Corrinne Yu leaves Halo team for Naughty Dog
posted on 11.23.13 at 04:20 PM EST by (@salromano)
Halo engine programmer "loving" PS4 graphics coding.

Corrinne Yu, who worked as a principle engine programmer at 343 Industries—Microsoft’s Halo team—since 2008, has left the company for PlayStation 4 graphics coding at Naughty Dog.

In a now deleted tweet, Yu seemed happy in her new position. “I am loving PS4 graphics coding. No more Windows 8 for me. So happy!”

Before joining Microsoft, Yu was also a lead technology programmer at 3D Realms, and a director of technology at Gearbox Software. She was a founding member of Microsoft’s Direct 3D advisory board, and participated in CUDA and GPU simulation at Nvidia. At 343, Yu developed new lighting technology for Halo 4 using dynamic radiosity algorithms, which Microsoft later patented.

Find Yu on LinkedIn here.

Thanks, NeoGAF.