The Order: 1886 is Game Informer’s November cover story
posted on 10.08.13 at 12:32 PM EST by (@salromano)
Blowout on Ready at Dawn's "supernatural thriller" for PlayStation 4.

The Order: 1886, Sony and Ready at Dawn’s “supernatural thriller” for PlayStation 4, is the cover of this month’s Game Informer.

The Order: 1886 offers a fascinating glimpse into a past twisted by strange events that alter the course of history,” said Game Informer in its cover announcement. “Players step into the shoes of a knight who is part of an ancient order sworn to protect humanity from the threat of monstrous half-breed creatures.

“Ready At Dawn fascinating fiction for its new franchise draws inspiration from ancient mythology and legend combined with actual historical figures; the result is a story we can’t wait to experience in full. This fiction is buttressed by an action-packed shooting mechanic fueled by awesome and unusual weapons, like a rifle that can spew blasts of lightning. The Order’s incredible visuals and technology speak to what we can all look forward to in the games designed from the ground up to run on next-gen hardware like the PS4.”

The magazine’s online The Order hub can be accessed here.

  • Elvick

    Glad we’ll see more on it soon.

  • LeSamurai

    The most exciting and interesting next gen AAA game for me

    • Budgiecat

      Well thats because we don’t have a Gamera game….

  • Anime10121

    Hope we get swords as weapons too! But yeah, I’m hype for this! And this preview just got me even more hype! Hystory mixed with legend? Me likey!

  • Yuri4prez

    For a first attempt, RAD is really swinging for the fences! I wish them luck, and hope this game is as good as it looks.

  • Crossbones (Prodigy-X)

    I’m so hyped for this.

    Here go some gameplay for it:

    • Elvick

      Well that was a huge ol’ tease! I need more!

  • Syltique

    Okay, okay, I’m interested.

  • captainhowdy

    His moustache looks powerful.

    This looks good, I hope it’s not linear.

    • $18114340

      Considering their emphasis on “story-driven single-player”, it’s probably going to be linear. I don’t necessarily think that’s a bad thing, depending on how they do it, as long as the game isn’t just a long series of tunnels like most modern shooters/action games.

      • captainhowdy

        Agreed. The long tunnels with little change in set pieces is what kills the immersion in linear games for me.

    • tubers

      lmao. Took me 2 seconds longer than I should’ve been glancing at the mustache in the pic.

      • captainhowdy

        It’s a grand moustache.

  • Sol badass

    I am very ready for some gameplay. I love tps and im glad to know this is already being made and for ps4 too! Now heres to hoping it looks amazing!

  • AdachiTohru

    “Lol, before I even say anything, graphics look absolutely stunning
    in the pictures, as in next-gen Gears of War good. I’d highly recommend
    everyone reading the Game Informer issue. Lots of beautiful screenshots
    and much more in depth info.


    In concept since 2005

    Trailer graphics are what you can expect it to look like in-game

    Everything in the world is rendered with soft body physics

    Metal beams react for example to magnetic forces, bending and shifting in real time

    Incredible attention to detail: Lens flare catches light as you
    rotate the camera, oil lamps flash independently in an underground
    scene, light bouncing off every object provides uncanny realism, insane
    attention to material detail like wood, leather and cloth.

    Clouds and particles of dust float around lamp flames, subtely settling down on the camera lense

    Ready at Dawn spent a lot of time making the weapons unique, giving
    each personality. Grounded in understandable science but also have
    behaviors that you wouldn’t expect

    Examples of guns: Arc Gun like you saw in the trailer, Combo Gun has
    two different settings, you can blow enemies back with a non-lethal
    charge to make space as well as using standard rifle fire, Thermite
    Rifle can shoot a chemical onto enemies, using secondary fire to shoot
    flares to light them on fire, frag grenades can be used typically or
    hoisted onto the environment via spikes

    Around 7th or 8th century, humanity splinters, with many getting ‘beastial traits’, becoming ‘half breeds’

    Thus begins the conflict

    Humanity basically forms a version of the Knights of the Round Table, in this case, The Order to fight off this enemy

    Through a strange turn of events, they discover a substance called
    “black water”, giving them unusually long lives and unique ability to
    recover from injury

    The Knights continue to age, but at a much, much slower rate which they use to battle for centuries

    It’s basically a curse given they continuously see everything around
    them leave and die off, it’s both a salvation and a curse for them

    This leads up to the 19th century and the changes facilitate the unique futuristic Industrial Age you see before you

    You play as Grayson, known as “Sir Galahad” (guy with the porn stache)

    A new threat emerges as parts of society (humans) begin to rebel
    against the rulership and are disgruntled with the inequality between
    layers of society

    Battle scenes are chaotic and exciting, with use of cover, somewhat similar to of Gears of War

    Ready at Dawn took a unique twist to QTEs, sometimes melee attacks
    occur during gameplay, time slows down and you can rotate your camera
    and find different things in the environment to give you an edge. These
    can range from dodging a punch or grabbing an improvised weapon for

    Focused on a very strong story driven single player now, not willing to talk about any multiplayer”

    • rockman29

      Yea I think I need to buy this……

  • Cursingcomet

    I can’t wait to hop in and drive a benz patent-motorwagen going 3mph.

  • Raiu

    Okay…. I’m more and more interested everytime I hear something new about The Order….