Media Create Sales: 1/20/14 – 1/26/14
posted on 01.29.14 at 08:09 AM EST by (@salromano)
Sengoku Basara 4 debuts at top spot.

Sengoku Basara 4

Sengoku Basara 4 leads the past week in Japanese game sales. The Capcom-developed PlayStation 3 title, launched January 23, debuted at 176,000 sales.

3DS games Kirby: Triple Deluxe and Puzzle & Dragons Z follow at 58,000 and 35,000 sales. The next best-selling new release is Saints Row IV: Ultra Super Ultimate Deluxe Edition, which debuted on PlayStation 3 at 34,000 sales and on Xbox 360 at 5,000.

On the hardware side, 3DS XL moved another 26,000 units and the stanard 3DS another 12,000. PS Vita did 21,000, and Wii U over 8,000. Overall, sales dropped a few thousand units, though PlayStation 3 and PS Vita TV sales remained stagnant.

Get the full sales charts below.

Software Sales (followed by lifetime sales)

  1. [PS3] Sengoku Basara 4 (Capcom, 01/23/14) – 176,313 (New)
  2. [3DS] Kirby: Triple Deluxe (Nintendo, 01/09/14) – 58,015 (353,291)
  3. [3DS] Puzzle & Dragons Z (GungHo Online Entertainment, 12/12/13) – 35,568 (1,300,778)
  4. [PS3] Saints Row IV: Ultra Super Ultimate Deluxe Edition (Spike Chunsoft, 01/23/14) – 34,486 (New)
  5. [PS3] Dragon Ball Z: Battle of Z (Namco Bandai, 1/23/14) – 30,192 (New)
  6. [PSV] Dragon Ball Z: Battle of Z (Namco Bandai, 1/23/14) – 22,901 (New)
  7. [3DS] Yokai Watch (Level-5, 07/11/13) – 17,544 (345,529)
  8. [3DS] Attack on Titan: The Last Wings of Mankind (Spike Chunsoft, 12/05/13) – 17,282 (221,249)
  9. [3DS] Pokemon X and Y (Nintendo, 10/12/13) – 16,933 (3,910,658)
  10. [3DS] The Legend of Zelda: A Link Between Worlds (Nintendo, 12/26/13) – 15,095 (356,494)
  11. [PS3] Final Fantasy X | X-2 HD Remaster (Square Enix, 12/26/13) – 10,412 (266,171)
  12. [PSP] Kiniro no Corda 3: Another Sky feat. Jinnan (Tecmo Koei, 01/23/14) – 10,295 (New)
  13. [PSV] Uta Kumi 575 (Sega, 01/23/14) – 9,701 (New)
  14. [3DS] Sentouchu Densetsu no Shinobi to Survival Battle (Namco Bandai, 10/17/13) – 9,271 (251,197)
  15. [3DS] Monster Hunter 4 (Capcom, 09/14/13) – 8,285 (3,201,132)
  16. [Wii U] Super Mario 3D World (Nintendo, 11/21/13) – 7,667 (470,687)
  17. [PS3] Grand Theft Auto V (Take-Two, 10/10/13) – 7,199 (689,415)
  18. [PSV] Final Fantasy X | X-2 HD Remaster Twin Pack (Square Enix, 12/26/13) – 7,033 (214,245)
  19. [3DS] Animal Crossing: New Leaf (Nintendo, 11/08/13) – 6,437 (3,656,250)
  20. [360] Saints Row IV: Ultra Super Ultimate Deluxe Edition (Spike Chunsoft, 01/23/14) – 5,393 (New)

Hardware Sales (followed by last week’s sales)

  1. 3DS LL – 26,484 (32,393)
  2. PlayStation Vita – 21,498 (24,755)
  3. PlayStation 3 – 13,360 (13,243)
  4. 3DS – 11,745 (15,045)
  5. Wii U – 8,490 (11,443)
  6. PSP – 3,428 (4,024)
  7. PlayStation Vita TV – 1,792 (2,208)
  8. Xbox 360 – 260 (273)

Thanks, 4Gamer.net.

  • Elvick

    Relatively stable hardware sales.

    I really wish I could get in the minds of people buying a 360 there. Curious what they’re buying one for.

    • Budgiecat

      Microsoft pays local out of work Yakuza to intimidate old people to buy em

    • Gariya

      SHMUPS.

  • TheExile285

    Man, everything but SB4 is really low.

    575 bombed >_>

    • British_Otaku

      Hardly everything, the fact that Attack on Titan and Yokai Watch are charting a month to half a year later with nearly 20K is incredible. Most of the games listed are veterans.

      I suppose everything which is new to the charts could be doing better (okay a lot better for Kiniro no Corda 3: Another Sky feat. Jinnan and 575), Saints Row probably did okay for whatever Spike Chunsoft expected especially the 360 version (the first 360 game to chart in a while).

    • Shippoyasha

      I guess a haiku game may be too advanced for many players. Still, 10k ish sales should be profitable and still regarded moderately successful.

  • AdachiTohru

    Very good Vita !!

  • crimsonidol

    Ooops, Wi U below 10k again. And wow, a 360 game charted. :o

    • Elvick

      Heh, didn’t even notice that.

  • https://twitter.com/Stealth___ Stealth

    3DS should recover next week with the launch of Dragon Quest. Everything else will continue to bomb.

  • Gariya

    Stay strong, Vita. And Wii U, please rise.

  • MitsukiIX

    That was one hell of a party.

  • http://Gematsu.com Vayne

    Japan need of jrpg. This gender is very scarce.

    • Gariya

      “gender”.

      • Anime10121

        Give him a break, reading a couple of his comments, English is clearly not his first language.

  • Raoni Marques

    I’ve been playing Sengoku Basara 4 and man, what a game! Too bad I’m never going to understand crap about the story unless I learn some japanese.

    • Budgiecat

      Nobody plays Basara for the story anyways….

      • Raoni Marques

        Well, in my case it’s kinda true lmao. Gameplay and crazy cool characters are everything that I need from the game. I’d like to understand the story though.

  • Budgiecat

    Its funny….I bet the NDS and Wii would still sell if Nintendo kept producing them. but in Nintendo’s eyes its like whats the point since 3DS and Wii U have seamless hassle free BC. Sony kind of stunts their own growth of the Vita with the continued support of the PSP; most of those people buying it aren’t getting it for the new titles (since its pretty much just left now to a visual novel here and there every month); they’re buying it for the extensive physical UMD library which many of them are still not available on PSN, Obviously you can’t stack a UMD into a Vita, they dropped the transfer support for it and with the NDS, yeah you can still easily just pop them into a 3DS so nothing of value was lost when they discontinued the NDS…

  • Gariya

    Oh, and nice to see SB4 on top.

  • Renaldi Saputra

    youkai watch’s this week sales beats pokemon

  • DesmaX

    Man, 575 flopped hard. Damn

    • Renaldi Saputra

      well, I also wasn’t expecting that..

    • British_Otaku

      Another SEGA Rhythm game which will live on word of mouth and cameos alone eh… Joining Space Channel 5 and Rhythm Thief.

      Seems it may have been a bad choice to limit the demo’s downloads to a small number. Anything selling single thousands at retail first week needs more exposure.

      I’ll get to playing that demo soon.

  • icecoffemix

    Looks like Vita find its new baseline as 3DS continue its decline.

    Uta bomba, is it the end of rhythm game bubble on the console?

    As for…
    http://i.cubeupload.com/EW94V2.png

  • https://twitter.com/Stealth___ Stealth

    Software sales are good however. I think Hardware is a major problem. Mobile is destroying everything in Japan these days.

    I can see 3DS getting to 50+k on the back of Dragon Quest, but if the strongest system in the region is only that much? that isnt good for the health of the region.

  • bloodiOS

    Will Wii U once again drop below the PSP? And PSP, that thing has been out for almost 10 years and still selling… Sony better stop producing it after the end of this year.

    • Budgiecat

      There’s only throwaway Otome visual novels coming out for it at is point; I see no reason to continue supporting it if they want the Vita to succeed, but they really need to improve VIta’s library and its PSP/PS1 compatibility…
      PS2 classic support would be godly as well but I doubt it…

      • MrFinalgamer

        i would be so damn happy if i could play some PS2 games on my vita (mainly P3 FES, and GTA)

      • jujubee88

        Yeah, GE2 as well. But that was the swan song. From here on out it’s 3DS, VITA, mobile (one and/or the other; for better or worse)

  • Earthjolly

    Vita: I will not die again, I shall RISE!!

    • Gariya

      Vita is like a shonen battle manga protagonist, no matter how many times you strike it, it will refuse to go down.

      • Budgiecat

        just needs the price of the cards to go down and more localizing of titles to the West and more original exclusive titles and Sony to put less support on the PSP and let it naturally die out like Nintendo did with the NDS because its been partially cannibalizing the success potential of the Vita….

        • Eder García

          Sony is more focused in the west now and the west don’t want handhelds, so no Vita titles from Sony Santa Monica, Naughty Dog, Sucker Punch etc.
          you have a point on localizing more games to the west, Sony needs to localize japanese titles like the Senran Kagura spinoffs, these games are not going to sell millions, but it have a dedicated fanbase, look at P4G, this game has stronger legs than any Nintendo title because of the dedicated fanbase imo,

        • jujubee88

          Why’d you get all serious? We were talking about manga, dawg! :U

  • MrRobbyM

    Glad to see Kirby selling a lot.

  • Casval

    Slightly disappointed by Sengoku Basara 4 sales, not to mention there is no Wii version this time.
    This isn’t the first major title to underperform lately (will Gundam EXVS Full Boost be the next one?).
    I wonder if some japanese editor will consider bringing those games on PS4.

    • Budgiecat

      Basara will probably undergo a different engine when it moves to the PS4. Its still running on PS2/Wii level engine upscaled for HD.
      I forget the name of the propiertary engine Capcom will be using for their PS4 games.
      Since Gundam VS was originally designed by Capcom , Id like to see as well how the games would look on that engine as well..

      • icecoffemix

        Phanta Rei but it’s most likely just an upgrade to MT Framework given new name for buzz, there’s just no way they’re throwing years of work on MT.

      • Gariya

        I was pretty hyped when they announced SB4 for PS3 until the screenshots came out.

        I can understand the graphics for SB3 because the lead platform for that was Wii and I can’t blame them since Wii was selling like hot cakes. But when they announced SB4 EXCLUSIVELY for PS3 so late in the platform’s life cycle, it’s not my fault that I jumped to conclusion that they’re making this from the ground up with new engine, meeting with the standard of a PS3 game in terms of visuals.

        I REALLY hope they’re starting from scratch for the next installment.

        • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

          The next “installment” will more than likely just be an update for SB4, still on PS3. They have a handful of characters that are unplayable (see: Maria, Kenshin, etc.), so they’re just going to follow their normal procedure here and release an expansion in 6-10 months.

          The real question is… Will they release it on PS3 and PS4? If they do it that way, they could make up for not releasing SB4 on PS4 by giving people all of the content/characters/etc. It won’t be a few years until we see SB5 on a new engine, exclusively for PS4 though. We may even have a new Vita title along the way, but yeah… I’m not expecting a new SB on PS4, with a new engine, until 2017 at the earliest.

          • Gariya

            Hell, I don’t even mind if SB5 on PS4 looks like a standard PS3 game, just for the love of God, Capcom, update the graphics beyond PS2 assets.

            • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

              I don’t mind the graphics, honestly. I still remember the days of playing SB when the characters mouths wouldn’t even move, during the original, when they spoke, lol. It took them a while to even change that.

              Hell, even in SB4, there are NPCs that speak, yet their mouths remain closed. I guess you just get used to it. It’s still a pretty fun game though.

              EDIT: I will say this though. They should definitely add online co-op by the time SB5 comes out. Last I heard, they had planned on adding it to SB3, but it was scrapped due to time restraints (isn’t that always the case?). It just kind of sucks seeing as how their competitor Dynasty Warriors has online play, but Sengoku Basara still doesn’t have it (yet).

              • Gariya

                Yeah, I mean, I’m not the kind who hugely prioritizes graphics, especially since Sengoku Basara series emphasizes on gameplay. I enjoyed SB3 and overlooked the graphics due to how fun it was, it just bugs me that after making a new numbered installment exclusively on an HD platform so late in its life cycle(so late that the successor of that platform is already out), it still looks a generation behind.

    • icecoffemix

      If they release it cross platform on Vita too it’d sell a tad better and possibly enough to outsell SB3 first week. I dunno what Capcom is thinking.

  • shogunknight

    Damn, WiiUs numbers are going really low. When is the next WiiU game coming for japan? 3DS and Vita seem to be holding up ok. PS3 went up just a few numbers, good first week sales for Sengoku Basara

    • icecoffemix

      http://i.cubeupload.com/ptTkrb.png
      http://www.gamefaqs.com/wii-u/releases/region-2

      Yes, it’s effectively dead.

      And lol @ Memorial Package, how fitting.

      • shogunknight

        Gonna be a tough month for them, maybe DKC and WiiFitU would give a good bump

        • icecoffemix

          That’s the whole line up with known date for 2014 btw.

          • shogunknight

            Ah, true. No official dates for Smash, Mario Kart and Bayonetta 2 yet. They need to clear this up sooner than later

  • http://insanechronos.tumblr.com/ InsaneChronos

    Lol @ WiiU

  • Derry Santoso

    DBZ Battle of Z flop.. Only around 50k with ps3 and Vita combined

    • icup ✔️

      DBZ haven’t been good since ps2.

      • British_Otaku

        The DS had a very good game (Ultimate Butoden) in 2011 which wasn’t localised among others. It sold well in Japan.

        The PSP had a good library of em as well.

  • http://youtube.com/miyabigaming 武神水樹

    Basara 4 is really good

    • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

      Damn straight.

  • icup ✔️

    i picked up Sengoku Basara 4 and Short Peace: Tsukigime Ranko no Ichiban Nagai Hi this weekend. i saw Basara 4 opening, was pretty cool then i turned it off and played Ranko… game was short and beautiful like the movie Short Peace.

    • Gariya

      “i saw Basara 4 opening, was pretty cool then i turned it off”

      Eh, why?

      • icup ✔️

        exit the game to buy the dlc, then decided i’ll play the game later.

        • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

          Dammit. You bought the exp and gold packs, didn’t you? :/

          I have plenty of yen in my account, but I refuse to pay real money for virtual money or experience points for that matter. Plus, I didn’t want the Dante Masamune outfit =3=

  • almostautumn

    Wow: I can’t believe Uta bombed.

    I was really charmed by the demo, but without knowing Japanese it’s not an opportune import, it being language-based entertainment mostly. But if I did know Japanese, I would have absolutely been day 1: it has great presentation, and the two tracks (in the first demo) were delightful, pop-music fun.

    That’s a shame: I wonder if it had been more like Diva there’d have been substancially greater numbers because of importers.

    • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

      I can. It’s just something to teach people Japanese with rhythm game elements. Imagine if they released something like this in NA that taught you English. I doubt many would even bother with it since they already know English, lol.

      I’m not surprised since it’s one of those games that have an educational purpose and those never seem to do well. Hell, even Hatsune Miku having a renowned rhythm game franchise isn’t pushing out many units these days, so expecting something like this to be able to compete or sell much is kind of silly, I think.

      • almostautumn

        I don’t follow. It’s not a language-learning program: it’s a lyric builder. Calling Uta an education game I think is pretty far-fetched.
        It’s language-based entertainment, which I said above. But that does not translate to vocabulary building or anything prescribed like that.

        • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

          Yeah, I guess saying it like that was wrong. I meant for educational purposes in the manner that it helps you build words, sentences, etc. You know, kind of like how you build lyrics with Vocaloid.

          Still, it does help foreigners with learning Japanese, but I don’t really see many Japanese people finding much fun in doing this sort of thing.

          • almostautumn

            I thought that too, but in a lot of ways I’m not too sure. I read both textbooks/anthologies on classic Japanese literature by Haruo Shirane (which are widely used as college-texts for Japanese Literature courses), and a large portion of notes on the poems is how they were successful/memorable because of their highly thoughtful use of, what we would consider, double-entendres. In Japanese, it’s not uncommon to discover that one pronunciation can mean more than a dozen words, and so a lot of Japanese poetry utilizes this system to its own creative advantage.
            For me, as an English speaker, I’m pretty blown away by that, because that’s just about impossible with English as most words, even when they sound the same, have a separate spelling. Maybe it’s a bit too old-school for modern Japanese, but for me I think it’s really great that such a historical, and distinctly cultural, custom is being revitalized with Utakumi.

            • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

              Ah, it really includes stuff like that? Well, that’s probably why it didn’t do so well. The older stuff really doesn’t do well with modern Japanese people because they tend to shorthand a lot of stuff, much like Americans with English.

  • Eder García

    with these sales, Vita officially will be contender at the end of the year/next year, let’s see how many Vitas Sony will sell when the PS4 launches there (Japan is interested in the PS4/Vita crossplay imo).
    WiiU back to below 10k per week… no strange if next week sells below 5k, as a Nintendo fan, is depressing, WiiU was aimed to revive console gaming in Japan, but now the PS4 has the chance to reach that goal and put Nintendo on the ground… again.
    GTA5 still in the chart surprises me a lot. Sengoku Basara 4 started strong despite handheld games domination and PS4 expectation.
    Kirby bigger than Mario confirmed?

  • https://www.youtube.com/user/GamingHeroTetsuya TetsuyaHikari

    I wish SB4 would have sold a bit more, but it’s still a great game, so hopefully it will push out some more sales in the coming months. Now… I wonder how Gundam Extreme VS Full Boost will do. I’m guessing 350k at the lowest and 615k at the highest.

  • new_tradition

    I’m curious how many people bought Sengoku Basara 4 digitally…

    The retail sales number aren’t terrible, but I think SB3 did better at debut (although being the first PS3 game in the series probably added to the hype, I think).

  • PrinceHeir

    i don’t think Sengoku Basara bombed, i really was expecting to be at least around 240k-280k.

    i think the Dynasty Warrior series sells around that range or even more if i recall??

    maybe Capcom US should really get off their asses and localize this? then again where getting near the end of the 7th generation so i really doubt it they would do something good like this.