Madoka Magica: The Battle Pentagram battle system detailed
posted on 10.17.13 at 07:59 AM EDT by (@salromano)
Basic attacks, magic, aerial magic, special magic, and combination magic.

The latest set of Puella Magi Madoka Magica: The Battle Pentagram screenshots show the game’s battle system and bond values.

Triangle is your normal attack. Well-timed subsequent button presses will result in combos. If you press triangle while dashing, you’ll perform a dash attack. If you press triangle right after stepping, you’ll do a step attack and launch the enemy into the air.

You can use magic attacks by pressing triangle while tilting the left stick. Aerial magic, which consumes a small amount of MP, can be used by pressing triangle and pushing the left stick after jumping. Special magic, powerful magic techniques that consume MP, can be used with the square button.

Two girls can also cooperate to perform combination magic. These are more powerful magic attacks with greater ranges of effect. As your bonds with each character increases, opportunities to learn new combination magic will occur.

Players can deepen their bonds by selecting a pairing of girls during the game’s daytime conversation parts, and then using them and obtaining a good rank during the nighttime battle parts.

Puella Magi Madoka Magica: The Battle Pentagram is due out for PS Vita in Japan on December 19. An 8,980 yen limited edition will include a special box, art book, soundtrack CD, mobile phone cleaner, five extra downloadable costumes (gym uniform for Madoka, pajamas for Sayaka, idol outfit for Mami, uniform for Sakura, and a swimsuit for glasses-wearing Homura), and the “Homura’s Time Travel” Voice World.

View the new screenshots at the gallery.

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  • bloodiOS

    Must be a very demanding game if the devs resorted to the using bilinear filtering for surface textures, lo-res alpha effects, and running below the Vita’s native resolution on top of that. Gameplay must be really chaotic while running at 60fps.

    • Kobracon

      Wow that was alot of techno mumbo jumbo

      • bloodiOS

        Don’t mind me, just an obligatory ranting after being knocked out for more than 12 hours.

    • kurosan9712

      Well, if it runs on 60 FPS, that is. Most games don’t, after all. Most run at around 24 FPS, and for me, everything over it is equal to it, and if it has drops, unless it drops to 12 FPS – I won’t see it.

      Still, no matter what, I’ve already pre-ordered the limited edition.

  • Zackasaur

    Man, I want this localised. :c

    • jujubee88

      Yes, pls

    • Renaldi Saputra

      too bad it’s Namdai

  • HassanJamal

    Combat sounds fun but triangle for action moves? Seems odd.

    • tubers

      Isn’t that how MH goes? Still, seems pretty odd. I hope there’s a swapped configuration

      • HassanJamal

        Indeed, most action games usually use square for attacking.

  • Hidayat246

    too bad I dont like mahou shoujou genre


    • Kevadu

      Madoka kind of flies in the face of every convention of the mahou shoujo genre, though…

      • AreYouKiddingMe

        I don’t know what show you watched, but it certainly wasn’t Madoka. Just because it’s a little darker doesn’t mean it ” flies in the face of every convention.”

        A bunch of normal, color-coded middle school girls? Transformation sequences, unique costumes, a cute mascot animal? Parents that largely aren’t there? Fleeting schoolgirl crushes? Fighting monsters that threaten to kill humans and destroy civilization but aren’t known to the world at large? Sacrifices made along the way, but ultimately bonds between characters and courage save the day?

        Hell, I could be talking about Pretty Cure. Madoka is good, but you’re fooling yourself if you think it isn’t a magical girl show through and through.

        • Kevadu

          First of all, I never said it wasn’t a magical girl show…

          Second of all, that’s the most superficial description of Madoka I’ve ever heard. Obviously it’s wearing all the standard dressings of a magical girl show. That was the entire point! To start with something that looked completely conventional (honesty, I very nearly dropped the show after only watching the first couple of episodes because it seemed *too* conventional…) and then flip it on its head. If they had started with something that was completely different from a magical girl show then that wouldn’t really be making a commentary about magical girl shows, would it?


          Warning, massive spoilers ahead. Please don’t read if you haven’t seen the show.

          Madoka is a show in which the “magical girls” have been deceived into completely abandoning their humanity. The monsters they’re fighting aren’t some external thread to humanity, they are themselves former magical girls. Not only that, but it’s a basically inevitable end for anyone who chooses to become a magical girl. It’s an endless cycle that was *intentionally* established to extract energy out the emotions of the girls being used in this process.

          And that cute mascot animal you mentioned? He’s one of the ones actually responsible for the whole thing. The girls are just pawns in this system. Far from being a cute sidekick, he lies to them and exploits them. And he doesn’t give a damn what happens to the earth in the process.

          Toss in some more typical grimdark elements (brutal death scenes, endless inescapable time loops, etc.) and you have something very different from your typical magical girl show. But even that stuff is pretty superficial. What really makes Madoka different is the whole issue of *why* this stuff is all happening, and what they can actually do about it.