Rumor: First details on Mirror’s Edge 2
posted on 03.11.14 at 11:51 PM EDT by (@salromano)
Open world reportedly a multiplayer playground.

Mirror's Edge 2

New details on Mirror’s Edge 2, announced at last year’s E3, have reportedly leaked via RocketChainsaw, the website of NeoGAF admin EvilChildren, which claims to have seen “video content of the in-development game.”

Get the information below.

  • The game is being targeted for a 2016 release across PlayStation 4, Xbox One, PC, and Mac.
  • The E3 2013 teaser was “entirely real-time and generally unscripted,” including combat. The in-development build matches up graphically and mechanically.
  • The game is a total reboot of the series. The core goal is to create a “living, breathing city” in a open world for players to explore.
  • The open world environment includes a “persistent, ‘always online’ component,” where the open world is considered a “multiplayer ‘playground'” where other players can seamlessly drop-in or out and freely choose their level of interaction with other players in the game world. Journey‘s online feature was given as an example.
  • Other multiplayer components include co-op and competitive modes, such as time trials.
  • New enemies, including some AI opponents on equal footing to Faith, are being made. Additionally, there’s the standard cannon fodder Protectors, melee combat expert Sentinels, and armored gun wielding Enforcers.
  • Faith will not have a gun.
  • Feedback from the first game’s combat system has helped shaped the second’s, which has seen heavy revision. There is no more gun-play or one-button combat, but a “deeper system that emphasizes speed and fluidity.” Environment interaction is a key feature to combat, with Faith being able to push, punch, and kick enemies out of the way, and over ledges, tables, and railings.
  • These physics-driven interactions are combined with 1-2-3 punch and kick-style combos, wall running, flips, and other martial arts moves, as well as brief grapples. From time to time, a third-person take-down move will be used when an enemy is beaten, and “adaptive slow motion” is used “very sparingly” to highlight certain sequences.
  • Mirror’s Edge 2 is being considered a racing game at heart, as the team is focused on creating a game all about parkour, speed, fluidity, and mastery of the environment. The combat changes are being made to seamlessly integrate encounters and the combat system into the feeling of speed and mastering parkour.

Thanks, NeoGAF.

  • Six


  • DesmaX

    The open world environment includes a “persistent, ‘always online’
    component,” where the open world is considered a “multiplayer
    ‘playground’” where other players can seamlessly drop-in or out and
    freely choose their level of interaction with other players in the game
    world. Journey‘s online feature was given as an example.

    Hopefully it won’t be online-only, like SimCity.

    Whatever the case, it will be Day 1 for me. But it does sound like it will be a looooong time ’til release

    • Six

      Hopefully it being 2016 means that DICE will have the new Battlefront ready for next year.

  • Crossbones (Prodigy-X)

    2016 Da Fuck!!! So when is Battlefront coming out. Man, the beginning of this generation sucks. All the good games are coming in 2015 & 2016.

  • Unretributed

    It’ll still come out before Final Fantasy 15

    • almostautumn

      And Last Guardian :P

  • Elvick

    “From time to time, a third-person take-down move ”

    Do not like.

    Otherwise, I can’t wait. Just don’t EA it up. D:<

  • Solomon_Kano

    Sounds pretty damn sweet.

  • LustEnvy

    I need this game yesterday.

  • 罪罰

    DICE will fuck it up.

  • KingNigma

    Gunplay will definitely not be missed.

  • DeWitt Booker

    WTF !!! 2016 will release , to late for a new AAA game

  • Zackasaur

    Will pre-order.

  • Bob Obb

    If they made the main character not hideous this time I’ll definitely check it out…

    • almostautumn

      Boy am I glad games aren’t catered to tasteless fools like you :)

      • Budgiecat

        You don’t remember this shoop by a South Korean fan?

        The current Korean/Asian standard of beauty these days differentiates with the default look of Faith, which most Asians would consider ‘below average’, whereas the default Faith, seems to be more in common with what the average non Asian Westerner thinks an attractive Asian looks like.

        To be fair, the redone look on the right might seem to borrow from some ‘Anime’ aspects, but if you extensively look at many of the most popular Japanese and Korean idols, celebs, models, Gravure and AV stars, the top ones tend to look more like the one on the right.

        I mean take popular U.S. Adult Star Asia Akira for example: she has more facial features akin to default Faith, but popular adult Japanese star Sora Aoi, looks more like the redone version on the right.
        And to my opinion at least, Sora is much better looking than Asia Akira. Like Faith, Asia Akira has an asymmetrical face, while Sora’s is more symmetrical.

        Plus, its no secret that plastic surgery is very popular in Asia right now, particularly eye surgery. Many Korean and Japanese women go to great lengths to NOT look like default Faith lol.

        • Budgiecat

          I’ve found you’ll always find the hotter girls residing in the nation they came from.

          I’ll never forget times when I’d point out to my Brazilian martial arts teacher “oh check out that Brazilian girl”, and he’d scoff and say “in Brazil, a girl like that is a 3 or a 4”, or whenever I’d point out an Chinese chick to my Chinese friend and he’d be like “are you kidding me?” lol.
          When you’re from the country of origin, particularly ones of mostly homogeneous societies, you’ll often have hire standards for appreciating top level beauty, and one thing my teacher pointed out was “usually the least attractive and poorest move to the States. The beautiful and rich stay in their own country because they dont feel the need to move. Beauty marries money; money stays where they are etc”

    • Peacenutman

      I thought she looks fine…

  • GetOffMy_Lawn

    Hopefully the late release window is so DICE has enough time to work on and release Star Wars Battlefront in the next year or so.

    • Elvick

      On the plus side, there’s no Activision counterpart to rush Mirror’s Edge out the door like a certain FPS.

  • tokyobassist

    The hype: Everything
    The unhype: That release date


    Was the first one even good?

    • tokyobassist

      Not great but it was a unique game with interesting concepts held back by technology. I think this new one is really going to grab people’s attention.

    • Elvick


    • almostautumn

      Some people got caught up with the weak, secondary aesthetics like story and cutscenes. But, cut out all the fluff and measure up the gameplay by itself, and it’s an awesome game. So much potential and variety, and while it’s a shame there wasn’t more DLC a sequel is certainly more than justified.

      • Elvick

        Story isn’t secondary. And the story itself was fine imo. The story telling was terrible though. Those esurance cutscenes were god awful. in-game cutscenes were better. But those scenes should have just been 3rd person CG, if not in-engine.

        • almostautumn

          If you want story read literature; if you want cinematics watch film. But, if you want gameplay, play a videogame.

          • Elvick

            Plenty of “gameplay games”. They’re called indies.

            And according to many these days (not here), those “suck” and should “stay on mobile”.

  • Wolf Star

    Ok, so mirrors Edge 2 is a reboot?? I tought it’s a sequel?? I’m bit confused here.

    • Elvick

      They always said it was a reboot.

      “reboots the franchise for the next generation with advanced visuals and an all-new origins story for Faith.”

      I don’t know why they just didn’t just give it a tentative “ME Reboot” title. I know they slapped a ‘2’ on to separate it from the original, but it does a poor job telling you what the game is.

      Would have made more sense.

      • Wolf Star

        They rebooted tomb raider and I don’t see 2 anywhere lol.

        • Elvick

          That’s because the original Tomb Raider came out in 1996, and there have been a ton of other Tomb Raider games released since.

          Same applies to Sonic ’06.

          • Wolf Star

            True, it’s been a while since mirrors edge didn’t get a sequel. Yet.

    • Gigus

      Reboot? I thought it was a prequel.

  • TimRobbins

    I couldn’t care less about almost all of that list. Combat? Open world? Whatever helps them sell more copies I guess. As long as it has a massive dose of time trial content, I’m absolutely preordering despite all that silliness.

  • Pyrofrost

    I find it odd that they are referring to this game as a “reboot” and are calling it a “series.”

    Doesn’t a game need multiple installments to become a series. Correct me if I’m wrong, but I only remember Mirrors Edge being a “one hit wonder” with no further installments.

    Doesn’t a game need an established set of core mechanics and style that is carried though multiple installments, before revamps start being called reboots.
    If I’m wrong, then Persona 2 could have been called a reboot to the Persona series (which wasn’t a series at the time); and P3 could have been called a re-reboot….or am I missing something?

    Feel free to explain.

    • Elvick

      They always intended it to be a trilogy. That’s probably why.

      And this is a reboot. A reboot is going back to the beginning, the origins, and doing it over. Persona 2 was just another game, it wasn’t redoing the story/theme of the first game. (that I’m aware of, haven’t really played those two games :P)

      • Pyrofrost

        I see what you mean then, and thanks for expounding on it a bit.

        The main reason I related it to Persona is because of the drastic evolution of the series from the first to the third game, practically a change in genres and a complete overhaul to the gameplay. The first game was more or less an experimental title. The second game(s) made a great deal of changes from the first. Then the third one made even more drastic changes.

        In the series itself, it started as a conventional SMT (lite) FP dungeon crawler, crossed with a conventional JRPG (plot and character driven), with a monster capturing mechanic.

        By P3, we have a full blown conventional JRPG, crossed with a dating sim/VN, crossed with a time management game, no longer a dungeon crawler, now 3rd Person, and the monster capturing element was thrown out.

        That’s why I thought it may be related to what a reboot is. What do you say?

        With all that said, I do understand what you’re talking about with Mirrors Edge. Thanks again for explaining.

  • Peacenutman

    One of my top 10 favourite games of last-gen, I love almost everything about this game, the story, the graphics, the art style, the theme, and most all, the music.
    I still listen to this game soundtrack to this day.

  • Locksus

    Well, I was expecting a 2016 release date, but I can wait.
    I really hope they can pull the new combat system off, since ME’s was really kind of unique. I liked it.
    Still, I can’t help but to wonder how EA decides to ruin the next game.

  • Budgiecat

    Is still in first person?


    • Elvick

      It would be lame in third person, that’s why I don’t like that this says they’ll be take downs in 3rd person.

      You wouldn’t get the same feeling in third person. The sense of speed in ME is enhanced by the first person camera.

      • KingNigma

        That third-person mod from the first game made me uncomfortable.

        • Elvick

          You mean third-person?

          I don’t know what you mean. D;

          • KingNigma

            Whoops. Yeah I meant third-person. Just corrected it. But yeah Faith had some funny animations in that mode.

            • Budgiecat

              thats because the game is designed in first person with the design aspects of a first person shooter…


              The camera is situated on the chest of the main character, like a steady cam.

              This is so you have a stable focus when shooting.

              This is also why the third person view looks awkward because the lower half of Faith’s body seems to move indepentantly of her upper body (the feet aren’t important in a first person shooter; they’re just there for aesthetic purposes: you’re mainly a floating camera)

              Now you take a game like Siren: Blood Curse for example, which was designed as a third person game, but also has a 1st person viewmode.

              The first person in that works because the camera is actually the head of the character, and as such, you can move your head, see your own shoulders, and there is no awkward animation.
              This is how games should be designed if they want to incorporate both views.

              Lastly, first person games in a non fully 3D interaction (no Oculus rift, Kinect type controls, full 3D immersion) seem more like 2D first person to me, and as such, fail in aspects of line of sight, depth of field, peripheral vision, judging proper distance spatual awareness, etc.
              So I never fully feel ‘immersed’ as the perspective wants me to feel.
              I just feel… a moving camera with horse blinders.
              And that makes platforming more awkward imo, Elvick.
              However, much like Deus Ex HR, I am not a fan of switching back and forth from 3rd to 1st person unless as I noted, its a choice like in Siren Blood Curse.

              • KingNigma

                I know the game wasn’t designed to be in the third-person so the awkward Octodad animations aren’t surprising but this is interesting. The camera on chest explains why Faith felt so short,

                • Budgiecat

                  the camera on chest is for steady aim shooting in FPS. Its a rudimentary archaic design point but its simple and works for them….

      • karmacoma

        Definitely. I’ve never been so immersed in a video game since I played Mirror’s Edge for the first time. My adrenaline and heart rate would shoot up as I was running along the walls, climbing up poles, trying to escape the cops. This game NEEDS first person.

    • oSHINSAo

      if you want this in 3rd person, then you better get Assassins creed games

      • Bobby Jennings

        Thats not even a solution lol

  • Steph

    Can’t wait for it’s release

  • karmacoma

    Shame it’s going to take them so long, but man, that sounds awesome. Cannot wait. Mirror’s Edge was one of the best games last gen.

  • Matthew McNamee

    Oh man, Why 2016 ='( Still if it makes the game epic, then I can wait. This is easily my most anticipated next gen title.

  • $3582264

    May the almighty gods of all-hype-and-no-substance have mercy with this title.

  • Loki

    Reading this makes me so happy… the original was a fantastic game, but the one thing I felt like it lacked was an open world, or at least the ability to run through my favorite maps without having to do a timed race or something. Sometimes I just wanted to run…