Keiji Inafune launches Kickstarter for Mighty No. 9
posted on 08.31.13 at 10:42 PM EST by (@salromano)
A spiritual successor to the Mega Man franchise.

Mega Man creator Keiji Inafune and his company Comcept are working on a spiritual successor to his 1987-birthed Mega Man franchise. Inafune announced the launch of a Kickstarter campaign for an all-new side-scrolling action game called Mighty No. 9 during his ‘From 8-bit to Next-Gen, and Beyond’ panel at PAX Prime today.

The game, which is seeking $900,000 in funding, is being developed for PC by a team of “all-star Mega Man developers” and will be distributed DRM-free via Steam in spring 2015. Console, Mac, and Linux releases are “high priority,” but only if stretch goals are reached ($1,350,000 for Mac and Linux; $2,500,000 for PS3, Xbox 360, and Wii U).

Mighty No. 9 stars Beck, the 9th in a line of powerful robots, and the only one not affected by a mysterious computer virus that has caused mechanized creatures throughout the world to go berserk. Players will “run, jump, blast, and transform” their way through six stages (with more added via stretch goals) in any order of their choosing, “using weapons and abilities stolen from your enemies” to take out the remaining Mighty Number robots.

Find out more through the game’s Kickstarter.

Watch the pitch video below. View some artwork at the gallery.

  • http://twitter.com/kazumalynx Zero

    I sure hope it gets funded. I backed it earlier. The thing is…$900,000 is quite a bit of money. Sure, if it continues at the current pace it will be just fine. It’s bound to slow down here soon. I’ll remain positive and hope for the best!

    • PrinceHeir

      the funny thing is that the console version needs to be at 2.5 million.

      lol he’s expecting WAAAAY to much out of this.

      should have been consoles first then go to PC/MAC and other platforms there after.

      do love the music though! very Megaman X like :)

      in other news my Megaman 25th Anniversary artbook just came in today!

      it just came out of nowhere, especially how they didn’t even announced a release date watsoever :P

      https://lh4.googleusercontent.com/-f39UvGCCp7U/UiKwUWJYR8I/AAAAAAAAKcM/UR2yWSzzl0Y/s912/153_2650.JPG

      other goodies!!

      https://lh5.googleusercontent.com/-GzVdZtVHJH0/UiKwUVbVxTI/AAAAAAAAKcE/zaEAon88bsg/s912/153_2658.JPG

      • bloodiOS

        He also considers releasing the game on PS3 and Xbox 360, instead of PS4 and XBO, in 2015!

        • Solomon_Kano

          Considering the game will be DD anyway, I’d imagine he’d just move them to PS4 and Xbox One by then. It’ll actually be simpler for his team to make that port happen, so they’d save some time too.

          • bloodiOS

            I mean, why waste time bothering with those platforms in 2015 at all? They should just aim for PS4 and XBO since the very beginning.

            • new_tradition

              Maybe the install base of PS3 and Xbox 360s will still be higher then the PS4 and Xbox One by then? I could see this coming out on the next gen systems eventually though *shrugs*

              • bloodiOS

                I personally think they (especially the PS3) are just a pain to develop for at that point.

                • LordKaiser

                  But it will have a lower install base as many people will w8 for it to drop to $300 or $200.

                  • jujubee88

                    Like we’ve seen with VITA’s first years, the install base argument can be countered by the type of audience you have.

                    PS4 consumers will probably be a lot more DD hungry than PS3 in 2015, if I had to guess. (Mainly because we are already the push for indie, digital content on PS4 come harder and faster than we’ve ever seen on PS3).

                    Also, this thing needs to be on VITA. ^^

                    • LordKaiser

                      You’re assuming that a majority of people will care for those things but with many games coming to PS3 this year and the next many people don’t feel the need to jump to a new console so soon.

                    • http://popculturesocialclub.com/ DreamDrop♥

                      I for one canceled my preorders. I mean, what am I going to play on PS4/XB1 that I can’t get on PC? By the time anything comes out that I’m actually interested in, the demand will have well died down.

                    • jujubee88

                      There’s a lot of stuff you can’t get on PC! Thanks to the respective Xbox and Playstation cashflow locking up exclusives. *Dr. Evil laugh^

                      And I agree that some stuff like Minecraft is going to seem oldhat by the time it’s on next gen and PC has the better version with mods and stuff.

                      Seeing as how I don’t have a gaming rig and I’m opting for the simplicity of PS4 as my next gen gaming choice, I’m at least happy indie stuff like this is going to come on for it eventually. Than, I shall play it on my VITA. Fawkin’ Sony have their claws in my like a hawk does a rodent with their closed ecosystems. (I sorta like it tho o_O)

                    • http://popculturesocialclub.com/ DreamDrop♥

                      I don’t play shooters.

                      Microsoft exclusives typically make their way to PC.

                    • jujubee88

                      True. That’s why I’m pretty happy with PS4 though. I’m not big into fps either (though Destiny does looks freakin’ amazin) and they have the digital catalog of stuff that will keep me happy from launch day on. Stuff like the Witness and Rezogun will keep my happy at launch and launch window.

                      And Sony IP obviously wont be on Steam or PC, so those indie pub funds and incubated titles will be a nice notch under the PSN belt (as far as the PS4’s legacy of games library goes).

                    • HeatPhoenix

                      Truth. A lot of games are going to come out for PS3/X360 too, look at MGS5 and GTA5 for example.

                    • jujubee88

                      I’m not really talking about that though. 2015 is when Playstation will be focused heavily on PS4 and much less PS3 when it comes to digital exclusive games. That’s all.

                    • LordKaiser

                      You make it sound like all the people who like to play digital exclusive games will buy a PS4 ASAP because the PS4 will have more digital games than PS3.

                    • jujubee88

                      Well, that’s not what I meant it sound like. I think your twisting my words.

            • Solomon_Kano

              Well, that’s what I mean. With a 2015 target date, it’s doubtful that they’ll be working on the console versions anytime soon. So I figure that they’ll consider a shift once they get further along. At present, they’re probably banking on current gen’s larger install base.

      • Solomon_Kano

        It costs more to get a game out on consoles than on PC, so those platforms would naturally have to come later. Otherwise the 2.5 wouldn’t be a stretch goal, but the initial asking.

        • HeatPhoenix

          The 2.5 mil is 2.5mil because it comes AFTER all the content for the game itself like the extra stages and whatnot, the consoles’ extra stretch goal is just to bump it up a little for the cost of porting and legal/negotiation stuff.

      • HeatPhoenix

        At the rate he’s going at (which WILL slow down in the middle and speed up at the end) he’d have 32 mil at the end. Obviously that’s not gonna happen but only today is the world really finding out so he’s gonna reach his goal (since he’s already at 400k) and he might even reach the console goal.

        I’m pledging 60 dollars myself, need physical.

    • Solomon_Kano

      I first saw it two hours ago. It was at ~$30k. An hour later it was at $100k. Now it’s at $170k. With 30 days left, I think they’ll definitely hit the goal.

      The stretch goals may be troublesome though. 2.5 mil is a ton to ask.

  • http://twitter.com/kazumalynx Zero

    Also. Be sure and watch the video. It’s really good, it almost brought me to tears. Seriously!

    • http://popculturesocialclub.com/ DreamDrop♥

      Can we talk about how that cashier was about to piss his pants? And all of the MM call outs in the town portion? I see a ref to Megaman, an homage to the opening to MM2, Roll, Rush, the mettaurs…

  • uhawww

    Hail to the Inafking.

    • http://popculturesocialclub.com/ DreamDrop♥

      Nice job leaving out the u

  • bloodiOS

    $2.5M stretch goal is one thing but I think it’s rather crazy to consider releasing the game on PS3 and Xbox 360 in 2015.

  • BizarreJelly

    Good on Inafune! Not like capcoms gonna do anything with Megaman anytime soon, maybe a cellphone game or something.

  • Bob Obb

    No way he’s getting a million dollars for this. Shadows of Eternals couldn’t even get half that

    • https://twitter.com/Panda_castro Panda

      Its at $170k with 30 days left. I think it’s possible.

      • Red Makuzawa

        Now it’s at $191,000

    • BizarreJelly

      I dunno, Megaman has a pretty big fanbase that’re sure to jump on this – Dreamfall Chapters got well funded and its just going on The Longest Journey which isn’t that huge a series. I think it’ll breeze it.

    • bloodiOS

      I don’t know… Shadow of the Eternals couldn’t reach the $100K mark in the first day, while Mighty No. 9 got past it within HALF an hour.

    • adhesive

      Unlike Shadows of Eternals, this game doesn’t have Dennis Dyack. So it still has a chance.

    • Sevyne

      lol, that’s because nobody wants to give Dyack money. Dude is the scum of the earth. Inafune on the other hand people will definitely throw money at.

    • DesmaX

      I dunno, this looks way more appealing than some spiritual sequel to an obscure game

    • http://popculturesocialclub.com/ DreamDrop♥

      Megaman has a hell of a lot more fans than Eternal Darkness.

    • HeatPhoenix

      It got 400k in the first night.

  • PhoenixAutomatic~♪(๑ᴖ◡ᴖ๑)♪~

    Wow, 2.5 Million for consoles? That’s really alot! Although the current amount can be reached If people are willing to fund.

  • MasterSensei

    If only I had the money! Mega-Man was my childhood growing up and I would be more than willing to donate money so that I can play the spiritual successor of a game that I loved growing up.

  • http://lukalovesgames.blogspot.de/ Alkaid

    Have to agree with the people here, the 2.5 million goal is hellish ambitious. Realistically speaking there is no way in hell that will happen and knowing that …hurts.
    But seeing a spiritual successor of Mega Man live, for the first time sure gets my heart pumping! Will definitely support this project to my utmost abilities.

    Wish we all had a few thousands to toss around with… that would certainly make things a lot easier.
    Is it mean to already hope that someone like Zero will appear in it too? xD

    • Zackasaur

      The same can be said of Project Phoenix, sadly.

  • bloodiOS

    Whoa, $200K already! That is fast!

    • http://popculturesocialclub.com/ DreamDrop♥

      $300K!

      • Arcana Gear

        $500K

  • Guest

    I’m hoping for a vita version but if that doesn’t happen, this is still good news.

    • Duc PC-QB

      I’d love Vita version too but at this point I’ll take anything

    • http://popculturesocialclub.com/ DreamDrop♥

      Wii U is just as likely considering how they’re courting indies. Plus it’s listed as a goal.

    • Arcana Gear

      Vita version would be great, but for a megeman game i would gladly play it even on a PC.

  • Red Makuzawa

    Just went on twitter to check some updates. I look to the left of my screen on saw mega man as one of the world trends. This has gone completely viral. I wonder how capcom will react to this? I’m super excited! Great job Keiji Inafune.

  • Zackasaur

    “Spiritual successor.” lulz

    This is great. What must Capcom think?

    • BizarreJelly

      Probably the same thing they were thinking when Dragons Crown came out without their name on it.

      • Anime10121

        And Bayonetta, and The Evil Within…Hell probably Metal Gear Rising too.

        • Willgaea

          While I do believe Capcom deserves the punishment it’s getting from it’s fans. I’m sure a lot of people are looking forward to Deep Down.

          • Anime10121

            I’m not, wasnt a fan of Dragon’s Dogma either, though everyone else seemed to love it… If I had to choose between Deep Down or Dead Rising 3, I’d have chosen Dead Rising 3 (and even though Inafune was directly involved with the creation of that series, I’m not to fond of it either), though considering I’m getting a PS4 and not a X1, it looks like I’ll be missing out on Capcom’s first wave of next gen releases.

            • Willgaea

              I never had fun with dead rising. Than again the only dynasty warrior game I have ever liked is the Gundam series.

          • LordKaiser

            I rather play Dark Souls 2 ty.

            • karmacoma

              If we’re judging off Dark Souls vs Dragon’s Dogma, I’ll stick to Deep Down. ;p

            • gamelayer

              Me too! Deep Down looks crap from what they’ve shown.

            • Willgaea

              That’s a game I’m looking forward too. Getting them both.

    • http://popculturesocialclub.com/ DreamDrop♥
  • gerald

    > will be distributed DRM-free via Steam

    Steam is DRM so that’s an oxymoron. It’s also not what the kickstarter says: “will be made available through Steam and DRM-free digital distribution methods”

    • bloodiOS

      Sounds like Sal needs some of those precious good night sleep x)

  • PrinceHeir

    i find it funny how the previous capcom employers are continuing and evolving the original franchises much better than capcom themselves :P

    Platinum Games: Viewtiful Joe, Devil May Cry >>> Wonderful 101, Bayonetta

    Shinji Mikami: Resident Evil >>> Evil Within

    George Kamitani: Dungeon and Dragon’s Chronicles of Mystara >>> Dragon’s Crown

    Inafune: Megaman >>> Might no. 9

    would have put Suda51 from Killer 7 >>> Killer is Dead, but the game feels much different than Killer 7.

    lol better step it up capcom!

    • DesmaX

      I think you wanted to use “<"

      You're implying that the original franchises are better than the new ones like that

      • PrinceHeir

        no i’m referring the evolution.

        that’s why its >>> not that it means it’s better just a continuation of the last franchises.

        i probably should just edit it now for clarification

    • https://twitter.com/Panda_castro Panda

      I thought Viewtiful Joe and Wonderful 101 were different types of games?

      • Anime10121

        They are, however, they are EXTREMELY similar in character and style!

    • MosquitoLemon

      I’m more interested in the evolution of that idiot Inafune:

      -“Japanese games suck, developers must learn from the west!”

      -Gets fired

      -“Give me money to make a Japanese game, like the ones I crapped on a few years ago!”

      • http://popculturesocialclub.com/ DreamDrop♥

        No one is making you pledge dude. Don’t like it don’t play it.

        • MosquitoLemon

          Did you say the same to Inafune when he was slamming Japanese games?

          • http://popculturesocialclub.com/ DreamDrop♥

            That literally has nothing to do with my statement.

            • MosquitoLemon

              But it has everything to do with mine. I’ll trash his crap until the end of time for his hypocrisy. Don’t like it, don’t reply.

              • http://popculturesocialclub.com/ DreamDrop♥

                So you’re replying to yourself then?

      • Anime10121

        He didnt “get fired”, he quit. Capcom even went so far as to start the Legends 3 “project” to persuade him to stay, he still quit and thus Capcom “quit” the projects started because of him.

      • adhesive

        I think most of his comments are about how inefficient and outdated the Japanese development cycle is, and he’s correct in that respect.

        Still though, he is a huge westaboo, which is pretty weird considering none of his games feel western.

        • MosquitoLemon

          He wasn’t just talking about the development cycle, he singled out Japanese developer’s inability to innovate and appeal to the global market. And now he’s appealing to the global market by doing the least innovative thing possible.

        • http://twitter.com/RaiuLyn Raiu

          If Dead Rising doesn’t look western to you, I don’t know what else I can say….

          • adhesive

            Just because Dead Rising looks western doesn’t mean that it feels western. Rarely does the aesthetic reflect the design.

      • http://twitter.com/RaiuLyn Raiu

        Great… Now I remember a guy named Phil Fish after reading your comment…

        Thanks for that…

        • MosquitoLemon

          Yeah, except once upon a time Inafune made great games.

    • Rogerrmark

      Didnt know about D&D/Dragon’s crown relationship
      at all, and Evil Within looks better than the last RE games indeed.

      Pretty much everybody are making better spiritual successors that Capcom could ever do,nowadays,lol.

      • Arcana Gear

        yes george katamari was part of production team of D&D and Dragon Crown was refused many times by capcom.

    • Arcana Gear

      Agreed! Capcom policies of letting franchises stagnate, and the devs love for their franchises makes we get games that takes inspiration of the past but much better!

    • karmacoma

      Well, Suda51 never worked for Capcom. Killer7 was published and co-produced by Capcom, but it’s largely a Grasshopper title, and his previous company was Human, who made all the Fire Pro Wrestling games.

      But yeah, you’re mostly right.

      • PrinceHeir

        Killer 7 was unique though.

        i felt like it was Shinji Mikami who put all the pieces together while Suda51 added his crazy ideas into it.

        the game is very well made, pacing, and even the controls(which i hated at first) felt very natural after a few hours of play.

        i also remember Suda51 having a hand in the first Clock Tower game, that’s why Fatal Frame IV was also a scary and amazing game.

        we need Suda51 back on Horror and with Shinji Mikami ^^

        • karmacoma

          Agree. I wish I could get my copy of Fatal Frame IV working again, but after a firmware update or two, I was never able to get the English patch to play again.

  • http://twitter.com/RaiuLyn Raiu

    Hoping something different from the man(The guy who could save the Japanese game industry) himself… This has too much Mega Man vibe from it…

    • Sevyne

      “This has too much Mega Man vibe from it…”

      Well at least SOMETHING has a Mega Man vibe. Capcom sure as hell don’t care about the series.

      • TheBlackRabbit

        I think we need something more, not nostalgic but the next big thing…a new masterpiece.

        • http://twitter.com/RaiuLyn Raiu

          Exactly… I was hoping something new not something nostalgic….

          • TheBlackRabbit

            Raiu, i must say though; I am impressed at the rate the funds are coming in! Just launched and nearly half a mill in the spam of 24 hrs.

            • http://twitter.com/RaiuLyn Raiu

              If anything, Mega Man fanbase is certainly alive and well… If all stretch goals reached, Capcom would probably kick themselves after that…

              • TheBlackRabbit

                yea, think it will be enough to catch their attention?

                • http://twitter.com/RaiuLyn Raiu

                  It’s Capcom so I don’t expect much…. Unfortunately…

                  • TheBlackRabbit

                    hmmm, so you think they won’t do anything if this game proves to them that the spirit of mega man is still alive? I’m sure they would try to capture the “$pirit” that is there.

                    • http://twitter.com/RaiuLyn Raiu

                      Inafune haven’t heard anything from Capcom so that’s that….

                    • TheBlackRabbit

                      lol no way…we will have to see the sales of this first, before cap com gives a reaction. what do you think it will sell lifetime?

                    • http://twitter.com/RaiuLyn Raiu

                      In the game industry, anything can happen so we’ll just wait and see how it goes….

                    • TheBlackRabbit

                      I completely agree with that.

        • Sevyne

          I don’t disagree completely,but you need to understand something about this project.

          1. It’s not like it’s the only thing he is/has been working on. I mean are we really ignoring that they just did Soul Sacrifice not that long ago and are working on Yaiba: Ninja Gaiden Z?

          2. Mega Man fans have been screaming for a new game for years and Capcom basically gave them all the finger. Keiji Inafune is simply answering the call of the fans, since Mega Man was that guy’s baby.

          I just don’t get the complaining with some folks. People want a game, game gets worked on, people complain it isn’t new…Damned if you do. Damned if you don’t.

          • TheBlackRabbit

            lol i wouldn’t call what i did complaining, but a yearning for a new master piece is all.

            • Sevyne

              Oh I’m not saying you are complaining, but some folks are.

              • TheBlackRabbit

                Oh god yes…People do more than complain, they try and borderline crucify him. LOL the message boards can be criminal.

    • Anime10121

      Its supposed to, this is the man throwing us a bone for one of his most cherished properties that he unfortunately no longer is a part of (and the company that is wants him dead). He’s doing this FOR the Rockman fans!

      • http://twitter.com/RaiuLyn Raiu

        Would it hurt for the game to mix things up a bit? You know, trying something new?

        Having those nostalgic feels is good and all but this is an all new concept(not entirely.. :P) with a fresh start from Inafune…

        • Anime10121

          But the game IS trying new things! You can still powers from normal enemies to allow short usage of abilities like Double jump. You can transform parts of your body. Its an evolution of the core Megaman spirit much in the same way that Bayonetta was an evolved DMC.

          • http://twitter.com/RaiuLyn Raiu

            “Mighty No. 9 stars Beck, the 9th in a line of powerful robots, and the only one not affected by a mysterious computer virus that has caused mechanized creatures throughout the world to go berserk.”

            I swear I heard this plot before.. Is that also part of the core Megaman spirit? It’s pretty much an updated version of Mega Man… Slap in some new mechanics like the transformation and stealing powers, a familiar plot and familiar designs…

            The difference between Bayonetta and DMC is they have their own ‘thing’ with the exception of them being hack and slash… Yes, they are made from the same creator(Kamiya) but the creator doesn’t cash on nostalgia for Bayonetta from DMC… Thus Bayonetta managed to distance itself from DMC….

            • Anime10121

              All true, but in a 2D platformer, that WANTS to be Megaman (but legally cant), theres not much more he can do. Like I said, those references are purposely put there, he wants people to know, “Hey guys, since Capcom wont give you another Megaman, here’s MY version of Rockman”! He’s not so much “cashing in” as he is giving fans what another company apparently refuses to.

            • http://popculturesocialclub.com/ DreamDrop♥

              You are being too reductive, especially considering that this is just the KS pitch. It sounds like MegaMan? OF COURSE IT DOES. Why shouldn’t it? The last real MM game was 10 in 2010 and Capcom has literally cancelled the last four games in the series. All that pent up frustration turns into $$ for MN9. If I was him I’d be doing my damnedest to make this look like MM11. Now how it is when the game is actually released? That’s yet to be seen.

              • http://twitter.com/RaiuLyn Raiu

                Hey… Why not just start a Kickstarter to buy back the Mega Man IP? God knows what Capcom will do with it since they’re leaving it to die anyway….

                It will save Inafune the time and effort to start anew and it’s the same Mega Man we all know and love…

                • http://popculturesocialclub.com/ DreamDrop♥

                  Because Capcom can still release Xover and make money off it.

            • gamelayer

              I agree. Mighty No 09 will never compare to the MM games. They should have tried to raise the bar higher, instead of making a game that looks sub-MegaMan X calibur.

  • LordKaiser

    Capcom, Capcom! Where is your soul now? the spirituals sequels will continue without Capcom.

    • Willgaea

      They are putting all their souls into Deep Down.

  • Willgaea

    I hope the fans tell them to add a playable female in the game.

    • gamelayer

      She’ll probably be called Lol.

      • Willgaea

        haha.

  • Luccie85

    I wish Sakaguchi-san could watch this amazing video and think about his lost child “FF” that died since X.

    • http://popculturesocialclub.com/ DreamDrop♥

      FFXII says you can shut your mouth, heretic.

      • Anime10121

        Meh, not enough plot (in game that is). It had lore, world, and characters, but the base plot wasn’t all that vast :(

        • りんごタルト@エスカのアトリエ

          Somebody doesn’t like politics in his Final Fantasy. I guess you can enjoy your angst ridden VII clones, then.

          • Anime10121

            I liked VII, but am NOT one of its rabid fanboys, nor do I fit it into my top 5 Final Fantasy’s. XII’s plot was bare, the little of it there was, was interesting, but they didnt give us enough. As I said, the world, character’s, and lore of Ivalice was on point, as was the gameplay, yet there was nowhere NEAR as much actual STORY as is normal in a Final Fantasy.

            You can keep your generalizations to yourself thank you very much. Just because I dont think XII is the greatest thing ever, doesnt make me not like the more “mature” themes of XII. I never said the plot was bad, just that there wasnt enough of it.

            • りんごタルト@エスカのアトリエ

              I’m confused when a lot of people describe “plot” nowadays. What makes story “lacking in plot”? Is there a story “without a plot”. Even slice-of-life stories have plot, so I don’t understand when people say FFXII’s story “lacks in plot”. It’s more of a case of “lacking in elements I’m used to in the plot”. Like a central bad guy, end of the world, tension between the protagonist and the antagonist, etc.

              FFXII’s plot is written all over the player’s face, it’s just a lot don’t want to recognize that a story doesn’t have always to center around its characters.

              • Anime10121

                Yeah it was written all over the players face, because there wasnt much to write. XII was a story of kingdoms at War, betrayals, and politics, but so are many others. But I’ll refrain from getting into a larger discussion about XII here, as to not derail this thread into off topicness.

    • Anime10121

      Final Fantasy is still going strong. I’ve heard XI captures Final Fantasy more than any of the other PS2 games (including X), X-2 had the best ATB system of the series and best all around Battle system of the franchise imo (FFXIII battle system wishes it could be X-2’s system, which is sad since they’re by the same guy). XII had a BRILLIANT world, lore, and battle system, its only failings were the lack of story.

      XIII was a good game, may not be the best FF, but it was far from the worst. XIII-2 gave us our best antagonist since the PSX days (and one of the best OST’s since X). LR looks to be evolving the core of XIII even more, bringing back the good and making the bad amazing! And finally XV, doesnt even need a description, so yeah, I’d say FF’s doing JUST FINE.

      • xMCXx

        That walking dreamcatcher is a good antagonist? xD

        • Anime10121

          Walking dreamcatcher?

    • adhesive

      To be fair FF has always been a collaboration project. You can see from Sakaguchi’s works at Mistwalker that it’s clear he wasn’t the only reason FF was as good as it was.

      • Anime10121

        Exactly, agree wholeheartedly with this statement! The Gooch was NOT Final Fantasy, the Gooch was however, a part of the Final Fantasy.

  • bloodiOS

    I just realized that this is the second Kickstarter project for video game that is based in Tokyo, Japan.

  • http://popculturesocialclub.com/ DreamDrop♥

    I… I might have to back this.

    • bloodiOS

      Might?! Pledge for it now! You can think about canceling or keeping it later.

      • http://popculturesocialclub.com/ DreamDrop♥

        Calm down!

  • http://popculturesocialclub.com/ DreamDrop♥

    More importantly, can we get Aero back?

    • http://popculturesocialclub.com/ DreamDrop♥

      I SAW HER!!
      (or close enough)

      • http://popculturesocialclub.com/ DreamDrop♥

        AH! ROLL’S HERE TOO!!

        • Arcana Gear

          these are really close desins to megaman series main girls…. i want all.

    • Guest

      Also “Roll” and “Wily”

    • Anime10121

      Unfortunately, even if she was never “technically” in a game, her and Barrel belong to Capcom:(

      • http://popculturesocialclub.com/ DreamDrop♥

        And yet there she is in the concept art.

        • Anime10121

          Sorry caught it too late, but yeah those ARE rather close renditions. :D

          Good to see things not going to waste then, if Capcom aint using em, change em up a bit, and use em in Beck n Call :D

  • Anime10121

    Okay, while I’m still kinda pissed at Inafune for leaving when we were FINALLY about to get Legends 3, he’s apologized enough, and I feel that…

    First Kickstarter I’ve ever backed, and while I’m sure it’ll reach its initial goal, I’m hopeful as all hell it makes it to its console goal as well! Not really a PC gamer (my PC’s crap), so my Steam Code wont be used :( But DAT 3X initial goal just to get to consoles = sadface.jpeg

  • Skerj

    It’s already at 391k before the first day is over, at this rate 2.5mil doesn’t seem entirely unrealistic.

    • Anime10121

      But Kick Starters tend to slow down DRAMATICALLY after the first week or so, I’m hopeful it will reach the console goal (as I said, this is the first Kickstarter I’ve officially actually made a decent pledge for), however, I’m not optimistic :(

      • Rohman Aditya ‘Zamboze’ Dharma

        well, if they are constantly getting 400k/day, for a week they should reach 2,800K
        i wonder what capcom think if this realy reach console and turns up become a great success,,,

      • Arcana Gear

        well after the first wekk, before the first day we already have 20% of the console goal, now if it continues maybe we can get 50% of the stretch goal by the end of the week, 60-70% trough two weeks, and it’s common to kickstarters begin to move again in the last week, and in the last day everyone who hopes for a console release put more money on it!

        • Anime10121

          Hope rings true :D

  • AndrianVidano

    I think what Keiji feel is like…
    “Why CAPCOM?! I want to make a game based on my imagination! Not based on the market! That’s it, I’m starting my own project off CAPCOM!”

    -Or something like that.

  • Anime10121

    AAAAnnnnnddd ladies and gents we just hit 450K, halfway there :D

  • bearmon2010

    Take that, Capcom! You go, Inafune!!!!

  • Elvick

    To me, this kind of fails simply for being PC and having consoles be so far out of reach.

    Would be like a spirtual successor of Warcraft coming to consoles, with PC at a 2.5 million stretch goal. Doesn’t make much sense.

    And why PS3/360? Why not PS4 and Xbox One?

    I want this, but not on PC… and I’d prefer if they went with PS4 instead of PS3, or at least both. PS4 would be far easier to do. And surely since he worked with Sony on Soul Sacrifice, he could get a loaner dev kit and not need an extra million and change to make it.

    • Anime10121

      I’m sure even if this doesnt make the stretch goal, its coming to consoles one way or another…

    • Gigus

      Why not ps vita and 3ds? I’m still supporting the program regardless though.

    • karmacoma

      Probably because PS3/360 guarantees more sales. I mean, it’d be great on the next-gen consoles but the issue is that they won’t have the massive install base of the current gen consoles.

      • Elvick

        And how many people are going to be buying games in 2015 for PS3/360?

        That’s the greater unknown.

        While it’s pretty obvious Xbox One and PS4 will have no problems taking off by then. Never mind PS3 costing far more time (thus money) to develop for than PS4 would.

        I don’t think you thought much about it. More systems =/= more sales magically. To imply as such is just ignorant. It won’t matter if no one is buying games for them at that point.

        While people most certainly will be buying PS4/Xbox One games in 2015. If you want to actually try and say otherwise, more power to you. But you’d be most certainly betting on the wrong horse.

        • karmacoma

          Why would the PS3 cost more time to develop for than the PS4? I mean sure, the PS4 is using PC architecture so it’s easier to develop for, but the PS3 is also 7 years old now. Inafune and the ex-Capcom developers involved have developed plenty of PS3 games by now so they should be accustomed to the architecture. It’d only take more time if this was their first game on the platform.

          I’ll grant you that more systems may not equal more sales, but it’s very safe to say that a larger install base gives you the *potential* for more sales. Sure, it won’t sell the entire 70 million or whatever on PS3, but it most certainly won’t sell the entire 2-3 million or so PS4’s that’ll be out by then.

          I’d like it on PS4 also because that would be my focus in 2015, as you said. But it makes more sense business wise to go for the larger install base than it does the emerging base. This isn’t real estate.

          Edited to clarify which console is using PC architecture and which is 7 years old, although I’m sure you guys knew which I meant anyway.

  • Rohman Aditya ‘Zamboze’ Dharma

    i hope they’re not only brungs back all the good things from rockman for nostalgia, but also create something new that are not exist in rockman

  • shogunknight

    2.5 million! that stretch goal :(

    • Arcana Gear

      well we already at 20% of it, and in the last day almost everyone that already donated put a little more money, so isn’t unusual to a bid budget kickstarter win 300-400k in the last days.

  • EX+

    I’m happy, to be honest. It’s clear to me now that even though it’s their key franchise, Capcom doesn’t care about Megaman. This is coming from someone who never played the original Megaman, because I wasn’t born then. I hope Mighty No.9 can do what Megaman did and more. But damn… $900,000? That’s a lot.

    • Anime10121

      More than half way there in little over half a day. Obviously, its not THAT much :P

    • Arcana Gear

      ehhh, for me it’s probably going to reach the 2500k goal, i dont think i ever seen a kickstarter reach 520k in less than a day.

    • hull

      Obsidian asked 1.1 million for big complex rpg. 900000 for platformer? Keiji is just too greedy.

      • EX+

        I don’t think it’s greed. I think he’s putting his heart and soul into this game. If a platformer takes almost 2 years to make and 900,000 bucks to make it, you know that there’s some serious effort into it. My question is, what if this becomes just as big as Megaman? What if this has different versions? I would love to see an EXE like adaptation of this.

        • http://popculturesocialclub.com/ DreamDrop♥

          LEGENDS.

        • hull

          I have an assumption from the artwork. There will be 8 bosses and maybe 10th in the end. If it takes 2 years to make I expect great detalization and unique backgrounds. And 900000 for new platformer..okay, but WHY 2500k for ps3 version? Seems they’re going to outsource it.

          • EX+

            I don’t think he’ll try to completely replicate Megaman. He’s an innovative person, so I doubt he’ll try the exact same thing. If he was, it would take less time and cost less.

  • http://twitter.com/kazumalynx Zero

    Wow. Already over the $540,000 mark! So far so good.

    • LordKaiser

      608k

      • http://s932.photobucket.com/ usagi_san

        614k+ and counting! :D

        • LordKaiser

          Yup ^_^ and 630k by now. If it keep getting 10k per hour then it may happen.

  • http://gematsu.com/ Sal Romano

    Fun fact: the beginning of the Kickstarter promo vid was filmed right across from Miraikan in Odaiba. You can also see Fuji TV HQ in the background.

  • bloodiOS

    $600K already! Already 2/3 of the way and still 30 days to go. Crazy!

  • LordKaiser
  • gamelayer

    This looks really good, but no matter how good it is, Mighty No 9 will always be considered a Mega Man clone (even if they do have the same creator)

  • gamelayer

    It’s a sad day when a man has to make a clone of his past work.
    I suppose MM was always an Astro Boy knock-off anyway, so worth a try.

  • Rydak

    Totally backing.

    Although, during the video at 2:20 I totally saw that sketch as the Gematsu mascot. XD

    • http://gematsu.com/ Sal Romano

      They should put him in the game! xD

  • Aldridge517

    I hope this project takes off and becomes a great success. Inafune is the man.

  • bloodiOS

    24 hours after the launch and it already got 675K, this project is already shaping up to be quite successful ;)

    • http://gematsu.com/ Sal Romano

      Hope it reaches the console stretch goal. Also hope they consider next-gen consoles, too. In 2015, I think I’d rather get it on PS4 or Xbox One than I would PS3 or Xbox 360.

  • LordKaiser

    732!!!!! 0_0 I think reaching the goal is possible after all.

    • TheBlackRabbit

      I believe as long as it is with the first week, we can smash it. even the ps3 mark.

  • Learii

    how you know if is for pc or not?

    • Arcana Gear

      the 900k goal it’s for pc, but if it arrives at 2500k goal it will be for consoles too! so fund it!

  • http://twitter.com/kazumalynx Zero

    With the current total of $815,800+. It’s pretty clear the game will be funded! Now, those stretch goals are a whole different question.

    • Arcana Gear

      now it’s almost 900k! really hopes that it arrives at 2500k…..

      • L_kira

        And there it is! Funded after an hour! Hoping for the console versions for this one.

  • L_kira

    Okay. Here’s expecting for a MN9 Legends. Coming from a supporter in Capcom-Unity even before the game was announce. Make it happen, Inafune-san!

  • Arcana Gear

    Aaaaand now we are already at 915k! please make this reach the console goal!

  • EX+

    It’s goal has been exceeded!

    • Shady Shita

      for PC yes but we still need more to get it on PS3 !!!

      • EX+

        Yes, let’s do this. Let’s spam Gio Corsi’s twitter to get a PS4 /Vita versions!

  • Jose Jimenez

    Keiji Inafune is responsible for the fall of the MegaMan Franchise and now is remaking as his own. I am looking for a journalist willing to cover this story I have proof to back this up.

  • Robert Lawson

    Wii U is the only Next gen console to recieve this. Lol. Who’s looking forward to their 2015 PS3 release.

  • Robert Lawson

    I’m definitely split, I want the game to succeed, but PS4 and Xbone would be a waisted effort right? I mean this doesn’t have Direct X11 features. Lol, who am I kidding, I’m talking like a retarded console fanboy who thinks that is all that matters in a video game. This game is not DX11, but is still amazing. Day 1 Wii U eshop buy.