Killzone: Shadow Fall‘s campaign “should last well over 10 hours for most gamers,” game director Steven ter Heide said in a PlayStation Blog fan Q&A.
The game will, of course, have an online multiplayer mode to extend this play time. According to ter Heide, the game is “running with dedicated servers to handle the transfer of data between clients.”
At launch, players will have 22 weapons available for customization in multiplayer mode. All weapons are unlocked from the start, but “attachments are not unlocked by default,” said ter Heide. “You can unlock them by completing Challenges.”
Currently, there are “no plans for split-screen support.” An online co-op mode is coming post-launch, however, and will add a new “wave-based game mode, in which up to four players take on hordes of enemies in special arena maps,” according to ter Heide.