Kojima addresses Metal Gear Solid V: Ground Zeroes’ length
posted on 02.05.14 at 08:31 PM EDT by (@salromano)
'People will be satisfied by play time and not stress clear time.'

Metal Gear Solid V: Ground Zeroes

Following reports that Metal Gear Solid V: Ground Zeroes can be completed in less than two hours, Kojima Productions boss Hideo Kojima has addressed fans on Twitter.

MGSV: Ground Zeroes includes the main mission alongside 5 side ops,” Kojima said. “All missions include elements such as ‘Trial Records,’ where players can compete against each other online. This is not a linear game like the past.

GZ offers freedom of approach and play style, which we hope players will enjoy over and over without boring. I believe people will be satisfied with the ‘play time’ of GZ and will not stress the “clear time,” which is a standard for linear games.”

Metal Gear Solid V: Ground Zeroes is due out on March 18 for PlayStation 4, Xbox One, PlayStation 3, and Xbox 360. It will cost $30 on current-gen consoles and $40 on next-gen consoles.

Save $3 with the coupon code "GEMATSU"
  • Shadow

    I wonder happened to you Metal Gear. :/

    • $18114340

      Metal Gear Solid 1-4 can be beaten in two hours or less each. The original MSX Metal Gears have been beaten in less than an hour each.

      Given that Ground Zeroes has only been played by a select few including games press, but mostly limited to internal playtesters, it’s not really surprising that people whose entire job is to play through games as efficiently as possible for quality assurance would be able to beat it quickly.

      Everybody is overreacting to this given that nobody outside of the press has played it yet.

      • César H. Sandoval

        It’s more about the pricetag than the time, really.

        I can pay 20$ for it as an MGS fan, but 40? Doubt it…

        • $18114340

          I’d have to agree with you there. Charging an extra $10 for the “next-gen” version is pretty ballsy. Even at $30, I’m not buying it, especially since I have the suspicion that it’ll later be offered at a discount along with The Phantom Pain anyway.

      • Dick Mountainjoy

        2 hours on a first run without skipping story? Bullshit.

      • Shadow

        Those are speed runs, according to Game Informer you can beat the game in 5 minutes on a speedrun.

    • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

      Money happened.

      • HighBrowDrifter

        Money ruins everything. When Money comes along, Greed lingers right around the corner, ready to strike….

        Oh Crapcom and Square Anus…why?

    • Nice Boat

      You used to be so awesome, Metal Gear-senpai ;_;

    • Budgiecat

      Konami killed like 80% of their game library. Not much left besides MG

  • http://youtube.com/miyabigaming 武神水樹

    I agree with what he’s saying but I’m not going to pay full price for it

    • $18114340

      It makes me wonder how much The Phantom Pain will cost, and how much content that game will include. But he does have a point — the amount of content a game has doesn’t linearly correlate 1:1 with its length, and there’s something to be said for a game that has been designed so that players will want to return to it again and again.

      • http://youtube.com/miyabigaming 武神水樹

        My play style revolves around story, if the story stays the same I’m most likely not going to play it too many times

      • Bob Obb

        If you want the complete MGS5 experience you should expect to pay at least $150. More if you like to buy collector’s editions.

        • gekitsu

          exactly where did you pull the 110$ figure for phantom pain from, given that ground zeroes is 40$?

      • gekitsu

        how much playing style influences the real hours you get from a game is pretty obvious: consider a completely linear, story-driven game vs. a freeform/open world game vs. an arcade type game. the relation of “game material” provided and gameplay hours gotten from it is different for each. open world tends to give you more hours of unique gameplay where you just do what you feel like, whereas an arcade type game may only have actual game material worth half an hour, but its meant to be replayed over and over, s-ranking stuff, highscoring, etc.

        most games are somewhere inbetween all three of them, and i always figured metal gear to come with a nontrivial arcade part anyway: collecting kerotans, finding special items, no-kill playthroughs, no-alert playthroughs, not to mention its puzzle nature itself, that becons you to find the ideal route through each encounter.

  • Kobracon

    Mm, makes more sense. All thats left to know now if this comes with MGSV or is sold as a cheap side digital game.

  • Dick Mountainjoy

    Sorry that shit doesn’t fly, Blood Dragon had a longer story, more than 5 side quest type things, and was only 15 bucks at launch.

    I’m tired of devs using open-world as an excuse for shoddy game design, if not story length then bugs, or mediocre mechanics, or poor graphics, or a unimaginative art-style.

  • PrinceHeir

    I’m just gonna paste my reply to Tetsuya here

    as i said in the other post, he should have added tons of VR Missions or side ops from Peace Walker?

    is it really hard to make up some rules like rescue this soldier without alerting anyone, or don’t use any weapons aside from tranq or something?

    for me i’m disappointed seeing as this game is obviously a cash in to get an early investment as quickly as possible.

    they already said Phantom Pain will be a long time(might be from summer-fall 2015) so i don’t know why they’re releasing this too early tbh.

    oh well will see though.

    • Shadow

      Japan’s fiscal year starts on April 1st, that may have something to do with it.

      • Budgiecat

        bunch o’ fools… :P

  • Dick Mountainjoy

    On the plus side, this game will probably be a PS-/GwG freebie before Phantom Pain is ever released.

  • http://twitter.com/kazumalynx Zero

    I think the problem most folks have with this is the price.

    To be honest, I didn’t expect GZ to be very long, especially after reading up on it and watching the gameplay videos.

    Sure, I didn’t expect it to be this short story wise.

    I also expected it to be more or less a “smaller” game. Something you play multiple times for fun. I wonder if I can clear the mission this way? How about this way? etc.

    If the price for all the versions of the game was in the $13.99-19.99 price bracket… I think that would be much better.

    • DarthBrian

      Yes, exactly.

      • César H. Sandoval

        Bingo, they should’ve been 15 for digital and 20 for disc.

        Worst part, in my country they are trying to sell the PS3 disc foralmos 80$ because of import taxes (So, they’re selling it as they would a full priced game in here), no way in hell! I’ll stick to the PSN DL version.

    • Yuri Meitzen

      Yup, also i don’t think the leaderboards wil be enough to keep players coming back for more… Maybe if they release new content periodically(for free obviously because of the price.tag) it would be worth paying 30$ for it… But either way I don’t see myself picking it up since i play mostly because of the story.

    • karmacoma

      Basically. If it was a $5-10 digital title like Dead Rising 2’s Case Zero, it would be a non-issue. Hell, even at $15.

      I’d personally still want to wait to see if they released a full edition where both parts are included on one disc, but I think most people would be satisfied with a traditional digital title pricing.

  • DarthBrian

    It’s the price for that 2 hours we have a problem with Kojima! :|

  • Gigus

    You know what would have made the game worth the $40 price tag? MGO5
    (MGO5 because peace walker and portable ops had online multiplayer also)

    • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

      MGO and the multiplayer in Peace Walker and Portable Ops were nothing alike… This is exactly why MGO with MGS4 is considered MGO2 (granted, they just call it ‘Metal Gear Online’ anyway, but it’s the only other online focused game since MGO with Subsistence on PS2).

      • Gigus

        True but if you stripped MGO (mgs4) to its bare essentials they’re pretty much the same.

        Anyways if that was included in GZ with decent maps, I think people would be satisfied with it being 30 to 40 bucks.
        I guess I gotta hold my anticipation till PP comes out. (lulz pee pee)

        • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

          Yeah and if we were getting more content in Ground Zeroes, people wouldn’t be so upset right now. There’s no point in discussing how a game could be since that’s not how it is anyway. Besides, isn’t The Phantom Pain supposed to be bringing back MGO with it anyway?

          • Gigus

            Yup. I can’t remember if thats what the LA studio is doing but hopefully we’ll get news soon. The only thing I hope for is that there won’t be any more ridiculous glitches.
            Kinda sad alot of hardcore players were cheated out of the tournaments. Do you remember the invisible glitch?

            • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

              I was a Foxhound with a 3:1 KDR on the DDC (Dirty Dawg Crew) in MGO, but I eventually stopped playing with them and the game altogether when I found out that some of our members were using lag switches and glitching through walls, hiding in dumpsters (without actually getting inside of them), etc. to get free kills while being invincible. So, they got a bad reputation pretty quickly, but I stuck with them for a few months before all this and played the game for a year or so prior to that when running solo.

              I don’t remember the invisible glitch though. That must have been after I left.

              • Gigus

                I forget how it works but it only worked on Sneaking Missions. So you had to be snake and glitch the octo-camo. Once you’ve died and respawned back to your team, you end up invisible until you become snake again.

                • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

                  Ohhhh… Maybe that was going on while I was still playing. I mainly stuck with TDM after playing all the modes enough to get a 3:1 KDR in them.

    • GhostNomad

      I gotta agree. If they’d thrown in MGO, that’d be perfect for $30/$40. As it stands now, this is pretty much a glorified demo of what the Fox engine is capable of. There are only so many ways you can accomplish the mission’s objectives, and that’s bound to get boring sooner or later. Just not worth the price tag in my opinion. If MGO were a part of it, the high replayability would make those $30/$40 well spent.

      • Gigus

        Even a beta code to MGO3(5) would be suffice.

  • Gariya

    It’s not the length, Cojimmer. It’s the PRICE for such lengths.

  • Budgiecat

    He should incorporate free downloadable missions then

    • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

      Free missions leading up to the release of The Phantom Pain would be ideal.

      • Budgiecat


  • icup ✔️

    for a person like me who pops in a GTA game and never complete the first mission (too busy running havoc)… this may be a very long game of stealth genocide for me.

    finding new methods of killing everyone in town. i intend on buying this game regardless of length.

  • PrinceHeir

    also i wonder what was the bonus save thingy he was saying that carries to Phantom Pain?

    is it cross gen as well??

  • tokyobassist

    You can’t even speedrun Contra in 5 minutes.

    There is no doubt in my mind this is going to clutter Amazon/Gamestop’s inventory before the month passes after release and you know what that means.


  • Elvick

    I suppose people should have been more specific with their complaints… then maybe he’d understand people have issue with the price/value of the game. Not the length.

    I love KH, but wouldn’t spend $30 or $40 for a 2 hour demo that could be beat in 5 minute speedruns.

  • vileBrenman

    Ok all these reviewers say you can beat the main story in 2 hours but I wanna know how long it takes with the side missions included. Also i wanna know how big the supposed open world is.

    • Dick Mountainjoy

      1 percent the size of Phantom Pain.

  • EspadaKiller

    Doesn’t matter to me. I know that it will be worth the money I spend for this game or “demo”. Gonna play the shit out of it, since there isn’t any games on the PS4 now either. Aside for inFamous Second Son releasing in the same month.

    I do know that supporting these kind of business tactics is bad though, but I can’t wait to play a next-gen MGS.

  • tokyobassist

    Sounds like right now fans are split into two:

    1. Current gen – Sees this as a ripoff because it is. Final Fantasy X/X-2 HD Remaster releases the same day as this game at the same price point, comes with an artbook and 2 FULL games with new content (for Westerners) and redone assets for perspective. Who cares if the genres/era aren’t the same. Strictly talking quality, length, and price of admission, most people can’t deny which is obviously a better value especially for those on a budget.

    2. Next gen – Doesn’t see the game as a ripoff because it’s something to play on their new systems because quite frankly, there isn’t anything worth spending $400 to play. You give a starving man crackers and it’s the best damn crackers he’s ever had. I wouldn’t be surprised if a lot of uninformed people will just rush to buy this game thinking it’s a new full game and in turn wasting money and supporting a bad business practice for simply just being fans that want to play not just a new game on their systems but a new MGS experience.

    So we are all clearly losing here. Either we buy it because we enjoy the series (and it’s a LOOOOONG wait until Phantom Pain) or bite the lure and give these companies another reason to call us retards from their ivory towers.

    We need to band to together and speak out about the price as a gaming community. I don’t think ANYBODY could complain about that next-gen, current-gen or otherwise. That is main issue. The pricing is asinine. The length is more or less variable based on what you are looking for in an MGS game. $10-15 current gen/$15-20 next-gen for digital prices. When Phantom Pain comes out though, they should just bundle Ground Zeroes with it. 2 disc for 360. 1 Blu-Ray for PS3/PS4/XB1. Sounds fair?