Hatsune Miku Project Diva F 2nd coming west this fall
posted on 03.25.14 at 12:42 PM EDT by (@salromano)
Sega planning physical releases for both versions this time.

Hatsune Miku Project Diva F 2nd

Hatsune Miku Project Diva F 2nd is coming to PlayStation 3 and PS Vita is coming to North America and Europe this fall, Sega announced.

The game, due out first in Japan this Thursday, will have 40 songs, the return of Edit Mode, and more. Sega also said it has “fun stuff in the works” for the western release, including packaged releases for both versions.

“One of the primary comments we saw across the internet over the last year was that PS3 owners loved their physical copies, and that so many PS Vita owners wished one was available,” Sega brand manager Aaron Webber said on the PlayStation Blog. “We begin our campaign today by announcing that whichever platform you own, you’ll be able to reserve a physical copy of Diva F 2nd when it releases!”

Sega promises to share more news “as we near E3.”

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  • Michael Cornwall


  • MrFinalgamer

    *sigh* Well, at least this is nice for people that liked the first game, but seriously? Out of ALL their unlocalized games THIS is what they decide to bring to the west? Is this what SEGA of America going to become? A Sonic and Miku localizing machine?

    • Six

      All these games require for a localization is some translated menus. Why wouldn’t they bring it over?

      Miku sells out concerts and moves albums, and has YouTube videos with millions of views.

      • MrFinalgamer

        I know that it makes peefect sense from a businesses stand point, but as a costumer, i wish they localized something besides miku and sonic =/

        • Six

          Probably better to start looking to Atlus for those games.

          I can understand the issue with the Yakuza series. The games have a gargantuan amount of text to translate, and the fanbase just isn’t very big.

          • MrFinalgamer

            I do hope ATLUS USA gets to localize some of SEGA’s games…

            • Six

              Definitely. If Aksys can release PSP otome games in 2013, I think Atlus could figure out to make Yakuza profitable.

              Also, that new Phantasy Star Vita game would be nice.

    • Nightcore34

      Well it is an easy game to localise but I do agree there are some more they need to bring over.

      • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

        e.g. Phantasy Star Nova for Vita

        They already shot that down though, saying they have no plans to release it in the West at all ;w;

        • MrFinalgamer

          Its VC3 all over again.

        • Nightcore34

          I’d love some phantasy star games, heard a lot about them, shame they shot it down.

  • dark-kyon

    thanks to everyone what bought the west version of the first one.2014 is gonna be awesome.

  • MyBodyIsReady

    Awesome! Hurray for physical copies. A win for Sega on this one if you ask me

  • DarthBrian


    Can't wait. :D

  • Nightcore34

    Knew it was an inevitability but still so damn pleased.]

    Edit; just thought is it physical for everywhere or just NA again?

    • Six


      • Nightcore34

        You’ve made my day.

  • SprintsMcGee

    I literally paid for the PS3 import of this about 2 hours ago. I can’t cancel it since it was through AmiAmi….I guess I’ll be double-dipping of this

  • http://youtube.com/miyabigaming 武神水樹

    I’ll still have my tote bag and B3 calendar from Japan but nice that they’re bringing it over

  • Tac-Mex

    I’d rather have Yakuza 5 localized my dear sega

  • tokyobassist

    I highly doubt Hatsune Miku sales are any better than the Yakuza sales over here in the West but Oooookkkayyyy Sega…whatever you say.

    Yakuza isn’t a worthwhile investment (despite the lack of advertisement being THEIR fault) but a rhythm game with zero advertisement somehow is?

    Bogus I say. This isn’t even a jab at Hatsune…it’s more of a call out to Sega’s BS.

    • Six

      When Yakuza’s localization can be done by a few unpaid interns, I’ll agree.

      • tokyobassist

        Still have to advertise your games if you want more people to buy them. I wouldn’t know the difference between this game and my farts if it wasn’t for a single ad on PSN and that’s a pretty isolated audience.

        Like I said it has nothing to do with the game. I just think Sega is an asshole to blame franchises for faltering in sales because of them not advertising anything properly.

        • Six

          Sega doesn’t have to advertise this series. The Vocaloids sell out concerts and move albums. They have a huge fanbase outside of video games.

          That’s a much easier sell than Yakuza.

          • tokyobassist

            For the Japanese market. Yes.

            Most people outside of Japan and anime conventions don’t even know what a vocaloid is and there sure as hell no concerts in the states or Europe let alone albums.

            What you said only applies to Japan…which is has nothing to do with this being localized here.

            • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

              >Most people outside of Japan and anime conventions don’t even know what a vocaloid is and there sure as hell no concerts in the states or Europe let alone albums.

              Derp. You do realize that Miku is the mascot for Toyota in the States, right? We’ve had a few concerts here actually and they sold out pretty quickly, lol.

              • tokyobassist

                Toyota? lolwut?

                I stand corrected. I don’t watch TV at all so I wouldn’t know about her being the mascot. Since when?

                • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari


            • Six
              • Sevyne

                She’s totally super hype for those bacon wrapped hot dogs.

            • Kevadu

              No concerts in the states? But I attended a concert in LA myself back in 2011…

          • Budgiecat

            don’t be naive

            the Western sales for this game were crap and could have been much better with proper marketing

            Sega of USA only markets Sonic and Aliens games

            • Six

              Sales were so crap they decided to localize the sequel and release the Vita version at retail.

              • Budgiecat

                because it takes them little effort and money to do so

        • RandomMember

          Sega advertised Miku? O.o all they did was stick up a banner for PDF and the fans took care of the rest themselves…Sega just sit on their lazy butt lol

          Miku is a walking self-promoting machine

      • Budgiecat

        Actually there have been people who’ve stepped up to say they’d translate for FREE and Sega just continues to ignore

    • TheExile285

      Yakuza is probably more expensive to localize. All they do with these games is translate the menus and license the songs.

      Also, this: http://www.neogaf.com/forum/showthread.php?t=687259

      I’d love to get Yakuza too but one battle at a time man :/

      • tokyobassist

        Interesting news! Why isn’t this on Gematsu lol?

        I was kind of irked about him having zero interest in localizing 5. I rather have a canon part of the series than a spinoff honestly. I think most of us could have been fine without Dead Souls.

      • Kevadu

        There’s no ‘probably’ about it. I don’t know why somebody has to complain about the Yakuza games not being localized every single time there’s an article about Project Diva…they costs aren’t even the same order of magnitude. It’s a false comparison.

        • Six

          I’m just glad no one has thrown around any pedophilia accusations yet.

        • Pyrofrost

          It also really pisses me off when I see Yakuza or a plethora of other Sega games brought up every time a Sega article is posted, regardless of the fact that it is completely unrelated.
          It’s the same with NBGI related articles and their games.

          That really drives me up the wall for some reason.

          • Budgiecat

            too bad man. It will happen everytime until Sega gets a clue

        • 罪罰

          This, fucking this. ^^^^^

        • Elvick

          Agreed. Though I’m sure licensing the songs vs yakuza’s OST is more expensive on Miku’s side.

          But I doubt it’s even close to the localization work needed to bring out Yakuza.

          I still don’t see why we didn’t get the HD Collection though.

        • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

          Maybe because people are sick of games like this being localized while Sega of America is sitting in their office with their thumbs up their asses, not bringing over Yakuza or Phantasy Star any more. They have a reason to be upset, honestly, and this is coming from someone who loves the Project Diva games.

          I’d be willing to bet you guys if they revived Streets of Rage/Bare Knuckle and released a fourth installment, it would never see the light of day outside of Japan.

  • TheExile285

    Awesome news

  • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

    Why does it take you so long to translate a rhythm game, Sega of America?


    • Kevadu

      When they announced a western release of Diva F everyone was amazed that it was being localized at all. Now we’ve already gone on to bitching about the time frame…

      • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

        Well, it’s a rhythm game, man… I’d be giving them shit if this was a racing game or a sports game too. It’s not like this is a RPG or something with a lot of text. Hell, someone informed me on the Free Forum that they only changed the katakana/hiragana/kanji to romaji instead of fully English, which is lazy as hell.

        It’s not as if there are many menus to translate either. If you figure this game has 40 songs and each song is… We’ll say 2 minutes long (just rounding here), that’s 80 minutes worth of text to translate for the PVs. It’s something a fansubbing group can translate into English and knock it out in a couple of days or a week at most, and you’re telling me people shouldn’t bitch about the time frame when a company like Sega of America can’t do this shit in less than 5+ months?

        Yeah yeah, I get it. “Localization isn’t just about translating the game. They have to do other things too.” It’s obvious they were already having talks with Sega of Japan about the localization since this announcement has come on the week the game releases in Japan, so pushing for a Summer release would be much better than having people wait until the Fall.

        • MrFinalgamer

          Excuse my ignorance, but what do they do between these releases? This should take until May for a release…and its not like they have much work to do after this.

          • Pyrofrost

            Getting the game approved by SCEA, translation, editing, voices as need, editing, censoring as needed, editing, other misc changes as needed, editing, send it back to the devs to have the translations – voice tracks – and changes programmed in, editing, QC, sending it to the distributor to print – package – and ship out copies.

            That’s roughly what goes on. However, publishers also have other things to consider when releasing a game. One of those things being timing.

            • MrFinalgamer

              Just like Tetsuya said, this is a goddamn rythm game, that has a really small fanabse. I extremely doubt they need +6 months to localize a game as simple as this one. I just feel like they could be doing more…

              • Pyrofrost

                1. We don’t know when they plan to even begin the localization process.

                2. We don’t know the time table for when the dev house will be able to program in Sega of America’s work.

                3. Again, there is also timing. Just because we don’t understand the reasons behind the choices made by the top brass at a publishing house, that doesn’t mean they’re wrong.

                • Budgiecat

                  How bout this:

                  Its fuckin SEGA

                  they’re idiots

                  thats the easiest answer

                  • 罪罰

                    more like you’re being fucking stupid.

                    • Budgiecat


                • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

                  1. It had to have been sometime recently since the announcement for the localized version is the same week as the Japanese version’s release. This didn’t just happen overnight.

                  2. Yeah, because Sega of America is sooooooooooo busy right now, right?

                  3. Is there honestly a good time to release a rhythm game in North America? They could release it in the Spring, Summer, Fall, or Winter. The sales wouldn’t change much one way or the other.

                  • Pyrofrost

                    1. We don’t know if the localization process has started yet, or when it will start. This is just an announcement.

                    2. Sega of America is not the developer. Whether or not they are busy has no bearing on the developers programing in a localization.

                    3. There are people at Sega more well equip to make those kinds of decisions than yourself, me, or Mr. Finalgamer. For anyone here to act like they are qualified to make those kinds of decisions, when there are people at Sega with the actual data, is just plain silly.

                    • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

                      1. Yeah, because they always release announcements when the localization process hasn’t even begun. Yep, that’s typical business practice right there.

                      2. Sega isn’t the developer? Wat? Are you high? In Japan, they have a specific division known as Crypton Future Media and in North America, we have no such division, so Sega handles it themselves. Sega of America doesn’t develop the game when localized? Lol k.

                      3. Eh… I don’t buy it, honestly. I don’t think they are more well equipped to make those decisions. If they were, we wouldn’t be having this conversation right now. Releasing it in the Fall is going to cripple the game, which is saying something since it’s not going to sell many units as it is.

                      We already have a handful of titles releasing during the Fall in North America which will overshadow this like an eclipse, man. They need to strike the iron while it’s hot and push this out for the Summer instead. You can already get the JP version for $60-70, so it’s not as if waiting 5+ months is really going to save you much anyway and it’s a rhythm game, so it’s already import friendly.

                      I can tell you right now, most people that want this game will already import it before it comes out in North America and those that are waiting are probably going to forget about it over the Summer because the only news there will be about between now and then is when pre-orders open and that’s it (you know how Sega of America just loves to advertise anything outside of Sonic).

                      Anyway, that’s just my take on the matter though. A friend of mine, last night, showed me a Japanese book he translated in 4 hours and it was 20+ pages long, so I still won’t excuse them for being lazy fucks here and I’ll be even more upset if they simply change the katakana/hiragana/kanji to romaji instead of English again like they did last time.

            • 罪罰

              You nailed it so hard, you might’ve crucified someone.

              • Pyrofrost

                Crucifixion is a fun and joyous task, is it not ;)

    • http://www.cubiz.tk/ Auragar

      *stares at P4DAN* Yah…

      • Craig Bryant

        they translating the songs since miku. meiko katio and ghave english voice banks. only len and Ren do not have english voice banks in any genration miku english voice bank is the worst English voice bank of the v3 generation so far which mean a lot work so can understand what she singing. example of high quality english voice bank is avanna is which has few errors

  • crimsonidol

    Now I have to find the button on the shop’s page so I can cancel my pre-order for the JP-version ASAP…

  • DarkLegacy

    Cool. Day 1 for me

  • http://www.cubiz.tk/ Auragar

    Cool. I should probably get on buying the first one then. >.<;

  • TwinBuns

    Given the timing and packaged release I’ll almost certainly pick up a copy for my Vita.

  • Articuno76

    How do you know it is coming in ‘the Fall’ (which I understand to be analogous to the our British term ‘Autumn’) when all we know is it will be post E3 (June)?

    Isn’t Winter on the table as well?

    • MrFinalgamer

      I believe the announcement included that launch window

    • MrFinalgamer

      Can’t reply to your comment, so i’ll post it here!
      “This fall, we will be releasing Hatsune Miku: Project Diva F 2nd for both PS3 and PS Vita.” Second paragraph…

      • Articuno76

        Ah, I see it now. Gotcha.

        It was confusing that they would initially state it in vague terms (this year) in the first paragraph when they had a more detailed announcement to make :S

  • Zukato

    Thanks Sega, you’ve done well!

  • Zackasaur

    Wooh, physical copies!

  • Budgiecat

    Also……Yakuza 5 and Yakuza Ishin with Yakuza, Valkyria Chronicles, Shining and Shenmue HD Collections, Phantasy Star 2 coming West this fall along with Shenmue III in the works

    oh wait……sorry thats just me dreaming…

    • Pyrofrost

      You’re a fucking moron.

      • Budgiecat

        replace moron with mad scientist!


      • Pyrofrost

        @disqus_lzDaIYpuZ8:disqus Sorry, I was able to read your reply; however, your comment has been awaiting moderation for quite some time and I am unable to respond to it. So I’m not able to give you a clever or witty comeback.

        I see you’re a relatively new commenter here at Gematsu though, so allow me to extend a warm welcome. ^_^

  • Chestnut Bowl

    Damn, Sega. What’s going on with you lately?

    • Budgiecat

      they’re just laying themselves off and pursuing their indie self….

  • Budgiecat

    Nice for Miku fans but still a far cry from what Sega used to be.

    the irony being that Sega was originally a U.S. created company for the first 43 years of its existence, founded by 2 white guys that focused on global distribution.

  • Elvick

    Good retail.

  • Wolf Star

    I know what I’m getting this fall :D
    PS3 and Ps vita ver of project diva F2nd. And Danganrompa 2

  • Money?Muney??All my luveee!!!

    OMG OMG!!! What should i do here. Should i continue importing Miku game here as i own all their title in JP or i should change into U.S for the first time.

    Decision decision.T_T

    • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

      I’d stick with the import. I mean, unless you can actually wait that long for it, lol. Plus, at least you’d know you’re getting the game in its original format (no telling what they may edit out).

      • Money?Muney??All my luveee!!!

        Indeed.^_^ Miku-sama Banzai in Glorious Nippon is always great.^_^

      • Robert r Greken

        Wait it might be better get the na release since in project diva f the NA version got all dlc for free

  • Darkbebop

    fun stuff in the works” for the western release, including packaged releases for both versions……………


  • Robert r Greken

    I love project diva f, really catchy music and challenging gameplay