Freedom Wars trailer introduces weapon categories
posted on 04.24.14 at 07:55 AM EDT by (@salromano)
Plus, Silvia Anastasi gets a proper introduction.

Freedom Wars

A new trailer for Freedom Wars released today introduces the game’s six weapon categories, as well as some of the weapons within them.

But first, some new information!

  • Weapons will have different levels of rarity. There are also differences in the basic performance of weapons in the same rarity. Some of them have a special “Modular” effect, as well.
  • There are a total of six weapon categories. Attack motion differs depending on the “series” of weapon.
  • Players can equip two weapons, while Accessories can equip one weapon. The two weapons equipped to a player can be of the same category. (Go dual large swords!)
  • In addition to using the two weapons equipped, players can also make use of weapons dropped by enemies.
  • There are a series of attacks where you wield a spear.
  • During a light long sword charge, you can change up the direction of your attack.
  • Larger hammer-type weapons are also present in the large sword category.
  • Gatling guns, laser guns, and net guns are also present in the squad support firearms category.
  • Weapon Categories
    • Small Sword – You can let out a series of consecutive attacks with little room from enemy attacks. It also has a fuse function that dislocates joints.
    • Large Sword – The gap for enemy attacks is big. Both light and heavy attacks can be carried out via a charge technique. Long swords are also in this category.
    • Spear – Attacks from both the front and back are possible. There is a light charge attack, too. When in a critical state, your attack power will increase.
    • Personal Carrying Firearms – Through compact firearms, rapid fire is possible. It is also possible to attack with a firearm while using the thorny whip.
    • Multipurpose Firearms – These have better steam power, but lower capacity.
    • Squad Support Firearms – Excellent attack and defense ability, but like multipurpose firearms, low capacity and mobility.

Additionally, we also have more details on Silvia Anastasi. She is the elder sister of Beatrice, and a commanding officer of the anti-ground troops of Divine Punishment. She’s generally quiet, but is militant on the battlefield. During a certain mission, you’ll follow her, who disappeared from Divine Punishment back down to the earth.

Watch the video below. Freedom Wars is due out for PS Vita in Japan on June 26, with a North American and European release also planned.

Thanks, Game Jouhou.

Save $3 with the coupon code "GEMATSU"
  • kirby755

    wow, I actually like this selection of weapons. Like the Buster sword(long sword), the piece of the building weapon, the chainsaw, and the homing missile launcher XD!!!!

  • TheExile285

    Dat long sword and spear *___*

    • TetsuyaHikari

      They will be my choices for sure, haha.

  • desponent

    The dual lance rush I always dream of is possible now?

  • Kurisu Makise

    This is awesome, oh gosh BASED Shift, totes God Eater all over again, that was great. The gun options look really good too but I’m more interested in how your attack patterns work when you use radically different weapons, as I’m thinking either Long or Short sword + one of the Gun types or Dual Gun not sure yet. I also loved the variety on the Large Swords, Nodachi being my preferred.

  • Unretributed

    This is the first trailer I’ve seen since the first one. This is officially on my radar now.

    • TheExile285

      lol, you missed a bunch of trailers

      • Unretributed

        I’ve been seeing the updates all year long but I just wasn’t interested enough to watch the trailers for it. But after the confirmed US release and watching this trailer I’ll definitely catch up on what I’ve missed.
        Thanks for the link ;)

  • TetsuyaHikari

    Really digging the spears and two-handed swords.

  • uhawww

    All of my God Eater jimmies have been thoroughly rustled.
    This game will consume my soul.

    • TetsuyaHikari

      Well, look at it this way… At least North America and Europe are getting this game, so maybe this will sort of make up for not localizing God Eater 2, heh.

      • DXVII

        Good enough for me, I am importing the Japanese version as well as the english/

  • Teh_Akod

    I really wanted to see something along the lines of dual pistols.

    • tubers

      Same here!! I’d love to see dual wielded handguns xD

  • RedSuisei

    Wait, so weapons in same categories can have different movesets?

    • tubers

      Yeah.. noticed that too.. Hope the game grows and keeps expanding their weapons and movesets.. kinda reminds me of the Dark Souls.

  • KiQun

    I can hardly see how charge attacks work in PvP.

    • TetsuyaHikari

      “Give me a minute! You’ll see my strongest attack soon enough! Don’t attack me just yet! I’m still charging!”

      • Sevyne

        Sounds like a season of DBZ.

        • TetsuyaHikari

          I won’t be finished charging until Freedom Wars 2 is released then, lol.

          • Somerandomperson

            reminds me of Goku’s Spirit bomb.

            • TetsuyaHikari


              Party member A: “Or… We could all just attack it and kill it that way?”

              Party member B: “Yeah, really. Why is this guy wanting to drain our energy for himself anyway? Is he an idiot?”

              Party member C: “Does he really think he’s a hero or something…?”

              Me: “( ͡° ͜ʖ ͡°)”

              • tubers


    • jamurjamban

      but that’s the fun part,, there’s no point hitting with regular attack if charge attack is fast, imho.

    • desponent

      Team mates.

    • tubers

      At least there are two levels. I just hope the dmg output of even a lvl 1 charge is worth it.

    • DrForbidden

      If players can be momentarily stunned, charge attacks can be utilised.

  • FucSh1a

    I wonder if you can grapple onto walls and shoot your heavy artillery guns, because that would be pretty awesome.

  • Somerandomperson

    I find the chainsaw interesting.

    • TetsuyaHikari

      Too bad Phantasy Star has already done it though =3=

      I’ll probably check it out anyway.

      • Kobracon

        Please. Warhammer 40k did it LONG before Phantasy Star :P

        • TetsuyaHikari

          Warhammer also has mechs in it, not humans ._.

          Hardly a fair comparison =3=

          • Kobracon

            Wait doesn’t Phantasy Star have an entire race that is basically a mech race? So its very comparable.

            • TetsuyaHikari

              Er… “Basically a mech race” isn’t the same as actually controlling mechs. You might as well be saying androids and Gundams are the same thing because they’re both mechanical and that’s not even close to being true, lol.

              • Kobracon

                Wait wait wait, why are we even comparing mechs in the first place? I don’t see the correlation of Warhammer 40k having mechs and PS not having any having anything to do with chainswords.

                The Space Marines in 40K use chainswords and 40k is older than PS. What about mechs make that an unfair comparison??

                • TetsuyaHikari

                  Lol wat

                  You want to try again, man? Chainswords weren’t even brought up until after the year 2000 in 40K, man. They’re relatively recent by 40K standards (since novels and tabletops has been running since the 80’s, iirc).

                  Phantasy Star Online came out in the year 2000 and featured a chain sword as a rare weapon in Episode I for clearing an area on Ultimate difficulty. Anyway, if you don’t know the difference between a mech wielding a chainsword and a human wielding one, then I don’t know what to tell you, man… The size difference alone is enough to tell you how different they are, but whatever.

                  Moving on~

                  • Kobracon

                    OK I’ve been trying to google the year Chainswords were introduced in 40k but not successful. If I am wrong about the year, I’m sorry, but whats this about mechs wielding chainswords? Mechs don’t wield chainswords in 40k, humans do.

                    Thus I’m comparing the humans holding Chainswords in 40k against the humans in PS holding Chainswords.


                    Space Marines may be modified humans but they are still humans and certainly not mechs.

                    • TetsuyaHikari

                      Actually, Space Marines are more like a power suit (see: Tekkaman) XD. The race in PS is full on mechanical. It’s not that big of a deal though, really. I was just mainly pointing out that PS got them first =3=

                    • Kobracon

                      Yeah it’s a power suit but the Space Marines are also modified humans. They are way bigger than Imperials for example.

                      This discussion has taken some really confusing turns…

                      I may be wrong about which was first but I’m more confused about why you say it’s not a fair comparison since they both have humans who wield chainswords.

                    • TetsuyaHikari

                      One is human and the other is not :p

                      CAST = Android (i.e. fully mechanical)
                      Space Marine = Human inside of power suit

                      I don’t see what’s so confusing, honestly, lol.

                    • Kobracon

                      Oh humans don’t get chainswords in PS? Just Cast?

                    • TetsuyaHikari

                      Well no, lol. I don’t even know where we’re going with this at this point :p

                      Anyway, chainswords! RAWR!

                    • Kobracon

                      Aaaaah therein lies the core of my confusion. I was under the impression that everyone could use a chainsword in PS and was therefore confused as to why mechs were brought up at all. Right. I’m just an idiot then. Sorry for this long discussion :P

                    • TetsuyaHikari

                      What? I didn’t say humans couldn’t use them too, lol. I was saying “well no” because you asked “Just Cast?” Way too much confusion here though, lol.

                    • Kobracon

                      Oh god…..yeah eff it. CHAINSWORDS RAAAAWR!

                      I think this is something only a physical discussion or a chat would solve….

  • MrFinalgamer

    This game looks so good! Can’t wait to get my hands on this!

  • new_tradition

    So can the A.I. as well have their own specialized weapons, or are they more about cover fire and other misc. roles?

    • tubers

      Good question. I’ve never seen Accessories (Android parnter) carry a melee weapon.

  • Ta23 Ta28

    Is that a motherfucking drill lance?

  • Djkarl Pierre

    The weapon class set are awesome but I don’t like the charge gimmick, leave’s you open for an attack for a few seconds very annoying at times.

    • DrForbidden

      Charging attacks are meant to be ‘high risk, high payoff’ attacks. They add options so people with different play styles can have choices. You don’t have to use them if you don’t want to.

    • Kobracon

      More for Multiplayer I guess. Your teammates distract it while you charge a huge attack. Or you could charge when the enemy is stunned or something. Its probably not advisable to use it out of the blue

  • Kobracon

    Mmmmmmm all dem sexy weapons…..can’t wait to try every single one of them! Dual swords here I cum!!!!!!!