Killzone: Shadow Fall multiplayer detailed
posted on 09.02.13 at 10:21 PM EDT by (@salromano)
Mechanics, weapons, attachments, classes, and more.

Guerrilla Games has shared first details on Killzone: Shadow Fall‘s multiplayer following the PS4 launch title’s multiplayer trailer debut at Gamescom last month.

The information is the first part in a series of multiplayer updates Guerrilla plans to provide. Find the details below. Expect more “soon.”

Player Mechanics
Most of the player mechanics available in the single-player campaign are now also available in multiplayer. This includes the cover system that allows you to snap in to/lean out of/vault over cover, as well as the sliding mechanic. In addition, the brutal melee system has been expanded with drop-down melees (as seen in the single-player playthrough).

Multiplayer features 22 different weapons, all of them unlocked from the get-go. Your ability to master the weapons is key, as each weapon has very different dynamics. For an in-depth look at the new weapons, read our “Guerrilla Armory” articles about the StA-55 assault rifle, the VC-15 shotgun pistol, the M55 assault rifle and the VC-30 shotgun. More weapon articles are coming to soon!

There are 19 different weapon attachments in multiplayer, unlocked by completing specific challenges. You can use these to extend the functionality of your weapons in a variety ways, from enhanced scopes to new ammo types to secondary fire options. Adding attachments that complement your playing style can greatly enhance your combat effectiveness.

Classes & Abilities
There are three distinct classes and 12 unique special abilities in multiplayer. Each of the classes can be enhanced with up to two special abilities, allowing for some highly specialized playing styles. We’ll cover the three classes and their available abilities in more detail in the coming weeks, but we can already reveal that there will be a Placeable Spawn Beacon ability.

Custom Warzones
Warzones, with their trademark rotating mission modes, return to multiplayer with supercharged customization features. There are eight mission modes in total, four of which are new to Killzone. More importantly, you can customize these modes to your heart’s content and share your favorite settings with the rest of the community. We will regularly highlight popular and interesting community-created Warzones for you to try out.

Combat Honors
Combat Honors are temporary bonuses that can be activated by earning enough points during a round. These bonuses stay active for as long you continue play – when your play session ends, you lose your Combat Honors. Combat Honor bonuses range from an increase to movement speed to reduction in recoil.

Post-Launch Support
We aim to keep the post-launch multiplayer experience fresh through the frequent release of paid DLC expansion packs that offer new gameplay and customization features. At the same time, all DLC multiplayer maps will be released free of charge to prevent the player base from becoming fractured.

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  • King-Podigy-X

    Can’t wait for this game and what is the player count? Is it 24 or 32 players?

    • KingKellogg The Waffle Haggler

      I hope 32, but that would need big maps! I want big maps with vehicles!

      • King-Podigy-X

        I hoping 32 as well but the maps sort of looks like its only up to 24 but will see. As for the Vehicles I don’t think they’ll do it unless it that robot from KZ3 Multiplayer.

        • KingKellogg The Waffle Haggler

          They had vehicles in SP and they were awesome!

      • Gigus

        Im hoping mp will be like kz2. Kz3 wasnt as much fun and choatic as kz2

        • KingKellogg The Waffle Haggler

          Im hoping for a mix!

          • Gigus

            So u want fun and boring?

            • KingKellogg The Waffle Haggler

              Both have good elements

              • Gigus

                meh opinions. Lets just hope kz3 will cater to both needs.

                • KingKellogg The Waffle Haggler

                  kz4 XD

                  • Gigus

                    KZ:SF XDDD
                    They haven’t considered it as “4”. They want it as a fresh start for next gen.

                    • KingKellogg The Waffle Haggler

                      smart move

    • Zackasaur

      I’m pretty sure that they’ve balanced this one for 24.

  • Zackasaur

    This sounds awesome!

    Also, Killzone: Mercenary’s beta is phenomenal fun. Do any of you want to team up sometime?

    • Dede Ogbe

      Sure dude. Whats ur psn? The graphics are phenominal!

      • Bobby Jennings

        Yeah, what are you guy’s PSN’s?

        • Zackasaur


          Just mention who you are when you send the request! I think it would be cool to get some cool people from Gematsu together for some multiplayer games.

          I used to run game nights when I ran a big Square Enix community site. I lost the time to keep running that forum and network, though.

      • Zackasaur

        Yeah, they really are!

        Darth_Xehanort is my ID. Mention who you are when you send the request, and I’ll accept it posthaste. c:

    • Nate

      I can’t wait for the game next week!

  • McPoo

    Curious to see more about this. The first three Killzone games are incredibly boring in my opinion, so it’s interesting to see how similar this is.

  • captainhowdy

    Killzone is a fun game, with an intriguing villain. The game looks great, I hope it all turns out well.

  • Nate

    I like how we can custum game mode online. I’ve always wished they would do that with call of duty so I could have only snipers, or only knives, or only shotguns.

  • Jay

    It’s great that they’re giving away map packs for free. I felt KZ3 needed more weapons and maps, so this should be great.