Resident Evil 7 spotted on costume designer resume
posted on 10.11.13 at 08:03 AM EDT by (@salromano)
Capcom apparently already underway on next horror series entry.

Resident Evil 7 is in development at Capcom, if the LinkedIn resume of a costume designer is anything to by.

Karen Brakenridge worked at motion capture studio House of Moves from November 2012 to January 2013, where she was a “costume designer for the video game Resident Evil 7.”

As of yet, a seventh numbered Resident Evil has not been announced.

Thanks, NeoGAF.

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  • makta

    They’re still making RE games? Why..?

    • 罪罰

      Cuz’ people buy them, duh.

      • Alkhan

        Lol, why?

        • Invisbin

          Man Idk. There’s lots of people out there that like games…LOL that’s so dumb. Why should people buy products that they like? That’s so dumb. Right? RIGHT?


  • Gigus

    I wanna reboot :/

    • Zero

      Same. I think the current story has become way too convoluted. It’s barely believable to me anymore. This kinda makes me sad.

      Of course, this is just my personal taste. They should reboot or do something fresh.

      Make the next game feature brand new characters, have no connection to previous games, and just tell a simple horror story, with believable plot and character twists. Focus more on the mystery element, keep players guessing, but don’t make it unbelievable in the end.

      A murder mystery Resident Evil like that sounds cool to me. I’m not saying they have to abandon everything. but I’m in the mood for something fresh with the series. I don’t see the harm in making one game like that.

      • Spicy Chicken

        Hmm, maybe a Resident Evil where you play a kid trying to escape one of Umbrella’s research facilities? Only to find yourself in a barren landscape (you were born in the facility so have never seen the outside world) so you then have to make your way to a ‘safe haven’, unsure if there even is one. Throughout the game you get no weapons, and only speed, cunning and an intelligent use of your environment/cover will allow you to escape, not to mention there are many dark, silent corridors, air ducts, aqueducts etc. that must be navigated, with nothing but the occasional snarl and scratch of claw or thud of flesh to warn you of the next danger. And that’s not even mentioning the vile humans that are out to get you, some possibly more vile than the bio engineered monstrosities they created…

        If/when you do complete the game, you then get to play through the game as a different character, albeit with a vastly different (but still totally new to RE) storyline and (more traditional) gameplay. Maybe a researcher that decided enough was enough, or a rouge agent looking to steal company info for his own gain. And in so doing, you see the same timeline but from a different perspective. You heard a gut-wrenching, painful scream when you played as the kid, but you never did see where it came from…

        In any case, I think having Ada reappear towards the end of RE 2 was as complicated as the Resident Evil series needed to get story-wise. I like simplicity, it actually allows you to focus on individual characters more, and I think they can still make a compelling story without having to ditch the RE universe completely.

      • Gigus

        Thats not a bad idea. To be honest, I wouldn’t mind resi 7. What I really want is a return to rebecca chambers or billy cohen game. We haven’t really seen them that much in previous games. All in all I’m up for a reboot cause there is so much confusion. Maybe a post-apocalyptic resi game. A “what if” they didn’t contain the virus.

  • LunarHaven

    Awesome, can’t wait, I loved RE 6, it was a epic and very satisfying gameplay wise if you ask me. Let’s hope this is true.

  • bloodiOS

    I imagine they’ll announce it sometimes next-year, as a next-gen-only title. Usually there’s at least a two-year gap between the games in the series, I think.

    • GhostNomad

      Chances are they’ll do what they did with RE6: announce it at/around the beginning of the year with a release date at/toward the end of the same year.

  • vishmarx

    the evil within will destroy this game and capcom if they release this close to it

    • Elvick

      Honestly, I doubt that.

      Reviews? Perhaps. Sales? RE will probably sell more on brand alone. Despite all the people who hated on RE5 and RE6.

    • Invisbin

      I honestly doubt it. The Evil Within deals with supernatural stuff. Resident Evil has a setting that’s more realistic(lol), things that can actually happen.

  • SuperLuigi

    Capcom learned their lesson with 6 with all the non Japanese reviews. I thought it was fun in coop but single player was bad with the AI just like 5. It will be more like revelations I’m sure where there is some action but has horror segments too. Calling it now.

    • FitzpatrickPhillips

      God I hope it isn’t like Revelations. Easily the worst in the series. They should be moving forward with gameplay, not bad. You can have the awesome fluid gameplay of 6 while keeping it horror too.

      • abysswalker

        I think the fluid gameplay it’s what got RE into this mess and made it stray even more from the path of survival horror.

        From my perspective Revelations was actually a good move from Capcom to try to return to the roots.

        • FitzpatrickPhillips

          I don’t see why they need to sacrifice fluid gameplay for presentation. You can have both. Revelations was a step back in almost all areas.

          • abysswalker

            The problem I see is that the “fluid” gameplay in RE6 tried to be Gears of War “fluid” (and actually is) Too much action for a RE game in my opinion.

            If Capcom instead just developed a new action/3rdPS IP with that core gameplay it would have been ok

            • FitzpatrickPhillips

              RE6 is far more fluid than Gears of War, and GoW isn’t the only 3rd person shooter out there.

              The big problem is people who want the old tank controls back – I don’t think thats a good idea and I believe thats where inspiration for Revelation’s gameplay came from but it was a mess IMO. They can’t give both, and I don’t think we’re at a point where they can drop what they did with RE6 completely. Revelations had a lot of elements that were in 6 but watered down severely.

              • Budgiecat

                you cant have true survival horror when your character is sliding across floors, flipping around and kicking mad like Jackie Chan and cover shooting for the just have a cheesy action movie type game then

                • FitzpatrickPhillips

                  lmao, thats kind of true.
                  But you dont need awful tank controls to have true survival horror either.

                • Spicy Chicken

                  How about this? Fluid controls but an underpowered/overwhelmed character? Think the prologue in The Last of Us. For all of my personal grievances with the game (which I won’t go into here, suffice to say I suck at it :P) the first few minutes are AMAZING. The sense of tension and abject danger/horror/vulnerability/certain doom was almost overwhelming. My hairs were literally on end, and I kept imagining all the horrible things that might be lurking around the next corner. And this was in an ordinary, pleasantly appointed house, albeit an eerily empty one.

                  Thing is, that prologue has almost no equal in modern gaming (hell even The Last of Us has no other scene in it quite as tense as that one) and gives a glimpse into the kind of game the next Resident Evil COULD BE.

                  I’m not saying it’s the only way, and I certainly don’t argue with your point, but I just feel that many so called ‘horror’ games are missing that tension that made the first Silent Hill etc. so great. And the first few minutes of The Last of Us is oozing with it, at least for me. There’s a game built around a similar premise coming from Japan though, so hopefully we’ll get to see how well that plays out anyway (that is if they go the full survival horror route). ^_^

                  • Budgiecat

                    Yeah its called The Evil Within

  • Nitraion

    i don’t care about downvote…
    but my answer is NO…

    • 罪罰


      • Nitraion

        Thank you no reason to defend this franchise anymore any way..
        totally worth it…

  • GhostNomad

    Well, good thing I screencapped this a couple of months ago. We might find out if there’s any truth to it sometime soon.

    • Xan Hisam

      That seems really legit for some weird reason…

    • Hidayat246

      Wohh……. the first 4 protagonis RE in one game????
      jill & claire together too?????


    • abysswalker

      So the setting (or at least part of it) could be post nuke Raccoon City… hmmm… that sounds interesting.

      Also classic protagonists is perfect, would be a nice way to fix the stupid plot twists from RE6 (Wesker’s son? come on…)

    • dead_bones

      Where’s Rebecca Chambers? Where’s Billy Coen? Where’s Carlos, Ashley, and Sheva? The Resident Evil world is full of bad shit. Shouldn’t the survivors of all it’s major “scenes” have formed their own organization? Or something.

      • Invisbin

        Well Sheva is apart of a different division, do it’s obvious she was exclusive to that game. Rebecca is the only one I see coming back, unless she was secretly killed by Nemesis.

    • Fainaru Luna

      Jill and Leon as partners? If this is legit then sold!

  • MrKappa

    The story for RE6 was a complete mess and a lot of gameplay kinks needed to be worked out but as long as they don’t go back to tank controls and/or fixed camera angles then I am good.

  • Willgaea

    You know what makes the game scary. There was something that freaked me out and kept me on my toes at every moment.

    Take out check points and auto saving. Go back to that horrible type writer. Getting attacked back then made it really count. I can’t tell you how many times I had to take a week off the game cause I was freaked out about drying.

    • Spicy Chicken

      Yes! I too fear the horrible pain of moisture depletion, to be dry is to die!!!! O_O

      Ahem, sorry, not trolling, I just couldn’t help it, that typo was AWESOME! ;)

      Anyway, I agree totally. In a game with well balanced difficulty, that typewriter mechanic is really effective. I still play RE 2 at least once a year and that’s something I appreciate to this day. Also, little things like making something seem safe for most of the game and then… BOOM! HE CAME THROUGH THE DOOR!!!!! O_o (RE 3 reference).

      They need to do more things like that, it’s the moments of tense calm followed by unexpected action that made the old-school RE games so great. That and genuine surprise.

  • ギャビン

    I’m not ready to love again. RE6 was one of the most clunky feeling action games I’ve ever played.

  • tokyobassist

    With Capcom’s current budget? Ha…funny…

    Call it cynical but shouldn’t they be considering a reboot of this franchise? The last game was a goddamn travesty and the story went from fun to just full retard and you never go full retard.

    • TetsuyaHikari

      They already tried that with Gamecube. You’re a few years too late X3

      • tokyobassist


        So much truth. I can’t believe I forgot about RE4. Then again, I’m not surprised I did lmao.

        • Budgiecat

          RE4 was a reboot? Unless he meant REmake but that isnt either, thats a …..remake

          • TetsuyaHikari

            Ummm… No? I meant 0, 1, 2, and 3, bro. They’ve already tried the reboot =/= remake strategy. It didn’t work. As far as I’m concerned, RE4 was the last RE even worth mentioning.

  • TetsuyaHikari

    Would anyone REALLY be surprised if Capcom just up and said, “Surprise! We’ve been working on Resident Evil 7 and it’s currently 45% complete.” tomorrow? I know I wouldn’t.

    I’ll probably die before this series does. Of course there’s a RE7 in production *facepalm*

  • captainhowdy

    Please be good, like REmake good.

  • Ace

    I wonder when we’ll have a RE where we get to play as Barry Burton.