Killzone: Shadow Fall campaign ‘well over 10 hours long’
posted on 10.21.13 at 11:45 AM EDT by (@salromano)
"No plans for split-screen support," says game director.

Killzone: Shadow Fall‘s campaign “should last well over 10 hours for most gamers,” game director Steven ter Heide said in a PlayStation Blog fan Q&A.

The game will, of course, have an online multiplayer mode to extend this play time. According to ter Heide, the game is “running with dedicated servers to handle the transfer of data between clients.”

At launch, players will have 22 weapons available for customization in multiplayer mode. All weapons are unlocked from the start, but “attachments are not unlocked by default,” said ter Heide. “You can unlock them by completing Challenges.”

Currently, there are “no plans for split-screen support.” An online co-op mode is coming post-launch, however, and will add a new “wave-based game mode, in which up to four players take on hordes of enemies in special arena maps,” according to ter Heide.

Killzone: Shadow Fall launches with PlayStation 4 on November 15. It went gold earlier this morning. Read the full fan Q&A here.

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  • bloodiOS

    Does anyone know if whether or not is the game going to have PlayStation Move or Stereoscopic 3D support?

    -EDIT-
    Doesn’t seem likely, based on Sid Shuman’s answer:

    http://blog.us.playstation.com/2013/10/21/killzone-shadow-fall-your-questions-answered/comment-page-1/#comment-909474

    • 罪罰

      Sure hope not, fug gimmicks.

      • xavier axol

        but it worked really well on killzone 3, it didn’t felt as gimmicky as other games. sometimes it was more accurate than the controller, at least for me it was.

      • bloodiOS

        Why the hate? I personally don’t see how their inclusion might affect your enjoyment of the game, given that they are optional features and you aren’t even forced to use them.

        • Budgiecat

          Unlike stupid Kinect games…

        • 罪罰

          Wastin moneh on gimmickz dun chu tellin me iz optional

          • bloodiOS

            Wasting money how? If you don’t like 3D gaming, don’t buy a 3D TV, the same thing applies to PlayStation Move. No one forced you to buy them, it’s all optional.

    • http://twitter.com/GNPixie Lynx

      Think they said they were dropping in 3D with PS4 back in the initial announcements, iirc.

      • bloodiOS

        Well, I remember them saying that 3D isn’t the focus for the PS4 but it doesn’t mean that they’ll drop support, and that they’ll implement the feature when the opportunity presents itself, so I’m just curious if Shadow Fall is one of those.

    • Elvick

      I really wish they’d support PS Move. I mean, as it is all I can think of that’s coming to PS4 for PS Move is Octodad and that’s optional.

  • SuperLuigi

    No splitscreen? :-( awwh. I am not buying two ps4s so my wife can play with me haha. I guess we will have ghosts.

    • 罪罰

      Waifu!? Impossibru

      • SuperLuigi

        Nuuuuuuu!!!!

  • captainhowdy

    I love how it’s over ten hours long. Hopefully this Gen coming up :) .

  • True Gamer

    Music to my ears

  • Zackasaur

    Oh, wow! Very cool.

  • $18114340

    So is that time counting the cutscenes?

  • Budgiecat

    The digital download will take longer than the campaign lol

  • http://youtube.com/miyabigaming 武神水樹

    Is 10 hours long for an fps

    • LustEnvy

      Yeah, that’s pretty lengthy for a mostly linear FPS. Linear as in it funnels you from section to section. Not something like Bioshock where you backtrack and/or do side missions which tend to add playtime.

      • http://youtube.com/miyabigaming 武神水樹

        Ahh nice thanks

  • MrKappa

    I assure you the campaign will not be 10 hours. FPS by their nature just can’t be that long.

    • Elvick

      If you go “RAAAAAAAAAAAWRRRRR” through it then yeah.

      I play slowly and explore and look around (and there’s some hefty areas in this one). I usually end up beating games well after the developer estimates. (and I have a friend @Zackasaur:disqus who is even slower than I am :P)

      People always whine about length, but they’re also typically the people who literally rush to finish for the sake of finishing. Rather than experiencing the game at a different pace. (in a lot of games, like Beyond, that really hurts the overall experience)

  • Blizzaja

    Killzone 2 was the first ever PS3 game i played, Shadow Fall will be no different on PS4

  • Elvick

    Probably be like 20 hours or so for me then.

  • Bobby Jennings

    Pfft “no plans”. The game has gone gold already, just say no dammit.

    • McPoo

      No.