Thief has gone gold
posted on 02.04.14 at 02:06 PM EST by (@salromano)
Watch the '101' trailer.

Thief

Thief has gone gold, Square Enix announced. Or in layman’s terms, the game has completed development and is ready for release later this month.

“It’s a wrap, Thief is gold. It’s nearly time for the fans to fall in love with Thief all over again, and time for newcomers to finally see what all the fuss is about” said producer Stephane Roy in a press release. “Thief is one of the founding-fathers of the stealth genre; we’re proud to have worked on such a well-loved series and proud to say that Garrett, the Master Thief is back.”

Watch a new trailer detailing everything you need to know about the game below. It’s due out on February 25 in North America and February 28 in Europe for PlayStation 4, Xbox One, PlayStation 3, Xbox 360, and PC.

  • Elvick

    Wait what? It’s coming out this month?

    Crap.

    • Gigus

      yup bad time to be poor.

  • DarthBrian

    From trailer: “In the world of Thief, nothing is out of bounds and nothing is out of reach.”

    Except you can only jump in contextually designated areas. i.e. there
    is no dedicated jump button for traversal. You can only jump where the
    game says you can jump and it will always be a successful jump. Because
    people will be sad if they jump and fail. boo-hoo. :|

    • Budgiecat

      eh I never liked Mirrors Edge or Brink Im just not into first person viewpoint mode. It has horrible depth perception and spatial awareness and bad peripheral vision. Just feels like you’re a floating steady cam
      Only really good for shooting (sniping mainly)

      • DarthBrian

        Thief has always been a first-person franchise. Fans of Thief didn’t like third-person mode being added to Thief: Deadly Shadows either.

        • Budgiecat

          fans…

          • DarthBrian

            i.e. the people who give a shit about this franchise.

            • $18114340

              There are only two Thief games, just like how there are only three Star Wars movies.

              • DarthBrian

                There are six Star Wars movies. You may not like all of them, but they exist.

                Deadly Shadows exists as well. There’s at least one good level in that game regardless. Worth playing for that as long as you stay in first person mode the whole time.

      • McPoo

        Have you ever thought the problem might be on your end, rather than the games end?

        • Budgiecat

          nopies

  • Audie Bakerson

    Hopefully this sinks and publishers can FINALLY get it through their head people don’t care for more unfaithful “revivals” and the people who do buy would have bought a new IP if you threw the same advertising behind it.

    • LastBoss

      We have no time to lose more publishers. I may not be getting this, but you have to have some positivity for this industry.

      Sales fuel other projects, which keeps things fresh.

      • Audie Bakerson

        We have plenty of time to lose some publishers, or at least knock them off their pedestal where they think people will buy any shit as long as they throw enough ad dollars at it.

        Look at what happened to X-COM: Absolutely no one gave a shit about that stupid shooter that ignored everything about the series, but the publisher actually got the message and had a strategy game that, while not great, missing a lot missing a lot and held down heavily by being on consoles, was at least an honest ATTEMPT to make an X-COM game, and it sold fine (definitely not enough to make up for the development hell costs of that terrible shooter, but it absolutely covered its own).

        If crap like (but we don’t want to force you to play as a) Thief bombs hard and the mid-budget faithful revivals that are popping up do fine (like the new Might and Magic, various kickstarter games), it sends a way better message.

        • McPoo

          I liked The Bureau >_>

        • LastBoss

          That X-Com shooter looked like garbage from jump. Thief looks miles ahead of it. The problem lies in the where the efforts are focused. They knew that particular game was gonna bomb. What some of these smaller studios need is, is vision. If the crew was never on board with said project, then scrap it, I.e, Alpha Protocol. We also have the huge dilemna of games being updating, which sometimes loses its flare.

          Gear Box, is a great example of a studio that needs to prioritize their quality, or face extinction.

          • Audie Bakerson

            Nah, Gearbox doesn’t have to worry about that. They need to worry that no sane company will ever work with them knowing what they will do with money they are given.

        • McPoo

          What other big unfaithful revivals have there been recently? I’m struggling to think of any, other than Shadowrun on 360, which as we all know turned out to be the greatest team based shooter of all time.

          • Audie Bakerson

            Just off the the top of my head… Devil May Cry, Realms of Arkania, Fallout…

            Edit: Syndicate, Dungeon Master, EA… I really could just through a list of “games published by EA” and come up with a dozen.

            • McPoo

              But Devil May Cry is still the same type of game. It’s obviously changed tone and that, but that’s just part of it being a reboot. The same goes for Fallout, it’s still an RPG, it’s just from a first person perspective now.

              When you said “unfaithful revivals”, I thought you meant stuff like The Bureau, where they took a strategy game and made it a third person shooter (with some lite strategy elements), or Shadowrun, where they took an RPG and turned it into a team based multiplayer shooter.

              Personally, I’m all for revivals., faithful or otherwise – as long as the series is in need of one. Devil May Cry for example, I thought that needed a reboot. DMC 4 was so fucking boring, and the characters and story just weren’t fun any more. DmC did a fantastic job sorting all that out, fair play to them for keeping at it despite all the hate they got.