wanted to point out that it seems that people want protagonists already mature than a young man.

          • Samsara09

            yeah.I know.But…the strongest point of the series is the caracter development.If the protagonist already has a formed personality,well,it is pointless.

            Yuri was badass,but he did have quite a character development.People unfortunately only read till “Badass”,and miss the rest of his personality.

            • https://www.behance.net/cobaltcomet KOKAYI5

              The leads could be mature but still have lessons to learn about the gray areas of life. Like mercy killing and torture.

              • Samsara09

                Yuri learned that just mocking life’s misfortunes and standing still would change nothing nor would it help those in need,thanks to Flynn,that is why he helped Karol make Brave Vesperia..

                He even stayed off the “path of justice”,when he began to murder people who did wrong and wouldn’t be punished,like Ragou and Cumure

                But,thanks to Flynn,he realized his mistake and when Phearoh unknowingly used Yuri’s previous argument that a sick part must be sacrificed for the whole,Yuri immediately refused and countered it.

                Finally,Yuri embraced the kinder side of his personality and stopped being a lone wolf.

                What I loved about vesperia was how Flynn and yuri helped one another to develop.

                • https://www.behance.net/cobaltcomet KOKAYI5

                  Yeah Yuri learned something, no doubt about that. I’m just saying maybe future Tales games could keep the look they always have but have the characters deal with big issues. Like a father explaining to his son why his freedom fighter mother was murdered by the government. Dark done with anime art can be REALLY good.

                  • Samsara09

                    no doubt about it,but the way many clamor for it will just weaken the series.

                    • https://www.behance.net/cobaltcomet KOKAYI5

                      True. Maybe they can do it a little in moderation. Sprinkle dark subject in the plot.

              • Samsara09

                Just because Slay is a simple minded,good two shoes person means nothing.

                Yuri would always help people in need,even if it gets in his way….

                Jude is an example,compare him from xillia 1 to xillia 2 once you get the game.

                • https://www.behance.net/cobaltcomet KOKAYI5

                  I don’t Slay will be simple. He seems like a general nice guy with average intelligence. Maybe he’s like Yoh from Shaman King, seems kinda hippie-ish and kinda and in touch with nature/spirituality. It’s not bad, I just want some serious, deep, and dark story elements. We can keep Tales games bright and anime style but have them deal with serious issue and problems sometimes. Not every lead can do that if they go back to re-using stereotypical shonen jump personalities.

                  • Samsara09

                    the only one in my opinion who strayed in this regard was probably graces.But graces was for the wii.Since it was a “family friendly” console,I imagine this influenced Graces.

                    This game is trying to pull a symphonia on us.it is deliberately trying to be as most cliche as possible,so that it can deconstruct it later after the plot twist.

                    There is probably something huge-like a conspiracy-behind the legend of the monk.

                    of course,I could be wrong and this game could pull a graces on us.

                    • https://www.behance.net/cobaltcomet KOKAYI5

                      I’d like that conspiracy angle. I’ve often wanted a detective angle to be added to FFs or Tales games too. Graces was a good game too, but yeah some of the stereotypes were there. Still like Asbel. He stood up for something real. And kept trying to saving his brainwashed friend.

                    • Samsara09

                      well,symphonia had it.Of course,the game hardly implies it to you,so that the effect of the plot twist is at it’s maximum.
                      Xillia,in a way,also had it with Exodus,to a way lesser effect.
                      Abyss and vesperia also had it.

          • https://www.behance.net/cobaltcomet KOKAYI5

            I can get behind that. Characters who are mature from the start are good for me. But the growing up ones, as long as they’re not airheads, are good too. But I prefer the mature ones that are still young in age (mature mentally).

    • Kenny ケニー

      How about Ludger? in my opinion he have one of the best protagonist designs in Tales series.

  • Samsara09

    I saw an interesting theory in gamefaqs.It was said that Slay could wield the power of a family of heaven to do elemental artes.It fused with his sword.or something like that

    So…what if another human could wield them too…or even better..a family of heaven use the power of another one.For instance.Edna can use Embrace End(final embrace),an ice elemental spell.In xillia,Ice was a fusion of earth and water. Yeah,that was fishy.This theory is quite interesting.

    • https://www.behance.net/cobaltcomet KOKAYI5

      Maybe Slay way become like Klaus in Phantasia over the course of the game. Maybe since this is set in a more medieval time period, maybe magic will have a lot of flushed out lure.

      • Samsara09

        Claus was a summoner.The family of heaven is playable here.

        I do have a theory of my own.We got Merculio,who lived a secluded life in their village,obeying their rules and way of life…we got Edna,a hermit.Now we got Layla,who was sealed away in that sword.

        Well,why can’t we get a family of heaven that found some way of becoming visible and is living his days as a “human”,free as the wind,lol?If the goal of this game is making a pact with 4 family of heaven of different elements,it would be too easy if the wind one was like Layla or Merculio…the wind one will probably be the last caracter we will get.

        Edna is another one that is fishy.They were talking about how the monsters in this game are born from being corrupted by impurity .What would happen if a human or a family of heaven got corrupted?

        • https://www.behance.net/cobaltcomet KOKAYI5

          Edna seems off. Like she’s copping any attitude because she’s hiding something. I bet the only one you figures this out will be Merculio, then he’ll reveal it to the party at the major turning point of the game and we’ll see the pacts of the pure and heaven turned on it’s head.

  • Jesse

    Someone subbed the trailer:

    http://www.youtube.com/watch?v=mNEjiVz0rPk

    • gulabjamal

      When I see a protagonist being told to find his own answer I immediately think of Naruto. I love heroes are prompted to think.

  • kiri25

    If i didnt know this was a tales a games i could have easily mistooken it for a new Suikoden. Hopefully we’ll see Suikoden 6 one day.

  • Archvile

    I really like the view of the huge castle afar early on in the video.

  • http://gematsu.com/ Sal Romano

    Updated trailer with official Bamco upload – has 1080p option.

    • DarthBrian

      Thanks!!!

      It looks even better in high-def. Can actually see a lot of detail I wasn’t able to see before. :)

  • Blarg

    From this I’m guessing the plot is something like becoming a Doshi corrups Slay with power. Or rather that’s the plot twist. Anyways, it looks really cool, can’t wait for subtitles.