The Last of Us DLC plans revealed
posted on 09.27.13 at 09:35 AM EST by (@salromano)
Multiplayer map pack arrives October 15.

The first of three planned downloadable content releases for The Last of Us season pass holders is the ‘Abandoned Territories’ map pack, Naughty Dog has revealed.

The add-on, due out on October 15, offers the following four maps:

  • Suburbs – weather the opposing Faction and the random, dynamic dust storm.
  • Bus Depot – explore a layered map of an overgrown urban environment with wild giraffes in the background.
  • Hometown – talk around in a dark, eerie, moonlit, environment – the perfect setting for some serious stealth.
  • Bookstore – features a stacked, bi-level layout adding a highly unique dose of vertical gameplay.

Story-driven downloadable content is also on the way, and is due out sometime between December and January.

“This is an ambitious story with strong ties into the narrative of The Last of Us,” Naughty Dog community strategist Eric Monacelli said on the PlayStation Blog. “We just wrapped up a long casting process for a new character, and we’re starting our performance capture shoot next week.”

The final piece of season pass content is multiplayer focused and will arrive in the first half of 2014.

Naughty Dog is also ading a few bonus items to the season pass. Over 60 different head gear for your multiplayer character, including a Nightmare Mask and Pigskin Hat, will be free to all season pass buyers.

View a set of screenshots from the ‘Abandoned Territories’ map pack at the gallery.

  • Gigus

    Eric Monacelli: “Our new story related DLC is about the giraffe. He takes Ellie and Joel to new adventures and heart breaking moments, but only two will make it out of this all new harrowing journey. Who will survive and who will die?…………….Giraffe is voiced by David Hayter!”

    If the giraffe dies Imma be pissed!

    • KingNigma

      I’m still waiting for my Sarah soccer game DLC.

      • Gigus

        I should have read the comic first before finishing the game -__-. I went cold turkey on game info cause I wanted to be surprised by whatever the game has to offer.

  • Azuardo

    December-January… too long! But seriously, they can take however long they need. Definitely will be buying it whenever it comes.

    • Gigus

      It’s better than what WB games is doing with Batman Arkham Origins -__-

      WB games: “Hey, we finished the game a year early. So we’re gonna work on DLC now so when the game releases, we’ll release the dlc at launch so we can take more of your money. Thanks!”

      • Azuardo

        Oh god, absolutely. There are very few companies that do DLC right, and thankfully, it looks like ND is one of those.

  • BizarreJelly

    I’m pretty relieved I didn’t get the season pass now as I’m only really interested in the single player content, but it’s good that they haven’t forgotten about the multiplayer mode.

    Edit: The downvote: the true badge of a turd. Does my opinion hurt? Ooo! Does it? Fantastic :)

    • Azuardo

      It’s the opposite for me – glad I didn’t get the season pass because the only thing I want is the single-player DLC. We both save money!

      • BizarreJelly

        I’m the same friend that’s what I said :P I’m all about the single player stuff.

        • Azuardo

          Well fuck me, I read that completely the opposite! My apologies XD

    • Zackasaur

      Now? The same day the Season Pass was announced, they said that two of the three huge expansions would be multiplayer ones. :P

      • BizarreJelly

        Eh? The season pass has been around since release! Unless I dreamt that…

        • Elvick

          He’s saying that we knew that the Season Pass included mostly multiplayer stuff from the beginning.

          • BizarreJelly

            Ahh gotcha! My bad :P

  • Bob Obb

    On the one hand it’s refreshing to see a developer that doesn’t cut content from the disc to resell it immediately, on the other hand DECEMBER ARE YOU KIDDING ME?

    • Zackasaur

      That’s the cost. lol

      If a dev is to make robust DLC (like a whole single-player story expansion) and can’t start it until the game is totally done, then it’s going to take a while. Both Naughty Dog and Irrational Games have pretty famously done this recently. We’re still waiting on BioShock Infinite’s big story expansions, too!

      It’s slow output, or DLC that is made at the same time the core game is (on disc or not). Personally, I’ll take the slow output. At least it’s ethical.

  • Invisbin

    Im satisfied

  • Ryuhza Murphy Timmuns

    Better play this DLC while people still have it. Won’t be long before you can’t find anyone playing these maps.

    Glad Guerilla isn’t splitting the competitive MP community through maps with Shadow Fall

  • miyamoto

    Hey Capcom, this is how you do DLC. It must be fuelled by customer law of supply and demand.