Tales of Graces lead planner involved in Tales of Zestiria
posted on 12.16.13 at 09:10 AM EDT by (@salromano)
Tales of Graces lead planner working on 20th anniversary Tales.

Tatsurou Udou is involved in the development of Tales of Zestiria, Tales series producer Hideo Baba confirmed to a fan during a Tales of Xillia 2 Scenario Book signing in Japan yesterday.

Udou, better known as Udotchi, worked as a battle programmer on Tales of Eternia, Tales of Destiny 2, Tales of Rebirth, and Tales of Destiny (PS2 version), was the lead planner and battle effects programmer on Tales of Graces, and participated as game design support on Tales of Xillia 2.

When Tales of Zestiria‘s teaser site was still a countdown site to next Tales game, code found in the page suggested it had something to do with Tales of Vesperia. Baba said this was “a big mistake” and that he was “very angry” about it.

Thanks, Tale Tale Source.

Play-Asia
  • Trismagistus

    Oh no, (unpopular opinion alert) Graces’ combat and boss design were so much worse than the Xillia games’, I really don’t want them to revert back to that.

    • rhomze

      Well he did the combat in Xillia 2

      • Pyrofrost

        Indeed, and the combat in that game was fun too. Especially with the whole, weapon switching on the fly thing.

    • Invisbin

      I didn’t like graces that much either.

  • Raiyu

    Well at least I know the battle system will be good.

  • Pyrofrost

    imo, Tales of Graces has the best battle system to date in the entire mothership series. I am very happy to see this man is involved, especially if he is involved in the battle system somehow.

    • 永次

      Tales of Destiny DC, Tales of Rebirth and Tales of Xillia 2 are in the same level as Graces.
      Xillia 2 has the best battle system, Graces + Xillia.

      • Pyrofrost

        I love Xillia 2’s battle system, but none have provided me with as much fun as Graces battle system with Hubert.

  • Khalir

    Tales of Rebirth, Tales of Destiny Remake and the Tales of Graces have the best battle system in te serie. And this guy work on them all. This shit is gonna be GOOD!!!

    • Souji Tendou

      Can’t agree more bro. He’s TOO much awesome. :D

  • 永次

    Tales of Eternia, Tales of Destiny 2, Tales of Rebirth, Tales of Destiny DC, Tales of Graces and Tales of Xillia 2, this man is the fucking god of this planet.

    • Souji Tendou

      Indeed brother. The one who’s a lead on almost every Tales who has the best battle system in the entire series are the lead in this one. Now I’m REALLY hyped. :D

      • 永次

        For me, those are the best Tales of (plus Hearts R and Phantasia Full Voice).
        I want a new 2D Tales of made by this man, something like Destiny DC in PSVITA but a complete new game, ohgod.

        • Souji Tendou

          Oh hey me too, I’ve been dying for a 2D Tales again by this man too. Man, Destiny DC are godly, I never get tired playing it.

          • 永次

            Maybe for 3DS or VITA, pray for it T_T

  • bloodiOS

    Tales of Graces f ‘s gameplay was highly addicting so this is a totally awesome news to my ears.

  • EX+

    Graces’ gameplay felt very fast and fluid. I look forward to seeing what Zestiria takes away from Graces.
    Xillia’s was pretty good, but it felt a bit slower. Apparently, Xillia 2 is like a mix between Graces and Xillia 1.

    • Pyrofrost

      Eh, Xillia 2 is far more Xillia 1 influence.

    • Bobby Jennings

      Xillia 2’s does get tons faster than #1. Jude gets the mean speed nerf though.

  • Bobby Jennings

    Seriously this is perfect. Tales of Destiny DC and Graces have the best battle systems in the Tales series by far. I still don’t know which of em takes the cake for me.

    • Souji Tendou

      It’s ToD DC and Rebirth for me. Though Graces are also fun and unique too.

  • MasterSensei

    Am I the only one who didn’t like Tales of Graces F’s battle system? I didn’t like that you can only do A Artes and B Artes instead of Normal attack>Into arte to me it felt like the combat was MUCH slower than the previous games.

    • Bobby Jennings

      They found out by surveys that most that played Tales of destiny didn’t use normal attacks, so they turned the normal attacks into artes.

  • Hidayat246

    “When Tales of Zestiria‘s teaser site was still a countdown site to next Tales game, code found in the page suggested it had something to do with Tales of Vesperia. Baba said this was “a big mistake” and that he was “very angry” about it.”

    LOL
    hater gonna hater

  • fyi1191

    No more Xillia’s link system please.
    Linking to use advanced artes and mystic artes is just dumb.

  • Souji Tendou

    YES YES YES. I can only say I’m reaaaaaallly looking forward to this game now. Happy to hear this news. :D

  • LustEnvy

    I HATED the Graces battle system until it opened up with more CC points for the longer combo chains. After that… no question, Graces has THE best battle system on any action rpg I’ve ever played.

    I couldn’t beleive how good it was. That game turned around for me… like unbelievably so.

    Going from Graces to Xillia, it was a downgrade on the gameplay front, for sure. I still enjoyed it though.