Dead Rising 3 will have “somewhere between six and ten” endings, Capcom Vancouver producer Mike Jones told Official Xbox Magazine.
“I think typically we’ve always had about somewhere between six and ten, something like that,” said Jones at Gamescom. “There’s a handful of branching points that make a significant difference, and whether you’re able to play beyond the normal timeline or not.
“Previous Dead Risings would always have modes like the Overtime mode, where you get to discover the truth behind everything that’s been going on,” he said. “So there’s not just the six days, we’re going beyond that if you make the right story decisions. So it’s not like choose-your-own-adventure crazy infinite endings, there’s a finite amount, but they all [correspond to] meaningful story decisions that you make as you play through.”
He also revealed that level ups will allow protagonist Nick to spend attribute points on various character and weapon categorizes, with the latter making it easier to create new weapons and that, “you can combine anything with anything, anywhere.”
The game will also have a SmartGlass-exclusive mission, which is activated by finding a dead PDA-carrying military agent.
Dead Rising 3 will be an Xbox One launch title, which will release on November 22 this year.