Rumor: New Prince of Persia using Rayman Legends’ UbiArt Framework in development
posted on 04.17.14 at 10:42 AM EST by (@salromano)
New 2D Prince of Persia on the way?

Prince of Persia

A new 2D Prince of Persia is in development using Rayman Legends‘ and Child of Light‘s UbiArt Framwork engine, according to a report from Le Portail du Jeu Video.

The report claims the game will use the same animation techniques used in Rayman Legends, and see’s the Prince’s body divided into several parts that can be individually animated.

When contacted by VideoGamer, Ubisoft said it “does not comment on rumors and speculation.”

  • karmacoma

    I just.. want a sequel to 2008’s Prince of Persia. T_T

    • Zuhri69

      Same. I know most people hate it, but I love it to death.

    • Lara Croft

      Did u play the epilogue dlc?

      • karmacoma

        I did, but it wasn’t enough. The whole thing took what, 45 minutes? They had a full sequel planned but then rushed out the Epilogue since the game was trashed by Warrior Within fans that wanted more pointless cursing and Godsmack.

        • Lara Croft

          I remember reading about a potential sequel but it got replaced by the dlc. Sands of time is still my favorite POP.

          • karmacoma

            It’s pretty much a tie between Sands of Time and 2008 for me. I liked the world, art design, characters and combat in 2008 more, but I like the actual physical level design (as opposed to visual level design) and wall running controls of Sands of Time more.

          • Elvick

            SoT is the best imo.

            ’08 was great though. I still haven’t really gotten into WW and the other one, I hated the change in tone.

            • Zackasaur

              The 2008 game is a mix of things I love and things I hate… But I’d have loved to see them refine that direction.

              But UbiArt is always welcome.

            • KingNigma

              If by the other one you mean TT, it did try to go back and match the tone and level design of SoT. It even had the Prince’s old voice and attitude and Farah was also back. Still SoT >TT. WW felt like a chore to me.

              • Elvick

                Maybe I’ll skip to that one then, or watch WW’s cutscenes then play TT.

  • SaiyanJedi_Trunks

    It’s been so long since I have played a great Prince of Persia. I hope this does not disappoint.

  • Aya

    I’m pretty sure SE said those exact same words for a Versus XIII rumour that ended up coming true (had to do with the change to XV).

    But I don’t know how Ubisoft think.

    • Zackasaur

      Every company uses that line. It’s the “stock answer” in every legal and PR department. It -usually- means “yes, but we won’t confirm it yet.”

  • maruhadapurpurine

    So…its just another Rayman game with a prince of persia skin? Seriously ubisoft, if you not gonna make a game that really feels like an authentic PoP game, then just don’t do it at all.

    • Duo Maxwell

      But the original PoP is 2D one.

    • Zackasaur

      Actually, you could say that would be more authentic than Sands of Time. Prince of Persia is classically a 2D action platformer.

      “Just another Rayman,” it never even remotely was. They handle very differently. Plus, they’re quite thematically distinct.

      • maruhadapurpurine

        “The report claims the game will use the same animation techniques used in Rayman Legends, and see’s the Prince’s body divided into several parts that can be individually animated.”

        That sounds a lot more like Rayman than PoP to me, 2D or not.

        • Zackasaur

          You’re misunderstanding that, I believe. That’s explaining a technical aspect of how UbiArt works.

        • Elvick

          Dude, it’ll be like this, only pretty.

          That quote only means that each piece of the Prince is individual art, so that they can animate them separately without needing to redrawn the entire Prince for every piece of animation.

          he’s not going to have floating limbs.

          • maruhadapurpurine

            Yeah… I think that is cool then.

            I think I let my love for the PS2 PoP games cloud my judgement.

  • Lara Croft

    Seeing how good Child of Light turned out using the engine, I really hope this is true. I hope it comes out for all available current and next gen platforms.

  • Zackasaur

    Holy shit, I don’t think any other Prince of Persia announcement could excite me as much as a UbiArt one can.

    I will practically buy anything made on UbiArt.

    • Budgiecat

      But Prodigy-X said booo…….

      • Crossbones (Prodigy-X)

        And I still stand by it BOOOOOOO LOL!!!

    • DarkLegacy

      I am with you there. I would do the same as you lol

  • 罪罰

    The UbiArt milking begins.

    • usagi_san

      You’re saying a company utilising their own wonderful engine, on other titles besides Rayman to make wonderful-looking games, as “milking”? Wow…

      • 罪罰

        All games will have UbiArt spinoffs, knowing Ubisoft.

        • Zackasaur

          We can only hope.

        • usagi_san

          And that’s wrong because…?

          If they feel a spinoff can benefit from using the UbiArt. More power to them.

          So many people would love to use the engine.

        • rekka_zan

          I’m actually fine with that. In fact, I’m totally fine with Ubisoft selling UbiArt license to public. A world where all side-scrolling games use UbiArt would be wonderful. UbiArt is the future! …or something.

        • Skerj

          Let’s go 2d UbiArt FarCry. (I actually want that now.)

    • Sentsuizan_93

      Engine reuse on other games =/= milking

  • DarthBrian

    Just give me Beyond Good & Evil 2 already dammit!

    • SaiyanJedi_Trunks

      We all want Beyond Good and Evil 2. Long overdue.

  • Crossbones (Prodigy-X)

    BOOOOOOOOOOOOOO!!!!!!!!!!!! I demand a 3D Open World Prince of Persia with fast pace gameplay and mythical monster boss battles

    • 罪罰

      b-but the art bro

    • KingNigma

      I remember when Two Thrones was supposed to be open world. There was a demo of it when the game had a different name which I don’t remember. I DO remember that I was hyped as shit when I read about it in a magazine though.

      • Crossbones (Prodigy-X)

        Is there a lost video of it I can find and why didn’t they go through with the open world aspect?

  • Impressionnant

    They’ve all been shit since Sands of Time. They’ll never surpass that game.

    • Zackasaur

      If anything can, UbiArt can.

    • Paul Rodriguez

      Never seems like a bit of a stretch.

    • Umar Jahangir

      I really liked Two Thrones to be fair. not so much Prince of Persia 2008.

  • Elvick

    I’m not a big fan of the original 2D style PoP, but if it uses UbiArt… I’d probably give it a whirl. :P

  • ECM

    Finally, what will, perhaps, be a worthy successor to the *original* Prince of Persia!

    /old timers unite!

  • Auragar


  • almostautumn

    I’m interested to see how variable the Ubiart engine is, but I can’t say I’m too crazy about this.
    I absolutely loved the PoP reboot, and found the game both extremely fun and gorgeous. I’d have liked a sequel to that much more so than (yet another) change of direction for the series. Dunno if I’m in the minority for that though.

  • Kobracon

    Oh pls let this be true! I love Prince of Persia so damn much T_T

  • $102890726

    2D… Not interested. I only played a bit of the original one but it was hard to get into it after playing the Sands of Time trilogy.

  • Paul Rodriguez

    2D Prince of Persia? Color me intrigued.