Kamen Rider: Battride War II also coming to Wii U
posted on 02.12.14 at 10:53 PM EDT by (@salromano)
New details and first screenshots for upcoming sequel.

Kamen Rider: Battride War II

The sequel to Kamen Rider: Battride War isn’t only for PlayStation 3. It was announced for PlayStation 3 earlier this week via Dengeki PlayStation magazine, but now the game’s official website reveals it’s also coming to Wii U.

Here are some game points:

  • This time, the Kamen Rider movies are the stage. The game revolves around a variety of Kamen Rider works from up until the Heisei era.
  • A new power, Ultimate Form—the specific form change from the Heisei era Kamen Rider movie—is introduced. Use the power of Ultimate Form to command the fierce battles from the movie and take down strongest enemies.
  • New riders and formidable enemies. The latest Rider, Gaim, and a great number of Riders from all 15 works of the Heisei era, will appear. New enemies, including various adversary Riders, will stand in players’ paths.
  • W and Accel from Kamen Rider W Forever: A to Z/The Gaia Memories of Fate will appear, and Kamen Rider Eternal‘s Mitsuru Matsuoka will voice Eternal.

Kamen Rider: Battride War II will launch for PlayStation 3 and Wii U in Japan on June 26. Alongside a 7,120 yen standard edition, a 10,450 yen “Premium TV & Movie Sound Edition” will also be avaiable. It will include 40 carefully selected tracks from the TV series and movies on the game disk.

View the first screenshots at the gallery. A trailer will be released on February 20.

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  • JonathanisPrimus

    Based on the performance of previous Wii U/PS3 multiplatform releases they’d be better off releasing the game on Vita.

    • British_Otaku

      I could say the same for previous PSVita/PS3 multiplatform releases, it all comes down to optimising the game (see Jak 1-2-3 on Vita).

      A NamDai licensed game which be pretty easy to get optimised for the Wii U, especially as it has a power advantage over the Vita and PS3.

      • JonathanisPrimus

        Sorry for the mixed message, I meant sales performance, not the technical one.

        • British_Otaku

          I see. Eventually we will see the PS3 get phased out though, the Vita has been selling more copies than the PSP for a while and the gap between PSV/PS3 versions of games isn’t too big.

          Not that the Wii U is there yet, but I think it would be quicker to close the gap with anime or licensed games in general than with Yakuza 1+2 HD (released a year later than the PS3 version, full price on release and the original games are still available for cheap on the PS2) which I assume you were referencing.

          Simultaneous launches help.

      • Budgiecat

        Yet the other musou type games ran worse on it

        • British_Otaku

          You aren’t very specific about which musou type games…
          Given that Bayonetta 2, The Wonderful 101 and such run like a dream on the Wii U, isn’t it clear that those games just did a poor job in general rather than a system issue.

          I can name games which have massive frame rate drops just from walking into shallow water on the Wii like Unlimited Adventure, which will make you wonder how PS2 and Wii’s finest even ran.

          • Elvick

            Yeah, Bayonetta 2 sure runs like a dream on Wii U.

            It’s so fun to play, GOTY for sure… Oh wait. It’s not out.

            Why did you bring an unreleased game into it?

            • British_Otaku

              I’ve played Bayonetta 2’s demo last year and it is an actual technical action game from Platinum with a ton of variables from a typical third person view even when you are on a spinning jet fighter. It made a fine contrast to The Wonderful 101 which is the same concept from a top down view with tons of characters on screen at once.

              You do have a point that the full game isn’t out, but not anything against capable developers developing what should be more demanding games for the same system.

          • Budgiecat

            Those 2 aren’t Musou titles and have Nintendo’s backing. The problem was the number of enemies on the screen. Wii U had issues with it

            • British_Otaku

              What does “Nintendo’s backing” change? It is the same console. Either the developer has a grasp of how to develop well, a good engine (Platinum use their own engine iirc) etc, or they waste their opportunity for various reasons.

              If developers were all capable and given a good amount of time to work, we would never had a poor PC port given how much money people stuff into their rigs.

              • Budgiecat

                The developer flat out said the Wii U is weaker in the regard to showing more enemies on screen

  • SageShinigami

    Is the Wii U region free? May get it on that just to have something to do on that system.

    • JonathanisPrimus

      It’s region locked.

    • http://gematsu.com/ Sal Romano

      It’s not.

  • British_Otaku

    Could this be the start of retail Japan-only titles on the Wii U worth a damn?

    I can’t say it is worth importing a system or using whatever homebrew exists to bypass the region lock as it is on the PS3, but this is more or less like when the Wii shared games with the PS2 (often with additional content) and they weren’t localised everywhere prior to the system taking that series in general.

    • Budgiecat

      Maybe…maybe not.

      Remember Wii U got Yakuza 1 & 2 HD and that did little to have any impact on getting other developers to start making more Wii U titles, ports..

      • British_Otaku

        That was SEGA a while ago.
        This is Namco Bandai who probably would kill to have more systems they can release and sell low budget anime and live action licensed games on even if Naruto, One Piece and Dragon Ball along with next month’s J-Stars has avoided the system so far.

        • JonathanisPrimus

          The problem with Wii U is that it’s another home console, and so far its’ userbase either owns a PS3 or isn’t interested in non-exclusive third party games. So if you’re Bandai Namco, you’re looking at potentially splitting the same amount of users across two releases rather than tapping a formerly unhad demographic.

          • British_Otaku

            Attach rates between games sold and system install base for the PS3 are getting poorer and poorer (though it does typically sell more games than other platforms in Japan and Persona 5 is going to sell tons).

            So if it doesn’t seem like a good idea for them to shift now, more or less like every generation crossroad we have ever had, it will make sense to do so soon just to maintain numbers.
            Ideally, they would like there to be an untapped fanbase of people who got the console through their family wanting an exercise machine/multimedia machine which happened to play DBZ games like the Wii or PS3… That isn’t going to happen much this generation with all of the competition.

        • Budgiecat

          Throwing this title at the Wii U probably doesn’t cost them that much and really is to test the waters on the current Wii U Japanese install base.
          Otherwise there’d have been many more Bamco games released for the Wii U as there has been for 3DS, PS3, Vita, PSP..

          As it stands for Bamco on the Wii U, there’s Taiko Drum Master, Tank Tank Tank, and Tekken Tag Tournament 2, and partial development of Smash Bros 4. Thats not saying much compared to their work on other systems

  • bloodiOS

    Hmm… which is the lead platform for development?

    • Pyrofrost

      PS3 I’m sure, since devs say it’s easier to port off of than to port to.

      • bloodiOS

        Hopefully so, because a bad PS3 port would be inevitable otherwise.

        • Pyrofrost

          The first one was a PS3 exclusive, so they have their pre-established consumer base there; but since Kamen Rider is part of the children’s “Super Hero Time” with Super Sentai, it makes sense that they would also put it Nintendo.

  • Pyrofrost

    Awesome, Wii-U will be getting the 2014 GotY! ^_^

    • Fieryone

      Game of the Year? No, no it won’t be.

      • Pyrofrost

        Obviously, but I guess you’re not one for exaggeration?
        Or are you simply replying to me to piss on my happiness for this sequel?

        • Fieryone

          Just being a realist.

  • icecoffemix

    sent to die

  • OverlordZetta

    The lack of Showa makes me sad.

    • http://mindofpureinsanity.tumblr.com/ Aoshisuki

      But as King Dark making an appearance, they may appear on the game, as playable characters or npc’s