Atelier Ayesha Plus announced for PS Vita
posted on 12.24.13 at 08:07 AM EDT by (@salromano)
Latest Atelier Plus-ification due out March 27 in Japan.

Atelier Ayesha: The Alchemist of Dusk

Atelier Ayesha Plus is in development for PS Vita, this week’s Dengeki PlayStation reveals.

The game is due out on the handheld on March 27 in Japan for 5,800 yen. The limited edition version will include a mini-crystal paperweight.

The PS Vita version includes the downloadable content from the PlayStation 3 version, and Marion and Odelia can join the party from the beginning.

Other additions include a Hard Mode where the enemy’s HP is increased, and game balance adjustments.

Thanks, Re: Gigen.

Save $3 with the coupon code "GEMATSU"
  • Trismagistus

    Really? I thought it was just for the Arland trilogy, but come on now. Now I don’t even know if I want to buy Escha & Logy when it comes out or just wait a year for them to announce the Plus version.

    • icecoffemix

      Yeah, it’s really annoying.

      OTOH if not enough people doesn’t buy the PS3 version they probably wouldn’t not make the “plus” version for Vita. Annoying. :/

    • refrain

      Same thing with the Disgaea series. I don’t know if I should buy the game for PS3 anymore or wait for the Vita version with all DLC and added contents

    • gangrelion

      He He! I am one of those annoying people who didn’t play the original just because of the english voice acting. Now I will be rewarded by my intolerance! I almost feel like I was in the right after all…

      • icecoffemix

        That was directed to Gust/Tecmo-Koei.

        Still, it’s not like :
        – It’d be localized here (If Gust’s title was still in NISA’s hand then it would)
        – Even if it’s localized there’s no guarantee that it’d have dual audio option beside the yet to be seen Tecmo’s promise.

        • Trismagistus

          How do you figure? Meruru+, unlike Totori+, has a reasonable amount of new content (like a new ending) and was localized by Tecmo Koei and they even brought the voice actors back for more English voices, so you could say they’ve done a better job than NISA. They also haven’t changed a character’s name for the purpose of making STD jokes yet. Anyway, I guess we don’t know if they’ll localize it for sure, but I’d say Shin Rorona is the real test. If they localize that they’re probably committed to bringing over the Plus versions.

          • icecoffemix

            Hmm realized that my wording is quite bad, I mean that, like you said, we don’t know for sure they’d localize it before they bring Rorona+.

            Any data on Totori+ sales number? And did it have dual language option?

            • Hikari Langley

              Totori Plus had Dual Audio. They noted that it was a mistake taking it out, so it won’t happen again… (Despite you know the fact that Totori Plus, just took the VA from the PS3 version)
              They won’t give out Ayesha Plus, before doing New Atelier Rorona. If we are getting that port it would be after.

      • DarthBrian

        I’m with you! huzzah for patience!


    • FitzpatrickPhillips

      You’d be waiting a potential 2 years. One for the announcement and japanese release. And then another 1+ year for a “possible” localization. Might as well get it for PS3.

  • crimsonidol

    Not really a surprise. I would still prefer it if they would release PS3 and PSV-version at the same time.

    • gangrelion

      It would be great if it were a cross-buy game in this case, but it seems Japan doesn’t like to do that. I think there is not a single japanenese title that is cross-buy…

  • z_merquise

    I’m really interested in this game but I end up not getting it in the PS3.

    It’s just that it’s difficult for me to spend long time playing in my PS3 nowadays so this game in a portable console (Vita) is really much preferred to me.

  • TetsuyaHikari

    Wake me up when they finally announce a NEW game instead of just another “enhanced” version of an old game.

    • FitzpatrickPhillips

      You mean like Ar no Surge?

      • TetsuyaHikari

        That was already announced, so I don’t really count that. It’s coming out in January, if I remember correctly. Still, I’m getting rather annoyed with all these enhanced ports as opposed to new games.

        It feels incredibly lazy and an easy way to just milk the franchise for more money.

        • FitzpatrickPhillips

          Or get the series into more hands. I know several people who didn’t get into Atelier until the Plus games. Plus, there is no reason to put enhanced in quotes because they ARE enhanced. If it was lazy, they’d just toss it onto the system with no added content.

          • Trismagistus

            I actually think it’s pretty annoying that they have additional content people who bought it on consoles are just cheated out of. If they’d put it out as DLC for PS3 like From did for the Artorias content I wouldn’t mind, but when you don’t do that you’re basically giving loyal customers who buy your games early the finger.

            • Hikari Langley

              It’s not fully just giving the finger, you still get the game and everything they wanted to add in it. The vita version is just extra’s and fixes they noted after code was frozen.
              Also GUST is always working on the next Atelier, as they are set to release a new Atelier every year.

              • Trismagistus

                Sounds like the finger to me.

          • TetsuyaHikari

            Well, I simply did that because they’re going from PS3 to Vita, so while it does have more content, it’s not entirely enhanced, per se. It’s more like two steps forward and one step back when bringing a PS3 game to Vita.

            Also, them doing something like this, more content or not, doesn’t mean they aren’t being lazy.

            • FitzpatrickPhillips

              One step back? Whats steps are being taken back? It has more content and still looks good. The only negative is the frame rate issue in Totori+ but thats it.

              They’re bringing PS3 games to the Vita with much more content as well as working on a new game. Thats not lazy.

              • TetsuyaHikari

                It just seems a little weird, doesn’t it? If anything, a handheld game should go to console with more content due to better framerate and graphics, right? It’s like Wild Arms on PS1 going to PS2 as Wild Arms Alter Code F. It was an enhanced version and made more sense since it was being ported to better hardware, but in this case… They are giving us more content while putting it on hardware that’s not as good as the original game even ran on.

                There were two better ways this could have turned out:

                A. Release the game for PS3/Vita right from the get-go so you don’t alienate your fanbase one way or another later

                B. Release the game on Vita at a later point with enhancements while re-releasing a ‘greatest hits/goty’ type version on PS3 to include all of the stuff the Vita version is getting so nobody feels left out

                • FitzpatrickPhillips

                  But that doesn’t have anything to do with it being a “lazy” port or being “steps back”. The fact of the matter is, they put enhanced versions of the games on a handheld. Look at Shin Rorona for Vita – it looks, plays and runs better than original Rorona on the PS3. GUST does not utilize their games to be amazing looking on the PS3 like, say, Uncharted. The move from PS3 to Vita in this case is not a huge one so the power of the hardware is irrelevant.

                  Both those options don’t mean much as the Vita is recent. They’re most likely going to play catch-up with the Vita versions then release the next new Atelier game PS3/Vita from the start.

                  • TetsuyaHikari

                    Actually, it does. Just look at Disgaea for example. Don’t you think it’s a bit lazy for a developer to re-release a game on a different console (especially a handheld no less) instead of just giving us a completely new game instead? I’m just honestly sick of all this “plus”, “xtreme”, “super”, “ultimate”, and “HD” shit that companies are doing.

                    While some of the games are actually good, that doesn’t change how I feel about them being lazy cash-ins for companies. Take a look at Zone of the Enders HD for example. People have been wanting Zone of the Enders 3 for a WHILE now. Yet, they release that instead and tell us they want to see if there’s any “demand” for the third installment when they know DAMN well that there is demand for it.

                    You know… Much how there is demand for NEW Atelier titles as opposed to the same old rehashed shit with a glossy new finish, selling it as something new when it really isn’t new at all. This isn’t just affecting the game industry either. People have been doing this in the music industry by re-releasing old songs with new singers, changing the way the song is sung, and whatnot.

                    The movie industry is the same way as well. I can’t tell you how many “enhanced” versions of old movies we keep getting these days (Robo Cop immediately comes to mind). So yeah, sorry if I don’t want to keep playing the same game over and over again, and actually want them (as well as other companies) to make a new entry instead.

                    • FitzpatrickPhillips

                      Except we’re talking about a particular case of GUST. And not only are they working on a new game that hasn’t even been released yet, Atelier Escha & Logy JUST came out a few months ago in Japan and hasn’t even reached overseas yet. All while continuing Ceil no Surge and developing Ar no Surge. Plus there is Chronos Materia as well. Do you want them to be busting out a brand new game every few months? Good things take time.

                      I can understand your beef with the industry in general, but there isn’t anything lazy about what GUST is doing – especially when these handheld versions are much superior to the console versions. If it was just a straight port you’d have a point, but they’re not. Meruru even had extra endings among all the other additions and rebalancing.

                    • TetsuyaHikari

                      >Meruru even had extra endings among all the other additions and rebalancing.

                      All the more reason they should have given us the full product from the get-go.

                    • FitzpatrickPhillips

                      Considering the only reason Meruru had an extra ending is due to fan feedback of what happened to Rorona, they obviously didn’t start making that ending until way after Meruru was initially released, meaning they didn’t shaft the consumer – it wasn’t expected. All the more reason why they’re not lazy.

                    • TetsuyaHikari

                      Actually… It is pretty lazy when they cut corners on endings and have to re-release the game with a new ending attached to it. They should have just released it with the ending intact in the first place to avoid that altogether.

                      Regardless, there are plenty of other ways they could have went about doing this, but you can tell me this isn’t just a lazy cash cow being milked until you’re blue in the face… It still won’t convince me otherwise.

                    • FitzpatrickPhillips

                      I can see your idea that it is lazy is due partly to ignorane, as you somehow grazed right over what happened and what I said.

                      The new ending wasn’t planned from the beginning of the game’s development. When it was shown that Rorona would turn into a kid again, fans backlashed – at Gust’s surprise. Because of this, during the development of Meruru+, they decided to CREATE the new ending FOR the game. And then after that, due to even more fan feedback, they released it as DLC for the japanese version of the PS3 game. Thats listening to the customer and responding, not being lazy. But whatever, you can continue to be completely unjustified in thinking its lazy.

                    • TetsuyaHikari

                      And you can be completely unjustified in thinking this should be common practice for companies.

                      You think it’s perfectly acceptable for companies to release an unfinished game, then re-release it later and expect those who already bought it before to buy it again, whereas… I believe it’s unacceptable for them to milk their consumers by releasing an “enhanced” version of a game that should have been ENHANCED from the beginning.

                      I guess we’ll have to agree to disagree.

                    • FitzpatrickPhillips

                      Everything you’ve said up to this point has been projection because you hate what other companies have done, so you’re pushing it onto GUST.You’re complaining about them being lazy but in fact they’re not as they’re working on new games along side enhanced ports. In the case of Meruru, were they supposed to look in the future and see what would happen?

                      At this point you’re simply back peddling out of ignorance since your original statement was completely stupid. But yeah sure, “agree to disagree”.

        • Alkhan

          You’re in the minority. I can’t wait for updated Vita versions of this, Disgaea 4, and Escha & Logy.

          • TetsuyaHikari

            I wouldn’t be in the minority though if they would just release the ‘full’ versions of the games from the start and avoid this altogether.

            • Alkhan

              and miss out on all that money? You are aware that a companies’ #1 priority is to make money right?

              • TetsuyaHikari

                You are aware that a consumer’s #1 priority is to have a good reason to spend money, right?

                Without us, they wouldn’t be making money. Just something to keep in mind.

                • Alkhan

                  Are you implying that no one will buy this? Are you saying that because this isn’t to your liking, the game will sale absolutely ZERO copies because you think an enhanced port isn’t a good reason to spend money?

                  Again, you’re in the minority. They’ll make enough on this to profit and fund the next enhanced port that you’ll probably hate too. Get over it.

                  • TetsuyaHikari

                    I’m not saying NOBODY will buy this. There is a small group of people that will buy up anything, regardless of how shitty or stupid it may seem to someone else. That much is obvious.

                    Also, I honestly don’t believe I’m in the minority here. Most people that wanted the game already bought it and played it by now, and don’t wish to double dip just for some extra features here and there (on a different console no less). Even if they didn’t get enough to fund the next “enhanced port”, they already have it planned anyway, so your point is moot.

                    Lastly, the thing YOU need to get over is that I dislike something you like. Quit making this personal, man. This isn’t about me or you, it’s about a game.

                    Now get over it.

                    • Alkhan

                      The only person taking this personally is you. Why is this bothering you so much? Every time a game’s “enhanced port” gets announced you flip out and repeat the exact same thing as always.

                      Enhanced ports are profitable and easy to make, developers/publishers will continue to make enhanced ports no matter how you or the very few other people like you feel about them.

                      The original Atelier Rorona sold about 100k in Japan. Atelier Rorona Plus came out in Japan on Nov 21 and sold 31,596 copies in 2 days. It hasn’t charted since then but anyone can assume that it may have slowly crept up to about 40,000+ by now.

                      That’s almost have of what they sold on the original. That = success

                      Translation – the industry doesn’t revolve around you and developers will continue creating enhanced ports of games and HD remasters and people will buy things they’ve already bought before if they want to regardless of what you think about it.

                      Get over it.

  • Budgiecat


    Don’t tell whats next…….Atelier Ashy & Logy PS Vita

    • refrain

      Shh, don’t spoil it

  • Audie Bakerson

    Wonder if it will come to the west with dual audio this time.

  • Nightcore34

    LOL,I just got the ps3 version for xmas, and now this.

  • Solomon_Kano

    It’s fantastic that dragging my feet on this series on PS3 got me all of the games released on Vita. I’ll pick em up one of these days.

  • TheExile285

    Welp, glad I waited :P

    • jujubee88

      VITA means “WAIT”.

  • 武神水樹

    Had a feeling

  • Adol Christin

    My favorite Atelier game, now I can play it anywhere :)

  • fyi1191

    They had to do this? Oh yea, it’s the Tecmo Koei trend.
    I hope they have plans for Ar tonelico 1&2 remake.

    • Pyrofrost

      I would sell my soul to see that and the Iris Saga put on Vita.

  • DarthBrian

    Maybe we’ll get a Japanese voice track this time so I can actually buy it.

  • sherimae1324

    i love TK for their unyielding VITA support ^_^

  • Bob Obb

    In case you still thought it was a good idea to buy games when they first come out

  • TheBlackRabbit

    :L ps3 version i will still get. that big screen beauty will be mine.

  • Auragar

    Will get if localized. o.o Vita loves the games (if only they were physical release too -sigh- evil TK evil.)

    • TheExile285

      Evil? Lol these games are like the exact definition of niche. I’m glad we get them in some form at all.

      • Auragar

        I am glad we get them too, but I prefer physical releases, so they are evil.

  • Eclipse

    This news isn’t very surprising, but I’m still happy to hear it.

    It’d also be nice if GUST can announce a Mana Khemia 1&2 Vita collection.

    • Pyrofrost

      I do like Ar Tonelico 1 & 2 and the Iris Saga more; but I would love to see Mana Khemia 1 & 2 as well..

      Lets hope they decide to do a PS2 sweep and give those games the touch up treatment. I don’t even need additional content. I just want those games with trophies on my Vita :p

  • Elvick

    Not surprising, sucks we’ll likely only get a digital release in the west. I’d buy it again on Vita if it were physical… same with the other Pluses though.

    • Kurisu Makise

      With all the sales, why not just buy em again digital anyway (when a sale does come up)? Totori got marked down over the summer for example, I grabbed it then. I’m waiting for Meruru to go on sale as well though I might just let Tecmo Koei have the full price depending on when I finish P4G.

  • MrFinalgamer

    another digital release for everyone but japan…hopefully no ninja releases like last time (although it was a bit funny seeing everyone’s reaction)

  • Santashi

    I’m beginning to feel like the paperweights included in the limited editions are designed to test the dedication of importers. ;)

  • mesul6anme

    Never tried any of the vita’s ports before, are the frame rate any good ??. Cause the PS3’s ones were kind of bad ( ̄.

    • rekka_zan

      Unfortunately it’s not. The frame rate drops sometimes (especially when you’re in town), BUT if you change Totori’s costume, the issue disappears :))

      Looks like they spent too much resources on hair/clothes physics or something.


    at this step next will be ESCHA TO LOGY PLUS

    • Kurisu Makise

      Will double dip when that happens (yes I’m confident it’ll happen)!

  • Wolf Star

    I never played altier series and I don’t know where to start from?? I know there is PS Vita version of this and there is another Ps3 game but with a different name that is coming in march 2014. Any recommendation??

    • Auragar

      Ayesha is an ok place to start. You skip over one set of stories but it isn’t going to affect Ayesha. If you’d rather play the previous story I’d start with Rorona.

      • Wolf Star

        I never played any of them.. what’s the difference between Ayesha and Rorona games?? Is the story line connected or something??

        • Pyrofrost

          Nah, Atelier games are done in sagas of 3 (barring the Gramnad and Mana sagas).

          If you’re looking for a good place to start, if you’ve never played them, I say just jump into the Dusk Saga with Atelier Ayesha.
          Atelier Escha & Logy (yes two names, but a single game) is the second installment and will be out before long.

  • Kurisu Makise

    Ah, I’m so close to the platinum on this game. If there’s cross save I’d gladly pick it up and resume my hunt. Actually, I’m kind of hungry to go through it again so maybe I’ll hold out.

  • TerrenceG9

    Honestly, this is getting to the point where I’m not even going to buy the games when they come out anymore. Might as well wait 6 months for the better, cheaper, handheld version.

  • artemisthemp

    I hope this will have a bonus for Atelier Ayesha owners