BlazBlue: Chrono Phantasma dated for PS Vita
posted on 04.11.14 at 02:58 PM EDT by (@salromano)
Handheld version arrives in late June.

BlazBlue: Chrono Phantasma

The PS Vita version of BlazBlue: Chrono Phantasma will launch both at retail and via download in North America on June 24, Aksys Games announced.

It features all the playable characters from the recently released PlayStation 3 version, on top of an additional story, enhanced Abyss Mode, and a recap of BlazBlue: Calamity Trigger and BlazBlue: Continuum Shift.

Play-Asia
  • TheExile285

    My Vita is ready.

    • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

      But is your body?

      • TheExile285

        My body is always ready for BlazBlue! (Besides, I already have the PS3 version lol)

        • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

          My body wasn’t ready like I thought it was. I imported it day 1, did all of Terumi’s challenges in the first day, then never bothered picking it up again, lol.

          • TheExile285

            I haven’t played much but that’s mostly because I’ve been really busy. I think I need to buy a new PS3 controller too :/

  • MrFinalgamer

    God damn! More games for June, huh? How accesible is this for a fighting game noob?

    • Elvick

      I’m bad at fighting games, including these, but I love playing them.

      • Budgiecat

        wut bout Bushido Blade and Evil Zone?

    • dark-kyon

      is little accesible if you are not played games how guilty gear,marvel vs capcom or another fast paced fighter,with a little of luck and effort you can learn to play with a character,because every character is a game different to learn how play,but this game is worthy play for the story mode alone.

      • MrFinalgamer

        I actually played small bits since my brother had Calamity Trigger on PSP, looked like a lot of fun, so I’ll definitely give it a go, thanks!

    • Kayseur

      There’s a lenghty “challenge mode” that teach you basic -and less basic- combos, it renders everything a bit more accessible and while what dark-kyon said is true (that every character differs somewhat a lot), once you understand how it works with one (when to link your attack, the recovery frame of characters, and so on), it becomes pretty easy to “learn” another character (well I’m not saying mastering it, but you’ll get a grip of it good enough to kick the computer’s butt).

      That’s actually after having played the story mode and some versus mode that I did the challenge mode, and found myself forced to manage to do them properly and learned to love the game even more. So that’s definitly one thing I recommend.

  • Elvick

    Buying this so hard. So happy to have the lovely Blazblue on my Vita again.

    Now if only P4: Arena had come to Vita too. D:

    • OverlordZetta

      Maybe Atlus was behind that one?

      I’d have loved that.

      • Elvick

        I’m sure it was, but it makes no sense to me. Persona 4: Golden is one of the best selling Vita games. You’d think that Atlus would have wanted to put MORE Persona 4 on the Vita.

        And not just Dancing All Night. :P

        I bet Arena would have sold well on Vita. I would have bought it on Vita. And I’d buy the sequel on Vita.

        • Budgiecat

          I would like Fist of the North Star PS Vita port….

  • Zedar89

    On the same day as Xblaze(according to amazon)? Weird.

  • http://www.cubiz.tk/ Auragar

    Marked.

  • OverlordZetta

    Naturally it will be full price even though they cut a hunk of the game out (the library thing).

    Still need to finish the new stories from CSE, so I’ll get to this then.

    • MrFinalgamer

      It’ll be $40 like any other vita game, you’re saving $10 at the very least. =D

  • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

    I’m not even sure why they like releasing the Vita version at a separate time than the PS3 version. That doesn’t make a whole lot of sense to me.

    • I-e-on

      The vita version was made after the ps3 version…

      • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

        Fine, let me rewind then and rephrase my statement.

        Why can’t they just make them at the same time and release them at the same time instead of making them separately and releasing them separately? There.

        • I-e-on

          Okay that makes more sense

        • Anime10121

          Because then they wouldn’t be able to snag additional new customers “added content” :P

        • Budgiecat

          because they’re following Capcom’s logic…

          whatever that is……

        • Dede Ogbe

          Because then they lose potential new customers who would just go for the ps3 version

          • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

            …They’re already losing “potential new customers” at the arcade when releasing the game on PS3.

  • http://youtube.com/miyabigaming 武神水樹

    i actually liked playing Extend on my Vita more than the PS3 , was easier for me to do moves which seems odd but it worked

    • TheExile285

      I find it a lot easier to pull off commands with the Vita D-Pad then PS3 D-Pad.

      • http://youtube.com/miyabigaming 武神水樹

        Yep, it was designed very well. May be due to the spacing of the dpad on the PS3

    • Sevyne

      Same for me. Vita has an excellent dpad for fighting games. I think the only issue I ever have is accidentally nudging the left stick due to how I hold the vita.

      • http://youtube.com/miyabigaming 武神水樹

        Ya lol I do the same thing

      • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

        I couldn’t imagine using the Vita for fighting games, lol. I mean, at least when I played them on PSP, I could run my stick through Remotejoy and emulate it that way. I’d just have to look down at my PSP when inputting commands though due to the feedback delay on the monitor.

        • http://youtube.com/miyabigaming 武神水樹

          I used to be a big stick user but haven’t used one in a long time, guess I adapted

          • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

            Meh. It’s like riding a bike, lol.

            • http://youtube.com/miyabigaming 武神水樹

              Weird thing is I used to be in the fighting game scene and always preferred sticks. Last one I bought was the MadCatz SF tournament edition. I remember when HORI was the go to company for peripherals

              • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

                That one is pretty good. I’m forever HORI though. I started on Hori, so I’m sticking with it. I love my HRAP V3 SA :3

                • http://youtube.com/miyabigaming 武神水樹

                  Ever swap out the buttons with SANWA parts? I’ve only read about it

                  • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

                    SA = Sanwa

                    Silly, lol. I had a HRAP3SA before this. I’m basically sticking with Sanwa for my buttons and stick. I’ve heard some things about Seimitsu, but never really tried them myself, so I can’t say one way or another how those are.

                    • http://youtube.com/miyabigaming 武神水樹

                      Oh lol

        • Sevyne

          Yeah, but I’m not really comparing stick vs controller here. I’m just speaking for the quality of the Vita’s dpad.

          On a console I prefer a stick, but for a portable the Vita’s pad is really good.

          • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

            I know you weren’t comparing those. I just mentioned it since I prefer playing fighting games on stick :p

  • Nerroth

    It’ll be a bonne Saint-Jean for the PS Vita!

    • ArmoredBoar

      Don’t remind me. Now I’ll have to do Abyss Mode while drunk off my ass.
      It’s going to be absolutely terrible.

  • http://www.psvitadirect.com/ Kurisu Makise

    Ah, Noel, it’s almost time to get back into the fray.