Bethesda comments on Prey 2 silence
posted on 06.18.13 at 02:22 PM EST by (@salromano)
"It’s simply not good enough," says Bethesda marketing VP.

Prey 2, at its current state, is “simply not good enough,” according to Bethesda marketing VP Pete Hines.

“We appreciate that folks are displeased that we haven’t had any update or any info on Prey 2, but whatever your displeasure is, you can’t even be remotely as unhappy about it as us,” Hines told IGN at E3. “We spent years and millions of dollars and a ton of effort trying to help Human Head make a great Prey 2 game. What we said the last time we said anything was that it’s not up to our quality standards.”

Hines continued, adding that the company is “not going to just proceed blindly with something that isn’t good enough.”

“Nobody’s disappointment is greater than ours,” he said. “We spent a lot of time and money and effort trying to make this thing happen and support folks, but at the same time, you just can’t keep throwing money at it and saying, ‘sure, it’ll eventually work.’

“You have to have the discipline to say, ‘it’s not good enough. It’s not hitting the quality bar. Why isn’t it? We’ve been at this for a while, and what we have is not what we talked about.’ So that’s where we are.”

Last month, it was rumored that Bethesda cut Human Head Studios and are having Dishonored developer Arkane Studios create the game. Hines took a moment to address these rumors, but did not directly confirm Human Head’s removal from the project.

“I think all of the stuff that you’ve heard at this point has been from one side of this, and it’s been somebody putting spin on it, like, ‘here’s what happened.’ No, that’s your version of what you think happened. I haven’t heard from anybody yet that actually sat in the room. There are quite a few folks at Human Head that I really like. Chris Rhinehart is one of the nicest guys I have ever met in this industry. He’s somebody I would consider a friend. I love hanging out with him.

“This isn’t anything to do with anything personal. I love that guy. I like a lot of the folks up there. It just has to do more with what the product looks like and if it’s good enough. As we said in our last update, it’s not good enough. It’s not where it needs to be. When we have more info than that, we’ll let you know.”

Prey 2, as far as we know, is slated for PlayStation 3, Xbox 360, and PC.

  • Sevyne

    What IS good enough for Bethesda? The bug infested Skyrim? The broken as hell New Vegas (which still to this day is riddled with game breaking bugs)? BRINK (need i say more)?

    I could go on all day, but I think most people with any sense know that they’re full of crap.

    • $18114340

      Yeah, Bethesda is full of shit. According to someone at Human Head, the game was coming along very nicely, and it was fun. But because it didn’t fit with Beth’s bullshit arbitrary standards for mass-market AAA “epic” drivel, it was canned.

      http://www.eurogamer.net/articles/2013-06-03-ex-human-head-developer-attacks-lie-that-prey-2-was-only-ever-just-a-demo

      You forgot to mention RAGE, which probably had very similar problems with development as Brink. That is, a completely bloated development team, a lack of focus in that dev team’s vision, a confused budget and extended development, and severe excess ambition that they couldn’t possibly deliver on. These are the hallmarks for any Bethesda-published game. Completely overrated, overhyped, and ridiculously expensive.

      Considering that this happened to Brink, Rage, and apparently Prey 2 as well, I’m inclined to believe it’s as much the fault of Zenimax’s business, marketing and management practices as it is the developers themselves. What’s more is that now that Splash Damage is free from the reins of Bethesda, their next game actually looks playable, and it’s self-published.

  • https://www.teepublic.com/user/ECM ECM

    The only spin, Hines, is from your s***** little enclave in Maryland, you lying sack of ****.

    (And I’m going to go out on a limb and state that you should be *THRILLED* Rinehart is a nice guy–and bound by NDAs–so he can’t actually call you out on your lies. Somehow I don’t think the “Nicest Guy on Earth”(TM) shares the same fondness for your relationship–after all, it’s difficult reaching around to extract a knife from your own back.)

    And real classy: dragging Human Head through the mud because The House of Game-Breaking Bugs(TM) wasn’t happy with the quality of P2…that is ****ing rich, you lying ****.

    And more: ‘throwing money at it’?? To who?! The hookers and coke you were dong at Beth HQ while on the phone w/ Chris “NGoE” Rinehart, telling him his game wasn’t good enough because the coke psychosis and VDs you picked up while doing so were messing up your judgment?? Cause it’s probably news to HH that you guys were just hurling fat stacks of cash at them that they had to dodge with all the agility the protagonist of P2 could muster to avoid being crushed by the windfall of (phantom) cash.

    (It’s also worth noting that Splash Damage et al are bound by the same NDAs and can’t talk about their ‘wonderful’ experiences with the benevolent Bethesda and its gracious overlord, Zenimax. And if they were to speak out–in the face of those NDAs–you can be sure it would make them radioactive to other publishers, so Beth holds *all* the cards here and knows it.)

    The funny thing is, Beth (read: Zenimax) is the evil company that everyone thinks EA is, but nobody knows a damn thing about it because they’re at least careful about how they insert the shiv in your side, accompanied by sweetly whispered words in your ear “now, now, it’ll all be over soon, just relax and let it happen…” After that, they tell everyone your work sucked, but make sure you understand it wasn’t personal (but for that to be the case, you’d have to be staffed by human beings and not sentient sacks of **** like Pete Hines).

    One thing is for sure: you will go from getting an incredible, original, experience via Human Head, to a flat, generic, FPS from whatever studio Beth can dragoon into doing P2 for peanuts. (Oh they don’t mention that do they? How they tried to take P2 to a variety of skunkworks devs (one which rhymes with ‘hellion’) to finish the game off, but they told you to **** off because you wanted to pay peanut shells for the privilege and, thus, finally fobbed it off on Arkane who also don’t want to do it. Yeah, recipe for a surefire winner there, right guys?)